Player Matchup

Freya
Freya
 
Freya
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
HAMFR
Scylla
Level 76
God Stats
2W - 2L
1,513 SR
Queue Stats
216W - 284L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
gbreil52
Gilgamesh
Level 78
God Stats
62W - 58L
1,491 SR
Queue Stats
455W - 694L
1,393 Elo+
Party 1
Team Averages
Level 77
1,502 SR
1,440 Elo+

VS

Team Averages
Level 53
1,590 SR
1,460 Elo+
Loki
Loki
Aaby01
Loki
Level 25
God Stats
21W - 20L
1,620 SR
Queue Stats
39W - 35L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
Crieg1337
Jormungandr
Level 42
God Stats
3W - 4L
1,443 SR
Queue Stats
55W - 68L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
Ztaxen
Ah Puch
Level 93
God Stats
0W - 1L
1,709 SR
Queue Stats
62W - 73L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 5 / 10
9,639
689
5,083
12,067
4,487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
HAMFR
Scylla
16
13 / 2 / 6
12,176
870
14,903
9,353
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
gbreil52
Gilgamesh
14
6 / 6 / 13
10,683
763
12,834
13,764
6,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aaby01
Loki
14
9 / 6 / 4
10,535
753
10,071
11,411
4,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Crieg1337
Jormungandr
13
3 / 5 / 10
9,640
689
8,814
13,587
12,767
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Ztaxen
Ah Puch
11
1 / 10 / 9
8,586
613
9,795
13,427
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
21
Kills
13
13
Deaths
21
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
5
10
1.4
L
Loki
Aaby01
Loki
9
6
4
1.83
L
Jormungandr
Crieg1337
Jormungandr
3
5
10
1.6
W
Scylla
HAMFR
Scylla
13
2
6
8
L
Ah Puch
Ztaxen
Ah Puch
1
10
9
0.55
W
Gilgamesh
gbreil52
Gilgamesh
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,820
Damage
28,680
35,184
Taken
38,425
13,924
Mitigated
21,818
10,557
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,083
1,401
515
3,368
12,067
4,487
435
6,250
5,817
25,306
0
L
Loki
Aaby01
Loki
10,071
2,141
0
990
11,411
4,634
0
6,917
4,494
0
28,898
L
Jormungandr
Crieg1337
Jormungandr
8,814
2,509
0
500
13,587
12,767
0
8,519
5,068
29,823
0
W
Scylla
HAMFR
Scylla
14,903
1,371
395
3,494
9,353
2,890
895
5,174
4,179
43,469
0
L
Ah Puch
Ztaxen
Ah Puch
9,795
1,031
0
1,498
13,427
4,417
90
4,738
8,689
25,764
0
W
Gilgamesh
gbreil52
Gilgamesh
12,834
3,024
0
2,785
13,764
6,547
1,300
7,562
6,202
0
23,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
28,761
148
Minions Killed
122
7
Camps Cleared
5
769,438
Distance Traveled
723,080
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,639
689
50
4
4
236,861
1
L
Loki
10,535
753
37
3
3
257,715
3
L
Jormungandr
9,640
689
47
3
1
252,768
6
W
Scylla
12,176
870
78
6
3
270,628
5
L
Ah Puch
8,586
613
38
3
1
212,597
4
W
Gilgamesh
10,683
763
20
1
0
261,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role