Player Matchup

Scylla
Scylla
Lowhangingfruits
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Nagasuu1
Medusa
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 111L
1,503 Elo+
Solo
Hercules
Hercules
RicketyCricket11
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,294 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,432 Elo+

VS

Team Averages
Level 118
1,327 SR
1,416 Elo+
Nu Wa
Nu Wa
Franarf
Nu Wa
Level 85
God Stats
1W - 3L
1,340 SR
Queue Stats
287W - 376L
1,433 Elo+
Solo
Hun Batz
Hun Batz
ReyCheT_T
Hun Batz
Level 137
God Stats
4W - 20L
1,128 SR
Queue Stats
548W - 781L
1,309 Elo+
Solo
Skadi
Skadi
Sheep2000
Skadi
Level 131
God Stats
9W - 6L
1,515 SR
Queue Stats
106W - 112L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 6
13,857
770
14,277
15,354
6,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Nagasuu1
Medusa
15
5 / 8 / 8
11,902
661
14,752
17,613
7,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 9
11,316
629
5,245
18,688
17,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Franarf
Nu Wa
16
6 / 5 / 9
12,848
714
13,149
17,069
8,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
ReyCheT_T
Hun Batz
15
2 / 5 / 14
12,431
691
9,799
15,001
5,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Sheep2000
Skadi
18
12 / 6 / 6
14,523
807
19,747
15,681
5,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
16
Kills
20
21
Deaths
16
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Franarf
Nu Wa
6
5
9
2.1
L
9
7
6
1.71
L
Medusa
Nagasuu1
Medusa
5
8
8
1.13
W
Hun Batz
ReyCheT_T
Hun Batz
2
5
14
1.8
L
2
6
9
1.08
W
Skadi
Sheep2000
Skadi
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
42,695
51,655
Taken
47,751
30,690
Mitigated
19,636
7,742
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Franarf
Nu Wa
13,149
2,532
63
3,123
17,069
8,456
550
5,854
11,215
37,570
0
L
14,277
341
724
1,024
15,354
6,220
0
2,769
12,392
52,968
0
L
Medusa
Nagasuu1
Medusa
14,752
5,663
0
1,609
17,613
7,452
180
4,635
12,604
0
50,776
W
Hun Batz
ReyCheT_T
Hun Batz
9,799
1,253
0
5,655
15,001
5,705
996
3,182
11,819
0
56,776
L
5,245
742
0
4,385
18,688
17,018
13
5,173
13,122
0
14,513
W
Skadi
Sheep2000
Skadi
19,747
10,520
0
4,781
15,681
5,475
1,760
5,860
9,821
0
65,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,075
Gold Earned
39,802
157
Minions Killed
208
3
Camps Cleared
13
821,674
Distance Traveled
889,713
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,848
714
74
4
2
280,036
0
L
Scylla
13,857
770
66
4
0
277,307
0
L
Medusa
11,902
661
74
4
2
253,322
4
W
Hun Batz
12,431
691
65
4
7
314,871
2
L
Hercules
11,316
629
17
1
1
291,045
1
W
Skadi
14,523
807
69
4
4
294,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role