Player Matchup

Discordia
Discordia
Platinum I
BaIdCeIery
Discordia
Platinum I
Level 152
God Stats
84W - 63L
1,580 SR
Queue Stats
378W - 268L
1,626 MMR
Solo
Arachne
Arachne
Silver II
Tetrevus
Arachne
Silver II
Level 159
God Stats
1W - 0L
1,603 SR
Queue Stats
32W - 39L
1,556 MMR
Solo
Odin
Odin
Platinum V
adrishin05
Odin
Platinum V
Level 122
God Stats
6W - 1L
1,899 SR
Queue Stats
96W - 99L
1,604 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,694 SR
1,595 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,657 SR
1,596 MMR
Merlin
Merlin
Gold II
Scrambelz_XVI
Merlin
Gold II
Level 142
God Stats
82W - 82L
1,553 SR
Queue Stats
483W - 527L
1,677 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SwampBandit25
Ah Muzen Cab
Bronze III
Level 122
God Stats
0W - 1L
1,759 SR
Queue Stats
1W - 6L
1,432 MMR
Solo
Horus
Horus
Gold III
Wavetonic
Horus
Gold III
Level 45
God Stats
1W - 4L
1,657 SR
Queue Stats
27W - 29L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaIdCeIery
Discordia
20
16 / 3 / 3
17,975
719
46,607
16,454
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Tetrevus
Arachne
14
0 / 8 / 10
13,559
542
11,002
25,819
8,289
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 3 / 13
16,429
657
14,850
28,462
49,951
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneGilgameshThothAthenaMorgan Le Fay

VS

Bans
CthulhuDanzaburouSkadiChironArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 7
15,351
614
20,180
26,829
20,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
SwampBandit25
Ah Muzen Cab
16
5 / 11 / 4
14,788
592
15,514
24,850
11,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Wavetonic
Horus
18
4 / 2 / 8
15,780
631
16,685
34,756
50,053
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
20
Kills
14
14
Deaths
20
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
BaIdCeIery
Discordia
16
3
3
5.83
L
5
7
7
1.21
L
Ah Muzen Cab
SwampBandit25
Ah Muzen Cab
5
11
4
0.64
W
Arachne
Tetrevus
Arachne
0
8
10
0.63
L
Horus
Wavetonic
Horus
4
2
8
4
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,459
Damage
52,379
70,735
Taken
86,435
64,179
Mitigated
82,075
22,392
Healing
27,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BaIdCeIery
Discordia
46,607
2,388
404
5,653
16,454
5,939
921
4,753
11,701
116,939
0
L
20,180
1,074
0
3,858
26,829
20,645
487
14,951
11,878
67,048
0
L
Ah Muzen Cab
SwampBandit25
Ah Muzen Cab
15,514
5,699
1,100
3,063
24,850
11,377
585
15,213
9,637
0
61,137
W
Arachne
Tetrevus
Arachne
11,002
5,841
0
9,465
25,819
8,289
1,309
7,661
18,158
0
42,300
L
Horus
Wavetonic
Horus
16,685
6,784
4,917
14,078
34,756
50,053
316
17,113
17,643
0
39,916
W
14,850
2,534
1,013
5,857
28,462
49,951
837
8,825
19,637
0
48,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
45,919
283
Minions Killed
274
10
Camps Cleared
8
1,442,456
Distance Traveled
1,212,592
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
17,975
719
143
6
6
472,015
4
L
Merlin
15,351
614
112
4
1
404,593
2
L
Ah Muzen Cab
14,788
592
116
5
3
344,302
7
W
Arachne
13,559
542
74
3
2
536,266
1
L
Horus
15,780
631
46
2
4
463,697
7
W
Odin
16,429
657
66
3
2
434,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role