Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arlangis
Anubis
Level 27
God Stats
13W - 7L
1,561 SR
Queue Stats
58W - 46L
1,483 Elo+
Solo
Neith
Neith
Jeyxel
Neith
Level 27
God Stats
3W - 2L
1,670 SR
Queue Stats
10W - 9L
1,465 Elo+
Party 1
Odin
Odin
TheBrainFrog
Odin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
Yuraba
Athena
Level 8
God Stats
2W - 0L
1,508 SR
Queue Stats
10W - 9L
1,465 Elo+
Party 1
Team Averages
Level 20
1,548 SR
1,482 Elo+

VS

Team Averages
Level 23
1,547 SR
1,417 Elo+
Bellona
Bellona
Backstab
Bellona
Level 27
God Stats
4W - 7L
1,442 SR
Queue Stats
60W - 52L
1,529 Elo+
Solo
Horus
Horus
JosiyoOo
Horus
Level 20
God Stats
6W - 7L
1,777 SR
Queue Stats
35W - 36L
1,252 Elo+
Solo
Scylla
Scylla
Medelin54678
Scylla
Level 28
God Stats
3W - 9L
1,345 SR
Queue Stats
71W - 67L
1,456 Elo+
Solo
Thor
Thor
frostyK0
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,426 Elo+
Solo
Ymir
Ymir
wolvare
Ymir
Level 14
God Stats
5W - 4L
1,671 SR
Queue Stats
16W - 23L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 0
5,259
526
2,268
4,767
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
Arlangis
Anubis
11
3 / 0 / 0
6,135
614
4,348
2,936
1,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jeyxel
Neith
10
3 / 1 / 4
5,990
599
6,314
3,506
1,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 3 / 0
4,813
481
1,136
6,250
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Yuraba
Athena
8
3 / 0 / 4
5,730
573
2,953
6,886
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Backstab
Bellona
10
1 / 1 / 3
5,805
581
4,164
4,936
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
JosiyoOo
Horus
7
1 / 3 / 0
4,609
461
1,318
7,043
2,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
8
0 / 2 / 1
4,728
473
1,374
4,655
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
8
3 / 0 / 1
5,268
527
1,728
4,100
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
wolvare
Ymir
6
0 / 5 / 0
4,113
411
2,883
8,432
2,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
5
5
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
0
1
W
Anubis
Arlangis
Anubis
3
0
0
3
L
Bellona
Backstab
Bellona
1
1
3
2.5
W
Neith
Jeyxel
Neith
3
1
4
5
L
Horus
JosiyoOo
Horus
1
3
0
0.33
L
Scylla
0
2
1
0.25
W
1
3
0
0.33
W
Athena
Yuraba
Athena
3
0
4
5
L
Thor
3
0
1
3.5
L
Ymir
wolvare
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,019
Damage
11,467
24,345
Taken
29,166
11,094
Mitigated
11,041
7,272
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,268
1,359
0
920
4,767
1,284
0
43
4,724
0
25,985
W
Anubis
Arlangis
Anubis
4,348
133
0
1,842
2,936
1,469
700
911
2,025
30,283
0
L
Bellona
Backstab
Bellona
4,164
1,715
0
1,997
4,936
3,625
0
0
4,623
0
25,825
W
Neith
Jeyxel
Neith
6,314
3,801
0
1,655
3,506
1,139
723
608
2,898
0
32,733
L
Horus
JosiyoOo
Horus
1,318
728
818
1,309
7,043
2,309
0
1,222
5,821
0
10,902
L
Scylla
1,374
306
0
1,330
4,655
978
0
2,691
1,964
17,275
0
W
1,136
471
0
869
6,250
2,882
0
0
6,250
0
9,617
W
Athena
Yuraba
Athena
2,953
1,112
0
1,986
6,886
4,320
389
2,695
4,191
9,159
0
L
Thor
1,728
618
0
1,820
4,100
1,501
0
847
3,253
0
22,423
L
Ymir
wolvare
Ymir
2,883
537
0
1,540
8,432
2,628
26
2,541
5,891
16,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
24,523
234
Minions Killed
210
0
Camps Cleared
0
878,959
Distance Traveled
917,629
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,259
526
56
6
0
216,008
3
W
Anubis
6,135
614
72
7
0
168,163
3
L
Bellona
5,805
581
67
7
0
189,882
1
W
Neith
5,990
599
75
8
0
153,827
3
L
Horus
4,609
461
30
3
0
179,686
1
L
Scylla
4,728
473
36
4
0
175,246
2
W
Odin
4,813
481
21
2
0
168,594
0
W
Athena
5,730
573
10
1
0
172,367
2
L
Thor
5,268
527
52
5
0
216,794
3
L
Ymir
4,113
411
25
3
0
156,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role