Player Matchup

Sol
Sol
By BLC
Sol
Level 50
God Stats
13W - 11L
1,523 SR
Queue Stats
79W - 112L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
ItzCaner
Danzaburou
Level 29
God Stats
9W - 14L
1,393 SR
Queue Stats
42W - 69L
1,294 Elo+
Party 1
Mulan
Mulan
ItzRichie23
Mulan
Level 72
God Stats
18W - 36L
1,381 SR
Queue Stats
128W - 183L
1,382 Elo+
Party 1
Team Averages
Level 50
1,432 SR
1,340 Elo+

VS

Team Averages
Level 66
1,446 SR
1,327 Elo+
Danzaburou
Danzaburou
DoctorSEOes
Danzaburou
Level 44
God Stats
20W - 25L
1,454 SR
Queue Stats
75W - 131L
1,277 Elo+
Solo
Hercules
Hercules
GeekAt420dotcom
Hercules
Level 124
God Stats
5W - 9L
1,384 SR
Queue Stats
118W - 156L
1,405 Elo+
Solo
Chang'e
Chang'e
Prisma-Amine-Sam
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 97L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
By BLC
Sol
16
9 / 2 / 10
12,312
724
22,036
14,525
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ItzCaner
Danzaburou
16
5 / 2 / 15
12,705
747
11,144
10,414
3,961
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 5 / 12
11,860
698
11,066
18,803
16,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorSEOes
Danzaburou
14
3 / 5 / 3
10,502
618
11,987
13,144
5,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
14
1 / 3 / 6
10,133
596
9,882
22,912
28,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 12 / 3
10,681
628
7,770
19,770
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
20
Kills
8
9
Deaths
20
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
By BLC
Sol
9
2
10
7
L
Danzaburou
DoctorSEOes
Danzaburou
3
5
3
0.9
L
Hercules
1
3
6
1.33
W
Danzaburou
ItzCaner
Danzaburou
5
2
15
6.25
W
6
5
12
2.4
L
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,246
Damage
29,639
43,742
Taken
55,826
25,718
Mitigated
41,238
18,655
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
By BLC
Sol
22,036
6,369
0
7,245
14,525
5,165
1,349
1,968
12,249
51,007
0
L
Danzaburou
DoctorSEOes
Danzaburou
11,987
5,210
0
3,512
13,144
5,167
0
5,775
7,053
0
45,972
L
Hercules
9,882
2,003
0
7,691
22,912
28,772
0
8,881
13,383
0
29,014
W
Danzaburou
ItzCaner
Danzaburou
11,144
4,087
0
4,269
10,414
3,961
1,218
3,164
6,998
0
39,300
W
11,066
2,629
0
7,141
18,803
16,592
341
3,510
14,579
0
35,306
L
7,770
679
1,522
2,358
19,770
7,299
0
6,754
12,590
26,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
31,316
178
Minions Killed
135
10
Camps Cleared
5
912,073
Distance Traveled
775,527
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,312
724
74
4
4
300,318
1
L
Danzaburou
10,502
618
71
4
1
248,101
2
L
Hercules
10,133
596
32
2
2
302,351
3
W
Danzaburou
12,705
747
71
4
3
302,893
1
W
Mulan
11,860
698
33
2
3
308,862
2
L
Chang'e
10,681
628
32
2
2
225,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role