Player Matchup

Cerberus
Cerberus
Bence187
Cerberus
Level 45
God Stats
119W - 142L
1,446 SR
Queue Stats
130W - 181L
1,343 Elo+
Party 4
Tyr
Tyr
BlackGrif
Tyr
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 26L
1,296 Elo+
Party 2
Ah Puch
Ah Puch
Hunor420
Ah Puch
Level 85
God Stats
0W - 2L
1,550 SR
Queue Stats
465W - 681L
1,361 Elo+
Party 4
Artemis
Artemis
Manudu2a
Artemis
Level 62
God Stats
0W - 1L
1,488 SR
Queue Stats
18W - 18L
1,296 Elo+
Party 2
Ne Zha
Ne Zha
Xutkunchula
Ne Zha
Level 160
God Stats
0W - 1L
1,541 SR
Queue Stats
6W - 2L
1,677 Elo+
Solo
Team Averages
Level 79
1,505 SR
1,395 Elo+

VS

Team Averages
Level 48
1,524 SR
1,372 Elo+
Hun Batz
Hun Batz
LakiC
Hun Batz
Level 49
God Stats
3W - 0L
1,690 SR
Queue Stats
47W - 69L
1,325 Elo+
Solo
Sylvanus
Sylvanus
RoteiJocke
Sylvanus
Level 43
God Stats
3W - 1L
1,644 SR
Queue Stats
15W - 16L
1,425 Elo+
Party 3
Cupid
Cupid
Sheilajocke
Cupid
Level 23
God Stats
1W - 2L
1,287 SR
Queue Stats
6W - 14L
1,258 Elo+
Party 3
Chaac
Chaac
TheXhisp
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,426 Elo+
Party 1
Olorun
Olorun
TheoXlatos
Olorun
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bence187
Cerberus
4
0 / 0 / 0
3,651
406
580
1,957
546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 2 / 0
4,677
520
1,813
4,345
2,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Hunor420
Ah Puch
7
1 / 4 / 0
4,389
488
3,692
6,616
2,300
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Manudu2a
Artemis
7
0 / 4 / 1
4,227
470
2,178
4,537
1,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
8
2 / 2 / 0
4,948
550
1,817
4,820
1,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LakiC
Hun Batz
9
2 / 1 / 1
5,273
586
2,116
4,331
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
RoteiJocke
Sylvanus
8
1 / 0 / 3
5,353
595
2,090
2,857
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
3 / 1 / 1
4,939
549
2,278
3,507
1,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
TheXhisp
Chaac
9
2 / 0 / 0
5,194
577
2,654
5,114
2,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
TheoXlatos
Olorun
10
4 / 1 / 1
5,777
642
4,829
5,587
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
12
12
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bence187
Cerberus
0
0
0
0
L
0
2
0
0
L
Ah Puch
Hunor420
Ah Puch
1
4
0
0.25
W
Hun Batz
LakiC
Hun Batz
2
1
1
2.5
L
Artemis
Manudu2a
Artemis
0
4
1
0.13
W
Sylvanus
RoteiJocke
Sylvanus
1
0
3
2.5
W
3
1
1
3.5
W
Chaac
TheXhisp
Chaac
2
0
0
2
W
Olorun
TheoXlatos
Olorun
4
1
1
4.5
L
Ne Zha
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,080
Damage
13,967
22,275
Taken
21,396
7,670
Mitigated
9,801
5,347
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bence187
Cerberus
580
36
45
1,583
1,957
546
0
391
1,566
2,944
0
L
1,813
250
0
571
4,345
2,550
0
0
3,734
0
18,360
L
Ah Puch
Hunor420
Ah Puch
3,692
589
0
1,637
6,616
2,300
28
4,715
1,901
15,760
0
W
Hun Batz
LakiC
Hun Batz
2,116
535
0
1,306
4,331
1,689
0
198
4,133
0
28,182
L
Artemis
Manudu2a
Artemis
2,178
922
0
810
4,537
1,022
0
1,488
3,049
0
14,170
W
Sylvanus
RoteiJocke
Sylvanus
2,090
937
720
1,838
2,857
2,208
290
101
2,756
14,833
0
W
2,278
1,292
0
987
3,507
1,185
325
479
3,028
0
18,919
W
Chaac
TheXhisp
Chaac
2,654
208
0
2,281
5,114
2,843
0
0
5,114
0
19,277
W
Olorun
TheoXlatos
Olorun
4,829
2,307
0
3,853
5,587
1,876
1,326
3,494
2,093
25,423
0
L
Ne Zha
1,817
470
0
701
4,820
1,252
0
574
4,246
0
18,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,892
Gold Earned
26,536
142
Minions Killed
211
0
Camps Cleared
0
718,160
Distance Traveled
786,050
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,651
406
9
1
0
53,969
0
L
Tyr
4,677
520
36
4
0
181,079
0
L
Ah Puch
4,389
488
26
3
0
134,933
0
W
Hun Batz
5,273
586
58
6
0
179,585
1
L
Artemis
4,227
470
26
3
0
172,316
2
W
Sylvanus
5,353
595
25
3
0
149,304
3
W
Cupid
4,939
549
37
4
0
143,760
0
W
Chaac
5,194
577
36
4
0
167,018
1
W
Olorun
5,777
642
55
6
0
146,383
1
L
Ne Zha
4,948
550
45
5
0
175,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role