Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DaniRota
Anubis
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 21L
1,262 Elo+
Party 1
Yemoja
Yemoja
FerrumFriend
Yemoja
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
redman25
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,235 Elo+
Party 1
Guan Yu
Guan Yu
thewgosling114
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,294 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,358 Elo+

VS

Team Averages
Level 10
1,453 SR
1,344 Elo+
Bellona
Bellona
AhmadKing12
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bastet
Bastet
Almightybeast23
Bastet
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
57W - 70L
1,262 Elo+
Solo
Kukulkan
Kukulkan
DeadMoroz11
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Ullr
Ullr
Ewwow
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,353 Elo+
Party 2
Xing Tian
Xing Tian
Kauffrau
Xing Tian
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
9 / 0 / 2
7,115
647
7,114
7,337
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
DaniRota
Anubis
10
10 / 4 / 6
6,736
612
11,133
8,664
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
8
2 / 4 / 2
5,221
475
2,058
6,734
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
redman25
Aphrodite
9
2 / 1 / 14
5,826
530
4,505
5,896
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 6
4,634
421
1,940
7,977
5,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AhmadKing12
Bellona
7
3 / 10 / 5
5,242
477
5,027
11,843
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 3 / 3
5,153
468
2,205
6,207
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DeadMoroz11
Kukulkan
10
7 / 5 / 3
6,572
597
13,494
6,274
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
Ewwow
Ullr
8
2 / 3 / 4
5,153
468
3,978
5,264
1,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Kauffrau
Xing Tian
6
0 / 2 / 4
4,894
445
1,947
5,739
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
23
Kills
14
14
Deaths
23
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
9
0
2
10
L
Bellona
AhmadKing12
Bellona
3
10
5
0.55
L
2
3
3
1.17
W
Anubis
DaniRota
Anubis
10
4
6
3.25
L
Kukulkan
DeadMoroz11
Kukulkan
7
5
3
1.7
L
Ullr
Ewwow
Ullr
2
3
4
1.33
W
Yemoja
2
4
2
0.75
L
Xing Tian
Kauffrau
Xing Tian
0
2
4
1
W
Aphrodite
redman25
Aphrodite
2
1
14
9
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
26,651
36,608
Taken
35,327
16,407
Mitigated
12,241
12,035
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,114
4,118
0
1,571
7,337
2,225
130
1,839
5,434
0
35,985
L
Bellona
AhmadKing12
Bellona
5,027
910
0
180
11,843
5,528
0
7,512
4,331
2,488
10,053
L
2,205
1,039
0
1,230
6,207
1,572
0
1,149
5,058
0
14,276
W
Anubis
DaniRota
Anubis
11,133
1,940
332
1,105
8,664
3,512
853
4,546
3,848
26,512
0
L
Kukulkan
DeadMoroz11
Kukulkan
13,494
1,213
0
329
6,274
1,775
0
2,475
3,799
37,049
0
L
Ullr
Ewwow
Ullr
3,978
2,454
0
674
5,264
1,193
398
2,032
3,232
0
24,720
W
Yemoja
2,058
316
318
604
6,734
3,415
0
2,794
3,814
10,103
0
L
Xing Tian
Kauffrau
Xing Tian
1,947
341
0
698
5,739
2,173
0
4,528
1,211
7,200
0
W
Aphrodite
redman25
Aphrodite
4,505
997
3,585
3,968
5,896
2,100
733
3,608
2,082
19,291
0
W
1,940
452
37
515
7,977
5,155
188
2,990
4,777
0
11,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
27,014
168
Minions Killed
182
0
Camps Cleared
0
941,328
Distance Traveled
954,515
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,115
647
63
6
0
223,498
0
L
Bellona
5,242
477
10
1
0
193,503
2
L
Bastet
5,153
468
43
4
0
180,249
0
W
Anubis
6,736
612
33
3
0
162,448
1
L
Kukulkan
6,572
597
69
6
0
173,015
0
L
Ullr
5,153
468
55
5
0
199,522
2
W
Yemoja
5,221
475
15
1
0
181,288
0
L
Xing Tian
4,894
445
5
0
0
208,226
1
W
Aphrodite
5,826
530
39
4
0
177,111
0
W
Guan Yu
4,634
421
18
2
0
196,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role