Player Matchup

Sun Wukong
Sun Wukong
Hooneybear
Sun Wukong
Level 105
God Stats
0W - 1L
1,167 SR
Queue Stats
112W - 100L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
Moowolf
Sylvanus
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 68L
1,558 Elo+
Party 1
Amaterasu
Amaterasu
Ryr0y
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,626 Elo+
Party 1
Team Averages
Level 120
1,389 SR
1,589 Elo+

VS

Team Averages
Level 119
1,514 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Robbanswe96
Hercules
Level 64
God Stats
4W - 4L
1,493 SR
Queue Stats
10W - 14L
1,348 Elo+
Solo
Horus
Horus
Ultrainstic
Horus
Level 145
God Stats
7W - 2L
1,550 SR
Queue Stats
120W - 68L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hooneybear
Sun Wukong
12
2 / 5 / 4
9,837
579
11,533
23,333
21,161
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Moowolf
Sylvanus
12
2 / 7 / 4
9,613
565
16,999
21,955
18,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Ryr0y
Amaterasu
13
2 / 5 / 5
10,119
595
10,812
23,641
21,234
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 1 / 9
11,950
703
30,973
16,032
6,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Robbanswe96
Hercules
15
8 / 3 / 8
11,875
699
18,486
18,602
17,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 14
10,568
622
12,624
17,378
22,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
6
Kills
17
17
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
9
12.5
L
Sun Wukong
Hooneybear
Sun Wukong
2
5
4
0.8
L
Sylvanus
Moowolf
Sylvanus
2
7
4
0.57
W
Hercules
Robbanswe96
Hercules
8
3
8
4
L
Amaterasu
Ryr0y
Amaterasu
2
5
5
0.9
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,344
Damage
62,083
68,929
Taken
52,012
60,856
Mitigated
45,822
18,815
Healing
29,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,973
10,471
0
11,116
16,032
6,196
2,181
4,694
11,266
79,801
0
L
Sun Wukong
Hooneybear
Sun Wukong
11,533
2,120
0
1,172
23,333
21,161
0
5,812
16,847
0
31,557
L
Sylvanus
Moowolf
Sylvanus
16,999
3,629
7,791
7,358
21,955
18,461
0
12,263
9,228
27,440
0
W
Hercules
Robbanswe96
Hercules
18,486
5,342
0
7,383
18,602
17,573
115
7,051
11,040
0
36,962
L
Amaterasu
Ryr0y
Amaterasu
10,812
3,511
0
2,494
23,641
21,234
0
13,121
9,879
0
32,950
W
12,624
5,848
3,422
7,903
17,378
22,053
499
5,229
12,008
0
26,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
34,393
137
Minions Killed
181
5
Camps Cleared
7
883,100
Distance Traveled
944,513
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,950
703
114
7
4
313,505
3
L
Sun Wukong
9,837
579
46
3
4
319,246
1
L
Sylvanus
9,613
565
33
2
1
250,635
3
W
Hercules
11,875
699
34
2
1
316,010
4
L
Amaterasu
10,119
595
58
3
0
313,219
1
W
Horus
10,568
622
33
2
2
314,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role