Player Matchup

Chang'e
Chang'e
JunSaiKai_uwu
Chang'e
Level 20
God Stats
22W - 24L
1,447 SR
Queue Stats
76W - 75L
1,369 Elo+
Solo
Izanami
Izanami
SoImAfkRN
Izanami
Level 28
God Stats
9W - 6L
1,487 SR
Queue Stats
87W - 89L
1,317 Elo+
Solo
Skadi
Skadi
Squidtles
Skadi
Level 10
God Stats
2W - 0L
1,683 SR
Queue Stats
2W - 3L
1,298 Elo+
Solo
Khepri
Khepri
papernutzmonkey
Khepri
Level 10
God Stats
13W - 12L
1,331 SR
Queue Stats
38W - 59L
1,228 Elo+
Solo
Ao Kuang
Ao Kuang
rural886cart
Ao Kuang
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,076 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,257 Elo+

VS

Team Averages
Level 9
1,582 SR
1,258 Elo+
Serqet
Serqet
Akeem tha God
Serqet
Level 17
God Stats
2W - 2L
1,729 SR
Queue Stats
159W - 155L
1,314 Elo+
Solo
Tiamat
Tiamat
BenjaminXT
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,255 Elo+
Solo
Camazotz
Camazotz
Gerardopro27
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Solo
Charybdis
Charybdis
NachoSwitch14
Charybdis
Level 8
God Stats
2W - 7L
1,400 SR
Queue Stats
36W - 55L
1,288 Elo+
Solo
Ra
Ra
TenWriter463450
Ra
Level 7
God Stats
2W - 1L
1,781 SR
Queue Stats
6W - 9L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
5 / 0 / 23
11,321
1,132
9,139
9,964
7,866
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SoImAfkRN
Izanami
19
21 / 0 / 14
14,078
1,408
29,644
10,212
4,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Squidtles
Skadi
17
6 / 3 / 20
10,862
1,086
16,726
9,613
4,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 1 / 15
10,652
1,065
2,395
7,094
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
rural886cart
Ao Kuang
18
5 / 8 / 19
11,097
1,110
10,493
14,757
5,326
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

255

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 4
9,795
980
13,556
16,156
7,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
BenjaminXT
Tiamat
15
1 / 12 / 5
9,103
910
7,159
19,847
11,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Gerardopro27
Camazotz
14
0 / 2 / 1
7,722
772
217
2,031
582
Charybdis
NachoSwitch14
Charybdis
15
3 / 7 / 5
9,727
973
10,562
18,222
7,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 11 / 2
10,617
1,062
16,540
17,997
8,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
29
41
Kills
12
12
Deaths
41
91
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
9
4
0.78
L
Tiamat
BenjaminXT
Tiamat
1
12
5
0.29
L
Camazotz
Gerardopro27
Camazotz
0
2
1
0.25
W
Chang'e
5
0
23
16.5
L
Charybdis
NachoSwitch14
Charybdis
3
7
5
0.79
W
Izanami
SoImAfkRN
Izanami
21
0
14
28
W
Skadi
Squidtles
Skadi
6
3
20
5.33
L
3
11
2
0.36
W
4
1
15
11.5
W
Ao Kuang
rural886cart
Ao Kuang
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,397
Damage
48,034
51,640
Taken
74,253
30,188
Mitigated
36,191
15,579
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,556
5,160
0
490
16,156
7,969
0
3,315
12,841
0
17,117
L
Tiamat
BenjaminXT
Tiamat
7,159
1,637
0
1,220
19,847
11,112
0
6,200
13,647
13,880
0
L
Camazotz
Gerardopro27
Camazotz
217
123
0
174
2,031
582
0
887
1,144
0
914
W
Chang'e
9,139
1,993
2,853
5,358
9,964
7,866
0
4,901
4,781
31,990
0
L
Charybdis
NachoSwitch14
Charybdis
10,562
3,971
0
364
18,222
7,798
0
4,998
13,224
0
20,337
W
Izanami
SoImAfkRN
Izanami
29,644
16,909
0
2,810
10,212
4,787
0
4,172
5,431
0
46,822
W
Skadi
Squidtles
Skadi
16,726
10,765
0
1,307
9,613
4,401
0
3,346
6,267
0
29,984
L
16,540
2,359
561
1,880
17,997
8,730
0
6,627
11,370
53,881
0
W
2,395
531
0
1,037
7,094
7,808
0
4,208
2,886
14,152
0
W
Ao Kuang
rural886cart
Ao Kuang
10,493
5,471
0
2,214
14,757
5,326
0
7,072
7,079
15,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,010
Gold Earned
46,964
166
Minions Killed
141
1
Camps Cleared
2
836,374
Distance Traveled
743,321
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,795
980
9
1
0
194,678
0
L
Tiamat
9,103
910
10
1
0
161,431
0
L
Camazotz
7,722
772
1
0
1
42,593
0
W
Chang'e
11,321
1,132
44
4
0
180,971
0
L
Charybdis
9,727
973
19
2
0
183,942
0
W
Izanami
14,078
1,408
50
5
0
196,957
0
W
Skadi
10,862
1,086
43
4
0
150,054
1
L
Ra
10,617
1,062
102
10
1
160,677
0
W
Khepri
10,652
1,065
21
2
1
141,745
0
W
Ao Kuang
11,097
1,110
8
1
0
166,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role