Player Matchup

Bellona
Bellona
Agentc6
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,338 Elo+
Solo
Hercules
Hercules
DarkGodFallen
Hercules
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 311L
1,440 Elo+
Solo
Nu Wa
Nu Wa
KingBobette9425
Nu Wa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 177L
1,382 Elo+
Solo
Hades
Hades
evilduck_157
Hades
Level 62
God Stats
2W - 1L
1,539 SR
Queue Stats
97W - 100L
1,403 Elo+
Solo
Ravana
Ravana
jyhgfkfk
Ravana
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,464 Elo+
Solo
Team Averages
Level 76
1,508 SR
1,405 Elo+

VS

Team Averages
Level 70
1,523 SR
1,421 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Corsa22
Cthulhu
Level 68
God Stats
1W - 3L
1,553 SR
Queue Stats
107W - 120L
1,409 Elo+
Solo
Tyr
Tyr
LifevFate
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,489 Elo+
Solo
Loki
Loki
Yuiimoe
Loki
Level 95
God Stats
2W - 2L
1,562 SR
Queue Stats
623W - 508L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kimplayerone
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agentc6
Bellona
15
5 / 3 / 21
9,844
895
8,672
16,144
18,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
DarkGodFallen
Hercules
16
5 / 2 / 24
10,342
940
11,189
20,410
14,678
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 1 / 25
9,908
901
18,113
6,843
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 3 / 19
9,563
869
14,699
13,253
8,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
jyhgfkfk
Ravana
17
10 / 1 / 22
10,235
930
17,905
11,318
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 8 / 4
8,020
729
7,783
19,510
11,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Corsa22
Cthulhu
15
3 / 6 / 2
7,959
724
14,003
21,956
15,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 7 / 5
7,009
637
6,451
16,847
12,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Yuiimoe
Loki
13
3 / 8 / 2
7,961
724
11,237
10,436
3,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
kimplayerone
Morgan Le Fay
13
1 / 7 / 1
7,394
672
5,287
9,149
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
22
36
Kills
8
10
Deaths
36
111
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
8
4
0.38
W
Bellona
Agentc6
Bellona
5
3
21
5.17
L
Cthulhu
Corsa22
Cthulhu
3
6
2
0.67
W
Hercules
DarkGodFallen
Hercules
5
2
24
8.5
W
7
1
25
19.5
L
0
7
5
0.36
L
Loki
Yuiimoe
Loki
3
8
2
0.5
W
9
3
19
6.17
W
Ravana
jyhgfkfk
Ravana
10
1
22
21
L
Morgan Le Fay
kimplayerone
Morgan Le Fay
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,578
Damage
44,761
67,968
Taken
77,898
50,532
Mitigated
46,024
37,580
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,783
3,072
1,383
3,225
19,510
11,319
0
7,088
12,422
0
15,843
W
Bellona
Agentc6
Bellona
8,672
2,546
2,132
3,258
16,144
18,075
523
6,371
9,773
0
14,929
L
Cthulhu
Corsa22
Cthulhu
14,003
863
1,899
6,789
21,956
15,709
0
10,624
11,332
33,361
0
W
Hercules
DarkGodFallen
Hercules
11,189
2,161
3,933
11,762
20,410
14,678
1,229
4,696
15,714
0
23,569
W
18,113
6,553
1,915
2,015
6,843
3,148
2,310
2,455
4,388
34,374
0
L
6,451
2,274
542
2,759
16,847
12,735
0
6,859
9,988
0
12,794
L
Loki
Yuiimoe
Loki
11,237
1,652
582
602
10,436
3,238
0
4,681
5,755
0
21,929
W
14,699
1,937
2,192
5,701
13,253
8,852
647
2,757
10,496
25,794
0
W
Ravana
jyhgfkfk
Ravana
17,905
5,102
959
3,713
11,318
5,779
1,593
3,011
8,307
0
26,257
L
Morgan Le Fay
kimplayerone
Morgan Le Fay
5,287
894
0
686
9,149
3,023
0
3,560
5,589
18,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
38,343
108
Minions Killed
92
0
Camps Cleared
0
1,076,308
Distance Traveled
851,080
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,020
729
15
1
0
172,518
0
W
Bellona
9,844
895
6
1
0
216,298
1
L
Cthulhu
7,959
724
24
2
0
202,662
0
W
Hercules
10,342
940
30
3
0
222,291
6
W
Nu Wa
9,908
901
27
2
0
204,557
1
L
Tyr
7,009
637
10
1
0
189,953
0
L
Loki
7,961
724
13
1
0
150,956
2
W
Hades
9,563
869
16
1
0
193,723
1
W
Ravana
10,235
930
29
3
0
239,439
1
L
Morgan Le Fay
7,394
672
30
3
0
134,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role