Player Matchup

Odin
Odin
Gcm7
Odin
Level 115
God Stats
8W - 18L
1,330 SR
Queue Stats
1,075W - 1,156L
1,520 Elo+
Party 3
Terra
Terra
KandyAy
Terra
Level 107
God Stats
3W - 3L
1,631 SR
Queue Stats
297W - 303L
1,533 Elo+
Solo
Raijin
Raijin
SteffieLa
Raijin
Level 108
God Stats
6W - 11L
1,298 SR
Queue Stats
935W - 1,034L
1,516 Elo+
Party 3
Tsukuyomi
Tsukuyomi
VICTORGM92
Tsukuyomi
Level 126
God Stats
6W - 11L
1,415 SR
Queue Stats
571W - 572L
1,485 Elo+
Party 3
Ganesha
Ganesha
WeedMaax
Ganesha
Level 130
God Stats
7W - 4L
1,571 SR
Queue Stats
218W - 199L
1,488 Elo+
Solo
Team Averages
Level 117
1,449 SR
1,508 Elo+

VS

Team Averages
Level 121
1,441 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DotkaTheBest
Tiamat
Level 147
God Stats
6W - 8L
1,325 SR
Queue Stats
199W - 176L
1,524 Elo+
Party 1
Nemesis
Nemesis
Dwarwin
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Gal1laxY
Kukulkan
Level 106
God Stats
6W - 3L
1,381 SR
Queue Stats
196W - 175L
1,525 Elo+
Party 1
Horus
Horus
Vironumar
Horus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 195L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gcm7
Odin
15
4 / 4 / 7
9,476
790
8,065
16,847
17,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
KandyAy
Terra
15
1 / 2 / 6
8,744
729
9,445
13,351
8,805
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
SteffieLa
Raijin
13
1 / 5 / 7
8,301
692
7,598
10,880
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
VICTORGM92
Tsukuyomi
16
5 / 4 / 5
9,568
797
12,922
11,643
5,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
WeedMaax
Ganesha
14
0 / 5 / 11
8,276
690
9,175
16,150
19,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 3 / 10
10,106
842
12,752
10,040
4,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
17
8 / 2 / 10
10,327
861
16,668
10,663
10,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Dwarwin
Nemesis
15
2 / 3 / 15
9,340
778
8,771
16,099
18,261
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kukulkan
Gal1laxY
Kukulkan
17
4 / 1 / 11
10,198
850
17,199
7,406
3,844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Vironumar
Horus
15
1 / 2 / 12
9,098
758
3,423
11,806
12,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
78
11
Kills
20
20
Deaths
11
36
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
3
10
3.33
W
Tiamat
8
2
10
6.5
W
Nemesis
Dwarwin
Nemesis
2
3
15
3.17
W
Kukulkan
Gal1laxY
Kukulkan
4
1
11
9.5
L
Odin
Gcm7
Odin
4
4
7
1.88
L
Terra
KandyAy
Terra
1
2
6
2
L
Raijin
SteffieLa
Raijin
1
5
7
0.9
L
Tsukuyomi
VICTORGM92
Tsukuyomi
5
4
5
1.88
W
Horus
Vironumar
Horus
1
2
12
3.5
L
Ganesha
WeedMaax
Ganesha
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,205
Damage
58,813
68,871
Taken
56,014
56,114
Mitigated
49,867
31,065
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,752
3,091
1,362
1,815
10,040
4,769
1,827
5,092
4,948
29,690
0
W
Tiamat
16,668
1,311
323
2,290
10,663
10,182
1,193
3,737
6,926
31,326
0
W
Nemesis
Dwarwin
Nemesis
8,771
2,174
883
2,058
16,099
18,261
215
6,211
9,888
526
15,336
W
Kukulkan
Gal1laxY
Kukulkan
17,199
1,405
501
701
7,406
3,844
1,558
4,544
2,862
41,554
0
L
Odin
Gcm7
Odin
8,065
1,851
2,383
2,602
16,847
17,257
254
10,676
6,171
0
11,839
L
Terra
KandyAy
Terra
9,445
467
11,970
5,484
13,351
8,805
207
9,026
4,325
20,215
0
L
Raijin
SteffieLa
Raijin
7,598
1,082
1,356
1,427
10,880
5,119
390
9,273
1,607
21,569
0
L
Tsukuyomi
VICTORGM92
Tsukuyomi
12,922
2,554
1,205
1,362
11,643
5,336
1,639
7,212
4,431
0
37,481
W
Horus
Vironumar
Horus
3,423
1,353
6,037
4,423
11,806
12,811
553
6,634
5,172
0
4,624
L
Ganesha
WeedMaax
Ganesha
9,175
713
1,826
1,450
16,150
19,597
96
10,578
5,572
24,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
49,069
115
Minions Killed
127
0
Camps Cleared
0
1,056,901
Distance Traveled
1,185,467
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,106
842
44
4
0
210,361
2
W
Tiamat
10,327
861
24
2
0
258,250
1
W
Nemesis
9,340
778
8
1
0
239,574
0
W
Kukulkan
10,198
850
45
4
0
227,335
0
L
Odin
9,476
790
19
2
0
209,456
0
L
Terra
8,744
729
16
1
0
265,770
6
L
Raijin
8,301
692
39
3
0
171,279
0
L
Tsukuyomi
9,568
797
41
3
0
222,367
1
W
Horus
9,098
758
6
1
0
249,947
0
L
Ganesha
8,276
690
0
0
0
188,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role