Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
nrajha
Cu Chulainn
Level 138
God Stats
2W - 6L
1,613 SR
Queue Stats
79W - 67L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
xShiibby
Baron Samedi
Level 94
God Stats
8W - 7L
1,628 SR
Queue Stats
167W - 148L
1,484 Elo+
Solo
Osiris
Osiris
xXSamuelGibsonXx
Osiris
Level 68
God Stats
34W - 45L
1,510 SR
Queue Stats
279W - 314L
1,544 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,467 Elo+

VS

Team Averages
Level 107
1,493 SR
1,614 Elo+
Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Killer4Rent
Anubis
Level 121
God Stats
35W - 18L
1,676 SR
Queue Stats
151W - 140L
1,493 Elo+
Party 2
Charybdis
Charybdis
Slendypendy
Charybdis
Level 108
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 2L
1,788 Elo+
Party 1
Sylvanus
Sylvanus
dragoneagle2
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 0 / 1
7,195
600
4,405
5,013
2,817
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
 
Loki
12
2 / 2 / 0
6,845
570
1,977
6,112
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
nrajha
Cu Chulainn
12
2 / 0 / 3
6,944
579
5,174
10,676
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
xShiibby
Baron Samedi
13
5 / 0 / 3
8,066
672
6,096
5,665
2,612
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 1
6,074
506
2,444
5,144
1,922
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 2 / 0
5,857
488
2,592
8,659
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
 
Hera
9
0 / 4 / 0
5,605
467
1,729
5,230
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
2 / 3 / 0
6,906
576
3,317
6,369
2,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Slendypendy
Charybdis
8
0 / 3 / 0
5,261
438
1,407
4,572
986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
dragoneagle2
Sylvanus
8
0 / 1 / 0
5,379
448
1,382
6,136
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
13
Kills
2
2
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
1
2.5
W
Loki
 
Loki
2
2
0
1
L
Awilix
 
Awilix
0
2
0
0
L
Hera
 
Hera
0
4
0
0
L
Anubis
2
3
0
0.67
L
Charybdis
Slendypendy
Charybdis
0
3
0
0
L
Sylvanus
dragoneagle2
Sylvanus
0
1
0
0
W
Cu Chulainn
nrajha
Cu Chulainn
2
0
3
3.5
W
Baron Samedi
xShiibby
Baron Samedi
5
0
3
6.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
10,427
32,610
Taken
30,966
15,075
Mitigated
10,860
12,889
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,405
1,512
0
2,877
5,013
2,817
0
311
4,702
0
50,111
W
Loki
 
Loki
1,977
171
0
844
6,112
1,666
0
1,322
4,790
0
45,646
L
Awilix
 
Awilix
2,592
1,229
0
3,256
8,659
2,578
57
1,638
7,021
0
30,967
L
Hera
 
Hera
1,729
395
0
918
5,230
1,844
0
2,592
2,547
26,394
0
L
Anubis
3,317
176
0
2,438
6,369
2,299
516
514
5,299
34,791
0
L
Charybdis
Slendypendy
Charybdis
1,407
887
0
372
4,572
986
0
200
4,372
0
26,828
L
Sylvanus
dragoneagle2
Sylvanus
1,382
515
417
2,327
6,136
3,153
0
1,542
4,549
12,004
0
W
Cu Chulainn
nrajha
Cu Chulainn
5,174
516
0
3,542
10,676
6,058
279
2,647
7,981
0
34,079
W
Baron Samedi
xShiibby
Baron Samedi
6,096
705
0
3,460
5,665
2,612
240
1,180
4,401
53,634
0
W
2,444
211
0
2,166
5,144
1,922
0
889
4,255
0
28,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
29,008
408
Minions Killed
290
0
Camps Cleared
0
1,200,888
Distance Traveled
1,084,013
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,195
600
122
10
0
236,514
6
W
Loki
6,845
570
93
8
0
239,958
1
L
Awilix
5,857
488
63
5
0
266,448
2
L
Hera
5,605
467
55
5
0
179,278
2
L
Anubis
6,906
576
92
8
0
213,002
1
L
Charybdis
5,261
438
59
5
0
221,449
1
L
Sylvanus
5,379
448
21
2
0
203,836
1
W
Cu Chulainn
6,944
579
66
6
0
242,226
0
W
Baron Samedi
8,066
672
86
7
0
216,561
6
W
Osiris
6,074
506
41
3
0
265,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role