Player Matchup

Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dandalph
Ullr
Level 102
God Stats
14W - 12L
1,594 SR
Queue Stats
240W - 240L
1,505 Elo+
Solo
Hercules
Hercules
Globalwall373
Hercules
Level 105
God Stats
8W - 12L
1,482 SR
Queue Stats
164W - 144L
1,613 Elo+
Solo
Janus
Janus
horacio24012008
Janus
Level 95
God Stats
4W - 6L
1,570 SR
Queue Stats
153W - 129L
1,531 Elo+
Solo
He Bo
He Bo
野生三井寿
He Bo
Level 128
God Stats
18W - 17L
1,589 SR
Queue Stats
509W - 498L
1,447 Elo+
Solo
Team Averages
Level 107
1,547 SR
1,519 Elo+

VS

Team Averages
Level 119
1,462 SR
1,506 Elo+
Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KindaBigVito
Sylvanus
Level 152
God Stats
1W - 3L
1,479 SR
Queue Stats
424W - 442L
1,535 Elo+
Party 1
Tyr
Tyr
TableTops
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
UglyPaul
Nu Wa
Level 68
God Stats
2W - 2L
1,281 SR
Queue Stats
119W - 105L
1,469 Elo+
Solo
Neith
Neith
UltimateDan1035
Neith
Level 154
God Stats
19W - 21L
1,550 SR
Queue Stats
456W - 474L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
3 / 0 / 4
6,435
536
5,522
7,358
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
10
2 / 2 / 3
6,054
505
4,981
6,776
2,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Globalwall373
Hercules
13
1 / 0 / 0
7,164
597
6,502
8,029
4,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 3
6,755
563
3,472
3,713
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
6,031
503
2,568
5,589
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 0 / 1
5,894
491
1,827
5,260
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
KindaBigVito
Sylvanus
9
1 / 5 / 1
5,596
466
4,650
10,740
8,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 0
5,808
484
5,372
10,924
8,214
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
UglyPaul
Nu Wa
11
1 / 2 / 1
6,596
550
4,083
4,621
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 2
5,324
444
4,265
6,633
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
3
4
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
4
5
L
Set
 
Set
1
0
1
1.5
W
Ullr
2
2
3
1.75
W
Hercules
Globalwall373
Hercules
1
0
0
1
L
Sylvanus
KindaBigVito
Sylvanus
1
5
1
0.3
L
0
1
0
0
L
Nu Wa
UglyPaul
Nu Wa
1
2
1
0.75
L
0
4
2
0.25
W
3
0
3
4.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
20,197
31,465
Taken
38,178
14,258
Mitigated
22,153
12,791
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,522
2,509
881
4,025
7,358
4,364
0
2,560
4,696
0
15,448
L
Set
 
Set
1,827
640
0
768
5,260
1,788
0
599
4,639
0
33,275
W
Ullr
4,981
2,283
0
1,969
6,776
2,291
0
2,167
4,597
0
38,692
W
Hercules
Globalwall373
Hercules
6,502
2,225
0
3,652
8,029
4,970
0
346
7,647
5,229
42,006
L
Sylvanus
KindaBigVito
Sylvanus
4,650
1,600
1,726
2,928
10,740
8,459
208
1,110
9,596
18,202
0
L
5,372
968
0
6,572
10,924
8,214
0
1,098
9,826
0
37,902
L
Nu Wa
UglyPaul
Nu Wa
4,083
522
0
926
4,621
1,444
18
1,687
2,806
44,728
0
L
4,265
1,694
0
1,273
6,633
2,248
104
2,263
4,328
0
31,323
W
3,472
353
0
0
3,713
1,182
0
1,919
1,672
40,013
0
W
2,568
223
0
2,264
5,589
1,451
0
1,331
4,120
32,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
29,218
344
Minions Killed
360
0
Camps Cleared
0
1,120,699
Distance Traveled
1,055,756
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,435
536
11
1
0
247,778
2
L
Set
5,894
491
75
6
0
252,624
1
W
Ullr
6,054
505
72
6
0
211,515
3
W
Hercules
7,164
597
107
9
0
199,729
3
L
Sylvanus
5,596
466
32
3
0
165,322
0
L
Tyr
5,808
484
83
7
0
229,235
0
L
Nu Wa
6,596
550
102
9
0
212,780
3
L
Neith
5,324
444
68
6
0
195,795
3
W
Janus
6,755
563
83
7
0
242,720
1
W
He Bo
6,031
503
71
6
0
218,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role