Player Matchup

Tiamat
Tiamat
Kossu_Tonttu
Tiamat
Level 128
God Stats
1W - 3L
1,351 SR
Queue Stats
176W - 114L
1,656 Elo+
Party 1
King Arthur
King Arthur
MrRuma
King Arthur
Level 143
God Stats
1W - 1L
1,354 SR
Queue Stats
193W - 121L
1,691 Elo+
Party 1
Da Ji
Da Ji
notmyoriginalAC
Da Ji
Level 146
God Stats
2W - 2L
1,429 SR
Queue Stats
281W - 182L
1,680 Elo+
Party 1
Team Averages
Level 139
1,378 SR
1,676 Elo+

VS

Team Averages
Level 82
1,512 SR
1,546 Elo+
Arachne
Arachne
AINZ88
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,600 Elo+
Solo
Thoth
Thoth
DoktorDave
Thoth
Level 114
God Stats
6W - 7L
1,584 SR
Queue Stats
243W - 250L
1,486 Elo+
Solo
Mercury
Mercury
OMG iTz RaMp4g3
Mercury
Level 83
God Stats
0W - 2L
1,452 SR
Queue Stats
10W - 12L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
6 / 1 / 8
9,881
823
8,827
9,746
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
MrRuma
King Arthur
13
3 / 1 / 10
8,969
747
9,706
9,252
6,400
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
10 / 2 / 8
10,065
839
11,894
8,040
2,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AINZ88
Arachne
9
1 / 7 / 1
7,204
600
3,834
10,120
3,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
10
1 / 6 / 2
7,640
637
7,018
10,036
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 6 / 1
7,361
613
1,124
12,758
4,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
3
4
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
AINZ88
Arachne
1
7
1
0.21
L
Thoth
1
6
2
0.33
W
Tiamat
6
1
8
10
W
King Arthur
MrRuma
King Arthur
3
1
10
8
L
1
6
1
0.25
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,427
Damage
11,976
27,038
Taken
32,914
14,152
Mitigated
11,063
6,114
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AINZ88
Arachne
3,834
2,920
75
1,039
10,120
3,488
0
3,570
6,550
0
10,079
L
Thoth
7,018
85
0
1,076
10,036
3,008
0
2,027
8,009
27,467
0
W
Tiamat
8,827
325
82
4,189
9,746
5,113
900
3,014
6,484
38,998
0
W
King Arthur
MrRuma
King Arthur
9,706
805
0
915
9,252
6,400
826
3,195
5,907
0
33,448
L
1,124
632
0
1,385
12,758
4,567
0
3,230
9,528
0
9,348
W
11,894
4,066
0
928
8,040
2,639
906
1,335
5,794
0
39,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
22,205
184
Minions Killed
98
10
Camps Cleared
1
724,384
Distance Traveled
526,411
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,204
600
21
2
0
161,358
4
L
Thoth
7,640
637
51
4
1
166,080
3
W
Tiamat
9,881
823
81
7
3
247,349
1
W
King Arthur
8,969
747
57
5
2
231,767
4
L
Mercury
7,361
613
26
2
0
198,973
0
W
Da Ji
10,065
839
46
4
5
245,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role