Player Matchup

Nemesis
Nemesis
Arkmandel
Nemesis
Level 6
God Stats
8W - 8L
1,507 SR
Queue Stats
22W - 46L
1,420 Elo+
Solo
Yemoja
Yemoja
PrincipeAllexy
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,356 Elo+
Solo
Neith
Neith
RodriguesJoga
Neith
Level 14
God Stats
6W - 3L
1,445 SR
Queue Stats
28W - 26L
1,450 Elo+
Solo
Ymir
Ymir
SkolLata
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,699 Elo+
Solo
Nu Wa
Nu Wa
Yattus
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,288 Elo+
Solo
Team Averages
Level 11
1,490 SR
1,443 Elo+

VS

Team Averages
Level 18
1,514 SR
1,434 Elo+
Izanami
Izanami
AitUwU
Izanami
Level 21
God Stats
5W - 2L
1,593 SR
Queue Stats
20W - 18L
1,453 Elo+
Solo
Hades
Hades
Raiek-M
Hades
Level 16
God Stats
11W - 9L
1,569 SR
Queue Stats
74W - 78L
1,482 Elo+
Solo
Fafnir
Fafnir
lelecomania21
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,350 Elo+
Party 1
Bellona
Bellona
manothaco
Bellona
Level 8
God Stats
14W - 7L
1,411 SR
Queue Stats
41W - 39L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
omario291
Baron Samedi
Level 26
God Stats
19W - 17L
1,497 SR
Queue Stats
48W - 59L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arkmandel
Nemesis
9
0 / 0 / 0
5,040
1,008
0
0
0
9
0 / 0 / 0
5,334
1,067
2,845
6,559
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 4 / 0
5,281
1,056
7,946
6,947
2,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
10
0 / 3 / 0
5,310
1,062
5,360
12,209
10,542
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Yattus
Nu Wa
9
0 / 0 / 0
5,044
1,009
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

260

VS

Team 2 Tickets

478

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AitUwU
Izanami
11
2 / 0 / 5
6,331
1,266
6,513
4,578
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
Raiek-M
Hades
11
2 / 0 / 2
6,005
1,201
2,898
2,236
1,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 5
6,429
1,286
3,747
6,764
6,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
manothaco
Bellona
11
0 / 0 / 6
6,140
1,228
4,750
5,662
3,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
omario291
Baron Samedi
11
2 / 0 / 5
6,179
1,236
6,626
2,815
1,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
7
7
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
AitUwU
Izanami
2
0
5
4.5
L
Nemesis
Arkmandel
Nemesis
0
0
0
0
L
0
0
0
0
W
Hades
Raiek-M
Hades
2
0
2
3
L
0
4
0
0
L
Ymir
0
3
0
0
L
Nu Wa
Yattus
Nu Wa
0
0
0
0
W
1
0
5
3.5
W
Bellona
manothaco
Bellona
0
0
6
3
W
Baron Samedi
omario291
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,151
Damage
24,534
25,715
Taken
22,055
16,578
Mitigated
14,242
1,321
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AitUwU
Izanami
6,513
4,500
140
1,658
4,578
1,610
0
2,031
2,547
0
22,332
L
Nemesis
Arkmandel
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
2,845
680
583
273
6,559
3,610
0
2,954
3,605
4,682
0
W
Hades
Raiek-M
Hades
2,898
335
571
846
2,236
1,230
0
527
1,709
15,010
0
L
7,946
3,934
0
425
6,947
2,426
0
4,598
2,349
0
13,799
L
Ymir
5,360
1,170
0
40
12,209
10,542
0
5,719
6,490
8,751
0
L
Nu Wa
Yattus
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
3,747
1,045
631
1,053
6,764
6,578
0
1,684
5,080
5,308
0
W
Bellona
manothaco
Bellona
4,750
2,119
614
900
5,662
3,601
0
2,938
2,724
0
15,608
W
Baron Samedi
omario291
Baron Samedi
6,626
886
1,884
1,237
2,815
1,223
0
1,025
1,790
12,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,009
Gold Earned
31,084
21
Minions Killed
115
3
Camps Cleared
4
249,629
Distance Traveled
533,205
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,331
1,266
41
8
1
102,653
0
L
Nemesis
5,040
1,008
0
0
0
0
0
L
Yemoja
5,334
1,067
4
1
0
76,590
0
W
Hades
6,005
1,201
35
7
1
105,613
1
L
Neith
5,281
1,056
10
2
2
90,343
0
L
Ymir
5,310
1,062
7
1
1
82,696
0
L
Nu Wa
5,044
1,009
0
0
0
0
0
W
Fafnir
6,429
1,286
3
1
1
110,882
0
W
Bellona
6,140
1,228
28
6
0
110,138
2
W
Baron Samedi
6,179
1,236
8
2
1
103,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role