Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Ersersin
Rama
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 138L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
Imperalus
Kuzenbo
Level 98
God Stats
2W - 0L
1,766 SR
Queue Stats
235W - 190L
1,566 Elo+
Party 1
Thoth
Thoth
SkyQuack
Thoth
Level 84
God Stats
1W - 1L
1,437 SR
Queue Stats
198W - 171L
1,576 Elo+
Party 1
Bellona
Bellona
nevori
Bellona
Level 42
God Stats
14W - 9L
1,574 SR
Queue Stats
51W - 48L
1,509 Elo+
Party 1
Team Averages
Level 74
1,555 SR
1,533 Elo+

VS

Team Averages
Level 65
1,530 SR
1,566 Elo+
Hera
Hera
ForbiddenButter
Hera
Level 28
God Stats
86W - 70L
1,683 SR
Queue Stats
257W - 218L
1,614 Elo+
Party 2
Chernobog
Chernobog
MORRIGANbestgod
Chernobog
Level 47
God Stats
59W - 57L
1,481 SR
Queue Stats
242W - 243L
1,434 Elo+
Solo
Cernunnos
Cernunnos
RoulLaw
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 84L
1,583 Elo+
Party 2
Achilles
Achilles
YuhMuddah
Achilles
Level 82
God Stats
6W - 5L
1,615 SR
Queue Stats
475W - 432L
1,605 Elo+
Party 2
Neith
Neith
jay7375
Neith
Level 127
God Stats
7W - 9L
1,372 SR
Queue Stats
517W - 468L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 0 / 2
8,426
602
498
8,098
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
13
1 / 1 / 0
8,141
582
4,946
5,105
1,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Imperalus
Kuzenbo
11
0 / 1 / 3
7,550
539
1,554
10,692
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
SkyQuack
Thoth
14
6 / 0 / 1
8,890
635
10,758
4,489
1,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
nevori
Bellona
12
3 / 0 / 1
8,237
588
5,922
6,480
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,767
341
1,544
3,901
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MORRIGANbestgod
Chernobog
5
1 / 3 / 0
5,024
359
1,496
5,144
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
RoulLaw
Cernunnos
7
0 / 3 / 2
4,999
357
2,705
8,231
1,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
YuhMuddah
Achilles
5
1 / 1 / 1
5,418
387
641
3,888
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
jay7375
Neith
7
0 / 2 / 2
5,050
361
2,713
8,097
1,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
2
2
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
2
2
W
Rama
1
1
0
1
L
0
2
1
0.25
W
Kuzenbo
Imperalus
Kuzenbo
0
1
3
1.5
L
Chernobog
MORRIGANbestgod
Chernobog
1
3
0
0.33
L
Cernunnos
RoulLaw
Cernunnos
0
3
2
0.33
W
Thoth
SkyQuack
Thoth
6
0
1
6.5
L
Achilles
YuhMuddah
Achilles
1
1
1
1.5
L
Neith
jay7375
Neith
0
2
2
0.5
W
Bellona
nevori
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
9,099
34,864
Taken
29,261
22,471
Mitigated
7,593
12,724
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
498
0
0
4,854
8,098
2,580
2,662
452
7,646
0
50,072
W
Rama
4,946
3,850
0
1,693
5,105
1,621
4,039
239
4,866
0
50,584
L
1,544
257
0
485
3,901
788
0
1,282
2,509
15,768
0
W
Kuzenbo
Imperalus
Kuzenbo
1,554
132
0
1,602
10,692
11,412
351
75
10,077
22,130
0
L
Chernobog
MORRIGANbestgod
Chernobog
1,496
537
0
356
5,144
1,401
0
2,177
2,859
0
19,129
L
Cernunnos
RoulLaw
Cernunnos
2,705
599
0
578
8,231
1,928
0
4,568
3,469
0
14,577
W
Thoth
SkyQuack
Thoth
10,758
86
0
1,781
4,489
1,401
4,078
395
4,094
60,076
0
L
Achilles
YuhMuddah
Achilles
641
143
0
1,397
3,888
1,604
0
773
3,035
0
2,554
L
Neith
jay7375
Neith
2,713
927
0
755
8,097
1,872
0
2,824
5,077
0
20,095
W
Bellona
nevori
Bellona
5,922
1,850
0
2,794
6,480
5,457
3,786
383
6,097
0
39,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
25,258
455
Minions Killed
124
0
Camps Cleared
0
1,387,772
Distance Traveled
1,151,465
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,426
602
121
9
0
331,525
0
W
Rama
8,141
582
97
7
0
248,226
0
L
Hera
4,767
341
20
1
0
279,974
3
W
Kuzenbo
7,550
539
30
2
0
238,202
1
L
Chernobog
5,024
359
34
2
0
202,920
0
L
Cernunnos
4,999
357
32
2
0
239,755
1
W
Thoth
8,890
635
125
9
0
275,026
2
L
Achilles
5,418
387
7
1
0
189,067
0
L
Neith
5,050
361
31
2
0
239,749
2
W
Bellona
8,237
588
82
6
0
294,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role