Player Matchup

Ares
Ares
Gilby31
Ares
Level 28
God Stats
1W - 3L
1,400 SR
Queue Stats
39W - 55L
1,424 Elo+
Party 2
Chaac
Chaac
rafangia
Chaac
Level 29
God Stats
1W - 1L
1,752 SR
Queue Stats
39W - 42L
1,463 Elo+
Party 2
He Bo
He Bo
xXZeroTwo02Xx
He Bo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 209L
1,442 Elo+
Solo
Team Averages
Level 38
1,551 SR
1,443 Elo+

VS

Team Averages
Level 55
1,503 SR
1,495 Elo+
Artemis
Artemis
Avgrunnen
Artemis
Level 80
God Stats
0W - 1L
1,280 SR
Queue Stats
65W - 69L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
Ewthulhu
Zhong Kui
Level 59
God Stats
2W - 3L
1,528 SR
Queue Stats
20W - 16L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
Freddy6988
Gilgamesh
Level 26
God Stats
17W - 7L
1,702 SR
Queue Stats
40W - 21L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gilby31
Ares
16
5 / 5 / 7
12,580
662
14,641
18,278
19,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
rafangia
Chaac
17
3 / 5 / 10
12,449
655
20,418
21,318
26,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 8 / 6
12,223
643
12,397
16,032
7,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avgrunnen
Artemis
15
6 / 5 / 9
12,510
658
17,479
13,503
4,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Ewthulhu
Zhong Kui
15
3 / 6 / 12
11,533
607
11,873
17,263
11,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Freddy6988
Gilgamesh
16
9 / 2 / 9
12,849
676
17,244
25,241
23,356
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
12
Kills
18
18
Deaths
13
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
Avgrunnen
Artemis
6
5
9
2.1
L
Zhong Kui
Ewthulhu
Zhong Kui
3
6
12
1.5
L
Gilgamesh
Freddy6988
Gilgamesh
9
2
9
6.75
W
Ares
Gilby31
Ares
5
5
7
1.7
W
Chaac
rafangia
Chaac
3
5
10
1.6
W
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,456
Damage
46,596
55,628
Taken
56,007
53,132
Mitigated
39,690
8,803
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Avgrunnen
Artemis
17,479
8,583
0
174
13,503
4,789
660
7,658
5,564
0
50,494
L
Zhong Kui
Ewthulhu
Zhong Kui
11,873
1,225
0
3,743
17,263
11,545
517
10,726
5,891
33,999
0
L
Gilgamesh
Freddy6988
Gilgamesh
17,244
3,390
0
1,247
25,241
23,356
37
13,513
10,699
798
48,591
W
Ares
Gilby31
Ares
14,641
507
0
20
18,278
19,515
0
5,814
12,464
29,726
0
W
Chaac
rafangia
Chaac
20,418
2,158
0
6,631
21,318
26,498
232
5,572
15,746
11,268
43,812
W
12,397
844
0
2,152
16,032
7,119
318
1,915
14,117
42,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
36,892
186
Minions Killed
200
7
Camps Cleared
10
978,329
Distance Traveled
1,023,687
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,510
658
84
4
6
291,843
3
L
Zhong Kui
11,533
607
59
3
0
327,296
6
L
Gilgamesh
12,849
676
57
3
4
404,548
7
W
Ares
12,580
662
30
2
3
346,330
5
W
Chaac
12,449
655
73
4
2
344,616
4
W
He Bo
12,223
643
83
4
2
287,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role