Player Matchup

Scylla
Scylla
Owenmontol
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 228L
1,500 Elo+
Party 1
Bellona
Bellona
Sologate
Bellona
Level 7
God Stats
0W - 2L
1,366 SR
Queue Stats
56W - 82L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
UniverZorX
Danzaburou
Level 26
God Stats
29W - 21L
1,570 SR
Queue Stats
56W - 60L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
dgfigueiredorip1
Baron Samedi
Level 18
God Stats
0W - 2L
1,361 SR
Queue Stats
0W - 2L
1,120 Elo+
Solo
Guan Yu
Guan Yu
zuu321
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 92L
1,500 Elo+
Party 1
Team Averages
Level 11
1,459 SR
1,370 Elo+

VS

Team Averages
Level 20
1,585 SR
1,334 Elo+
Raijin
Raijin
Fahad-611-
Raijin
Level 17
God Stats
8W - 1L
1,807 SR
Queue Stats
110W - 104L
1,319 Elo+
Solo
Yemoja
Yemoja
GoraneAnsgarIsao
Yemoja
Level 12
God Stats
1W - 0L
1,819 SR
Queue Stats
18W - 16L
1,325 Elo+
Solo
Thor
Thor
Tarzanguything
Thor
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 66L
1,334 Elo+
Solo
Loki
Loki
Vladislavm99
Loki
Level 18
God Stats
9W - 14L
1,502 SR
Queue Stats
29W - 43L
1,297 Elo+
Solo
Bellona
Bellona
gamingdragon3121
Bellona
Level 28
God Stats
3W - 3L
1,299 SR
Queue Stats
104W - 89L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Owenmontol
Scylla
6
0 / 6 / 1
4,277
356
617
4,728
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Sologate
Bellona
7
0 / 2 / 1
4,878
407
0
4,338
2,776
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
UniverZorX
Danzaburou
10
3 / 5 / 0
5,796
483
4,334
7,978
2,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
dgfigueiredorip1
Baron Samedi
7
0 / 4 / 1
4,610
384
2,659
6,900
2,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
zuu321
Guan Yu
6
0 / 6 / 1
4,394
366
1,297
6,701
3,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fahad-611-
Raijin
11
8 / 1 / 6
7,436
620
9,962
6,285
2,240
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 0 / 6
6,889
574
2,557
4,517
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 1 / 3
6,683
557
3,287
6,545
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 3
6,774
565
2,371
5,549
1,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 3
6,548
546
5,677
8,307
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
23
23
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
Fahad-611-
Raijin
8
1
6
11
W
4
0
6
7
L
Scylla
Owenmontol
Scylla
0
6
1
0.08
L
Bellona
Sologate
Bellona
0
2
1
0.25
W
5
1
3
6.5
L
Danzaburou
UniverZorX
Danzaburou
3
5
0
0.6
W
3
0
3
4.5
L
Baron Samedi
dgfigueiredorip1
Baron Samedi
0
4
1
0.13
W
3
2
3
2.25
L
Guan Yu
zuu321
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,907
Damage
23,854
30,645
Taken
31,203
11,986
Mitigated
15,838
4,130
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Fahad-611-
Raijin
9,962
1,539
0
1,493
6,285
2,240
1,326
600
5,685
44,359
0
W
2,557
196
380
1,236
4,517
2,753
1,124
817
3,700
11,048
0
L
Scylla
Owenmontol
Scylla
617
198
0
25
4,728
954
0
1,258
3,470
6,100
0
L
Bellona
Sologate
Bellona
0
0
0
450
4,338
2,776
0
1,529
2,809
0
5,591
W
3,287
670
0
617
6,545
2,744
842
36
6,509
0
28,564
L
Danzaburou
UniverZorX
Danzaburou
4,334
2,103
0
1,771
7,978
2,321
0
4,477
3,501
0
22,515
W
2,371
390
0
1,840
5,549
1,559
369
102
5,447
0
34,731
L
Baron Samedi
dgfigueiredorip1
Baron Samedi
2,659
315
35
1,019
6,900
2,161
0
2,909
3,991
12,763
0
W
5,677
2,140
0
1,933
8,307
6,542
885
1,721
6,586
0
29,579
L
Guan Yu
zuu321
Guan Yu
1,297
261
135
695
6,701
3,774
0
2,346
4,355
0
4,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
34,330
78
Minions Killed
288
0
Camps Cleared
0
872,648
Distance Traveled
1,130,652
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,436
620
82
7
0
210,655
3
W
Yemoja
6,889
574
28
2
0
221,415
3
L
Scylla
4,277
356
7
1
0
161,012
0
L
Bellona
4,878
407
12
1
0
178,531
0
W
Thor
6,683
557
51
4
0
233,195
0
L
Danzaburou
5,796
483
28
2
0
209,272
0
W
Loki
6,774
565
77
6
0
255,276
0
L
Baron Samedi
4,610
384
19
2
0
150,612
4
W
Bellona
6,548
546
50
4
0
210,111
1
L
Guan Yu
4,394
366
12
1
0
173,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role