Player Matchup

Fenrir
Fenrir
FatboiBirry
Fenrir
Level 14
God Stats
3W - 0L
1,723 SR
Queue Stats
23W - 16L
1,400 Elo+
Solo
Nemesis
Nemesis
MichalYT
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 17L
1,508 Elo+
Solo
Ra
Ra
Salavantias
Ra
Level 24
God Stats
1W - 0L
1,387 SR
Queue Stats
18W - 23L
1,468 Elo+
Solo
Izanami
Izanami
mihami14
Izanami
Level 23
God Stats
13W - 15L
1,416 SR
Queue Stats
90W - 99L
1,430 Elo+
Solo
Zeus
Zeus
warriorofphil
Zeus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,310 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,423 Elo+

VS

Team Averages
Level 8
1,512 SR
1,427 Elo+
Ra
Ra
Angah94
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
InquisitorBokrug
Bacchus
Level 18
God Stats
22W - 19L
1,576 SR
Queue Stats
154W - 136L
1,502 Elo+
Solo
Thor
Thor
MrBlondeX
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,338 Elo+
Solo
Nu Wa
Nu Wa
TyeFate
Nu Wa
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
47W - 52L
1,375 Elo+
Solo
Discordia
Discordia
XxCethXx
Discordia
Level 8
God Stats
20W - 24L
1,482 SR
Queue Stats
240W - 261L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 2 / 9
7,086
1,181
5,079
5,392
2,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
MichalYT
Nemesis
12
3 / 0 / 3
6,575
1,096
2,925
1,611
584
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

12
3 / 1 / 8
7,328
1,221
4,608
2,997
1,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
mihami14
Izanami
13
4 / 0 / 8
7,555
1,259
5,316
4,399
1,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 4 / 5
6,765
1,128
4,246
3,809
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

372

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
6,510
1,085
3,896
6,909
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 3
6,692
1,115
3,875
8,183
7,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
11
3 / 5 / 2
6,660
1,110
3,075
6,607
2,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
TyeFate
Nu Wa
10
0 / 2 / 1
5,297
883
360
1,554
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
XxCethXx
Discordia
12
0 / 2 / 5
6,211
1,035
3,227
3,801
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
18
Kills
7
7
Deaths
18
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Fenrir
4
2
9
4.25
L
3
2
3
2.25
W
Nemesis
MichalYT
Nemesis
3
0
3
4.5
L
Thor
3
5
2
0.8
W
3
1
8
7
L
Nu Wa
TyeFate
Nu Wa
0
2
1
0.25
L
Discordia
XxCethXx
Discordia
0
2
5
1.25
W
Izanami
mihami14
Izanami
4
0
8
8
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,174
Damage
14,433
18,208
Taken
27,054
6,883
Mitigated
13,546
3,250
Healing
1,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,896
612
246
287
6,909
2,405
0
2,148
4,673
18,936
0
W
Fenrir
5,079
468
0
348
5,392
2,271
0
2,768
2,590
0
16,061
L
3,875
643
0
955
8,183
7,146
0
2,669
5,333
6,256
0
W
Nemesis
MichalYT
Nemesis
2,925
1,794
0
306
1,611
584
0
749
862
0
8,659
L
Thor
3,075
1,318
0
0
6,607
2,426
0
2,062
4,505
0
9,792
W
4,608
789
991
742
2,997
1,026
0
1,292
1,671
16,568
0
L
Nu Wa
TyeFate
Nu Wa
360
145
0
0
1,554
402
0
429
1,125
1,721
0
L
Discordia
XxCethXx
Discordia
3,227
219
0
216
3,801
1,167
0
1,173
2,564
17,446
0
W
Izanami
mihami14
Izanami
5,316
3,076
0
863
4,399
1,741
0
3,961
438
0
15,683
W
4,246
518
0
0
3,809
1,261
0
2,520
1,289
7,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
31,370
104
Minions Killed
88
5
Camps Cleared
3
511,937
Distance Traveled
367,641
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,510
1,085
38
6
0
89,025
1
W
Fenrir
7,086
1,181
19
3
1
122,747
2
L
Bacchus
6,692
1,115
4
1
0
102,713
0
W
Nemesis
6,575
1,096
8
1
1
71,584
0
L
Thor
6,660
1,110
8
1
2
67,474
0
W
Ra
7,328
1,221
30
5
1
107,081
1
L
Nu Wa
5,297
883
1
0
1
18,553
0
L
Discordia
6,211
1,035
37
6
0
89,876
1
W
Izanami
7,555
1,259
37
6
1
118,294
1
W
Zeus
6,765
1,128
10
2
1
92,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role