Player Matchup

Cupid
Cupid
 
Cupid
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BABSOO
Hel
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 18L
1,389 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Danooo
Cu Chulainn
Level 104
God Stats
0W - 1L
1,718 SR
Queue Stats
79W - 63L
1,568 Elo+
Party 1
Team Averages
Level 87
1,573 SR
1,485 Elo+

VS

Team Averages
Level 58
1,422 SR
1,411 Elo+
Izanami
Izanami
Frument
Izanami
Level 69
God Stats
7W - 5L
1,641 SR
Queue Stats
90W - 109L
1,468 Elo+
Solo
Agni
Agni
Rohyll
Agni
Level 66
God Stats
4W - 7L
1,357 SR
Queue Stats
82W - 122L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Рыбонька
Cthulhu
Level 40
God Stats
2W - 2L
1,269 SR
Queue Stats
148W - 127L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 8 / 1
6,839
570
6,580
11,173
3,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
BABSOO
Hel
11
2 / 4 / 2
7,683
640
6,488
7,597
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Danooo
Cu Chulainn
11
1 / 6 / 3
7,339
612
6,208
14,519
11,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frument
Izanami
14
10 / 1 / 6
9,769
814
13,325
8,809
3,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
Rohyll
Agni
13
4 / 1 / 9
8,883
740
8,309
6,085
1,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 2 / 10
9,253
771
7,017
13,129
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
18
18
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
8
1
0.19
L
Hel
BABSOO
Hel
2
4
2
0.75
L
Cu Chulainn
Danooo
Cu Chulainn
1
6
3
0.42
W
Izanami
Frument
Izanami
10
1
6
13
W
Agni
Rohyll
Agni
4
1
9
8.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
28,651
33,289
Taken
28,023
18,249
Mitigated
16,498
6,249
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,580
2,244
24
326
11,173
3,680
0
5,498
5,675
0
18,462
L
Hel
BABSOO
Hel
6,488
1,071
3,101
2,020
7,597
2,685
0
4,088
3,509
17,812
0
L
Cu Chulainn
Danooo
Cu Chulainn
6,208
972
0
778
14,519
11,884
0
6,005
8,514
5,374
16,129
W
Izanami
Frument
Izanami
13,325
11,157
0
1,735
8,809
3,308
2,465
1,156
7,258
0
49,811
W
Agni
Rohyll
Agni
8,309
158
0
2,091
6,085
1,724
368
2,248
3,427
22,149
0
W
7,017
301
544
4,007
13,129
11,466
201
3,799
8,735
18,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,861
Gold Earned
27,905
95
Minions Killed
134
4
Camps Cleared
4
544,216
Distance Traveled
663,696
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,839
570
40
3
0
149,778
0
L
Hel
7,683
640
31
3
2
193,579
2
L
Cu Chulainn
7,339
612
24
2
2
200,859
3
W
Izanami
9,769
814
71
6
1
210,523
1
W
Agni
8,883
740
40
3
3
221,166
1
W
Cthulhu
9,253
771
23
2
0
232,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role