Player Matchup

Danzaburou
Danzaburou
ComplexRevo
Danzaburou
Level 4
God Stats
1W - 1L
1,770 SR
Queue Stats
11W - 22L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
N1ckAwesome
Ao Kuang
Level 25
God Stats
3W - 6L
1,479 SR
Queue Stats
59W - 54L
1,525 Elo+
Solo
Cthulhu
Cthulhu
OpiumSeeds
Cthulhu
Level 28
God Stats
7W - 7L
1,525 SR
Queue Stats
88W - 98L
1,492 Elo+
Solo
Neith
Neith
SHADOWLANDS18
Neith
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
102W - 118L
1,518 Elo+
Solo
Charybdis
Charybdis
TrashManzzz
Charybdis
Level 29
God Stats
1W - 4L
1,578 SR
Queue Stats
59W - 55L
1,510 Elo+
Solo
Team Averages
Level 19
1,570 SR
1,502 Elo+

VS

Team Averages
Level 21
1,631 SR
1,485 Elo+
Loki
Loki
BABEitsmeLOKI
Loki
Level 5
God Stats
20W - 14L
1,625 SR
Queue Stats
42W - 29L
1,551 Elo+
Solo
Poseidon
Poseidon
Joxel231
Poseidon
Level 28
God Stats
2W - 2L
1,559 SR
Queue Stats
127W - 119L
1,558 Elo+
Solo
Kukulkan
Kukulkan
RedDragon20018
Kukulkan
Level 28
God Stats
5W - 2L
1,770 SR
Queue Stats
120W - 153L
1,387 Elo+
Solo
Artio
Artio
beefy_rubble3
Artio
Level 24
God Stats
2W - 2L
1,571 SR
Queue Stats
32W - 44L
1,319 Elo+
Solo
Ullr
Ullr
bofadesnuhtss
Ullr
Level 20
God Stats
3W - 1L
1,629 SR
Queue Stats
51W - 31L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComplexRevo
Danzaburou
15
7 / 11 / 5
11,225
510
11,346
16,779
6,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
N1ckAwesome
Ao Kuang
18
14 / 6 / 3
11,771
535
13,827
25,975
12,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OpiumSeeds
Cthulhu
16
4 / 6 / 9
11,225
510
10,509
26,532
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 4 / 7
10,793
491
12,566
14,616
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
TrashManzzz
Charybdis
15
1 / 7 / 4
10,117
460
6,594
17,029
6,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 6
13,578
617
14,758
13,472
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
Joxel231
Poseidon
17
4 / 9 / 7
11,321
515
16,153
14,407
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
16
3 / 4 / 10
10,879
495
17,008
12,586
5,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 7 / 15
10,188
463
5,959
20,359
18,367
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 4 / 4
13,211
601
19,173
20,554
8,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
28
Kills
34
34
Deaths
29
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
14
5
6
3.4
L
Danzaburou
ComplexRevo
Danzaburou
7
11
5
0.86
W
Poseidon
Joxel231
Poseidon
4
9
7
0.83
L
Ao Kuang
N1ckAwesome
Ao Kuang
14
6
3
2.58
L
Cthulhu
OpiumSeeds
Cthulhu
4
6
9
1.42
W
Kukulkan
3
4
10
2
L
2
4
7
1.38
L
Charybdis
TrashManzzz
Charybdis
1
7
4
0.43
W
2
7
15
1.36
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,842
Damage
73,051
100,931
Taken
81,378
50,044
Mitigated
43,540
28,745
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,758
4,798
0
4,108
13,472
6,003
1,160
2,562
10,910
0
85,915
L
Danzaburou
ComplexRevo
Danzaburou
11,346
6,705
0
1,258
16,779
6,358
637
10,235
6,544
0
43,386
W
Poseidon
Joxel231
Poseidon
16,153
1,727
173
1,403
14,407
5,057
42
6,023
8,384
67,271
0
L
Ao Kuang
N1ckAwesome
Ao Kuang
13,827
4,307
0
12,799
25,975
12,163
108
9,339
16,636
65,951
14,389
L
Cthulhu
OpiumSeeds
Cthulhu
10,509
955
923
8,085
26,532
20,265
391
14,249
12,283
25,750
0
W
Kukulkan
17,008
1,590
882
3,720
12,586
5,121
1,923
4,815
7,771
60,196
0
L
12,566
5,700
0
2,310
14,616
5,236
2,154
1,410
13,206
0
76,781
L
Charybdis
TrashManzzz
Charybdis
6,594
3,728
0
3,370
17,029
6,022
2,438
4,059
12,970
0
66,056
W
5,959
563
162
2,540
20,359
18,367
88
6,702
13,657
23,482
0
W
19,173
9,268
0
5,655
20,554
8,992
3,275
3,078
17,476
0
120,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,131
Gold Earned
59,177
448
Minions Killed
520
0
Camps Cleared
0
1,809,019
Distance Traveled
1,861,738
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,578
617
135
6
0
366,724
4
L
Danzaburou
11,225
510
67
3
0
329,520
1
W
Poseidon
11,321
515
119
5
0
336,251
1
L
Ao Kuang
11,771
535
110
5
0
389,822
1
L
Cthulhu
11,225
510
23
1
0
378,111
12
W
Kukulkan
10,879
495
93
4
0
380,423
2
L
Neith
10,793
491
129
6
0
370,791
11
L
Charybdis
10,117
460
119
5
0
340,775
0
W
Artio
10,188
463
21
1
0
381,534
4
W
Ullr
13,211
601
152
7
0
396,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role