Player Matchup

Neith
Neith
Ali2colchonero
Neith
Level 12
God Stats
2W - 5L
1,759 SR
Queue Stats
11W - 10L
1,504 Elo+
Party 2
Sol
Sol
By BLC
Sol
Level 50
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Ymir
Ymir
ItzCaner
Ymir
Level 29
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 5L
984 Elo+
Party 1
Bellona
Bellona
ItzRichie23
Bellona
Level 72
God Stats
0W - 4L
1,562 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Thanatos
Thanatos
juanvi2111
Thanatos
Level 89
God Stats
0W - 1L
1,323 SR
Queue Stats
2W - 7L
1,365 Elo+
Party 2
Team Averages
Level 50
1,487 SR
1,219 Elo+

VS

Team Averages
Level 44
1,504 SR
1,393 Elo+
Erlang Shen
Erlang Shen
BulletHead0
Erlang Shen
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,490 Elo+
Party 3
Cernunnos
Cernunnos
Sale936340
Cernunnos
Level 55
God Stats
14W - 10L
1,701 SR
Queue Stats
274W - 309L
1,343 Elo+
Solo
Raijin
Raijin
conair c 360
Raijin
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 78L
1,316 Elo+
Party 3
Artio
Artio
minihede
Artio
Level 47
God Stats
1W - 0L
1,319 SR
Queue Stats
83W - 91L
1,367 Elo+
Solo
Camazotz
Camazotz
oPaulT
Camazotz
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
7,433
297
6,050
8,284
1,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
By BLC
Sol
18
7 / 11 / 2
12,360
494
18,282
22,147
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
16
1 / 6 / 4
10,660
426
6,365
20,559
24,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
ItzRichie23
Bellona
20
3 / 3 / 5
12,451
498
14,432
22,343
35,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
juanvi2111
Thanatos
17
8 / 8 / 2
11,945
478
13,230
18,720
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BulletHead0
Erlang Shen
18
1 / 3 / 10
12,230
489
5,900
11,384
6,764
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Sale936340
Cernunnos
20
8 / 3 / 7
13,258
530
13,191
25,288
9,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
19
8 / 9 / 5
14,027
561
16,212
24,303
9,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
minihede
Artio
19
5 / 2 / 17
14,251
570
10,623
22,361
25,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
oPaulT
Camazotz
20
13 / 3 / 7
15,746
630
22,103
28,531
13,897
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
19
Kills
35
36
Deaths
20
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Erlang Shen
BulletHead0
Erlang Shen
1
3
10
2
L
Sol
By BLC
Sol
7
11
2
0.73
L
Ymir
1
6
4
0.5
L
Bellona
ItzRichie23
Bellona
3
3
5
1.83
W
Cernunnos
Sale936340
Cernunnos
8
3
7
3.83
W
Raijin
8
9
5
1.17
L
Thanatos
juanvi2111
Thanatos
8
8
2
1.13
W
Artio
minihede
Artio
5
2
17
6.75
W
Camazotz
oPaulT
Camazotz
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,359
Damage
68,029
92,053
Taken
111,867
77,906
Mitigated
65,599
27,704
Healing
50,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,050
3,813
0
1,213
8,284
1,821
0
2,936
5,348
0
21,665
W
Erlang Shen
BulletHead0
Erlang Shen
5,900
2,631
0
2,958
11,384
6,764
1,712
3,197
7,217
0
42,284
L
Sol
By BLC
Sol
18,282
3,820
0
5,612
22,147
8,373
2,449
7,771
14,376
62,074
4,975
L
Ymir
6,365
813
0
3,496
20,559
24,232
323
8,545
12,014
45,149
0
L
Bellona
ItzRichie23
Bellona
14,432
2,326
0
5,514
22,343
35,422
503
3,938
18,405
664
75,778
W
Cernunnos
Sale936340
Cernunnos
13,191
8,745
1,076
14,889
25,288
9,823
2,779
5,630
19,459
0
125,366
W
Raijin
16,212
1,711
104
6,726
24,303
9,880
1,719
8,319
15,834
81,326
0
L
Thanatos
juanvi2111
Thanatos
13,230
3,870
0
11,869
18,720
8,058
709
3,913
14,807
0
66,750
W
Artio
minihede
Artio
10,623
844
1,482
6,309
22,361
25,235
753
5,489
16,661
57,914
0
W
Camazotz
oPaulT
Camazotz
22,103
10,305
0
16,688
28,531
13,897
179
5,589
22,654
0
143,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,849
Gold Earned
69,512
433
Minions Killed
610
0
Camps Cleared
0
1,855,464
Distance Traveled
2,321,410
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,433
297
31
1
0
226,426
0
W
Erlang Shen
12,230
489
86
3
0
478,077
3
L
Sol
12,360
494
96
4
0
386,509
2
L
Ymir
10,660
426
68
3
0
397,968
0
L
Bellona
12,451
498
128
5
0
483,550
3
W
Cernunnos
13,258
530
122
5
0
444,776
0
W
Raijin
14,027
561
126
5
0
369,370
0
L
Thanatos
11,945
478
110
4
0
361,011
5
W
Artio
14,251
570
89
4
0
498,492
0
W
Camazotz
15,746
630
187
7
0
530,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role