Player Matchup

Mulan
Mulan
Cthúlhu
Mulan
Level 153
God Stats
6W - 7L
1,399 SR
Queue Stats
308W - 313L
1,451 Elo+
Solo
He Bo
He Bo
GeneralCanabiz
He Bo
Level 108
God Stats
2W - 3L
1,298 SR
Queue Stats
882W - 868L
1,464 Elo+
Solo
Da Ji
Da Ji
Hyotai
Da Ji
Level 85
God Stats
9W - 6L
1,514 SR
Queue Stats
147W - 144L
1,470 Elo+
Solo
Ullr
Ullr
PedroTzn
Ullr
Level 156
God Stats
2W - 2L
1,506 SR
Queue Stats
99W - 104L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
Reinun
Erlang Shen
Level 105
God Stats
4W - 5L
1,558 SR
Queue Stats
117W - 102L
1,471 Elo+
Solo
Team Averages
Level 121
1,455 SR
1,470 Elo+

VS

Team Averages
Level 92
1,547 SR
1,481 Elo+
Xbalanque
Xbalanque
Amorphicist
Xbalanque
Level 84
God Stats
117W - 111L
1,523 SR
Queue Stats
574W - 779L
1,450 Elo+
Party 1
Athena
Athena
Morgana05
Athena
Level 84
God Stats
32W - 35L
1,530 SR
Queue Stats
481W - 714L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
Nig4tBlade
Nu Wa
Level 126
God Stats
12W - 16L
1,491 SR
Queue Stats
428W - 433L
1,475 Elo+
Solo
Arachne
Arachne
PralineALaMode
Arachne
Level 82
God Stats
17W - 19L
1,589 SR
Queue Stats
520W - 678L
1,498 Elo+
Party 1
Kali
Kali
spitfire2g2
Kali
Level 86
God Stats
2W - 2L
1,604 SR
Queue Stats
89W - 56L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cthúlhu
Mulan
19
7 / 6 / 2
12,163
676
15,794
21,951
8,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 5
9,901
550
7,946
9,396
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Hyotai
Da Ji
16
3 / 4 / 2
9,857
548
3,479
13,842
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ullr
18
9 / 2 / 5
11,552
642
14,721
16,586
7,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Reinun
Erlang Shen
16
6 / 2 / 10
11,102
617
8,299
17,028
9,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Amorphicist
Xbalanque
15
3 / 7 / 0
9,009
501
6,554
11,299
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Morgana05
Athena
11
0 / 8 / 3
7,463
415
3,439
16,562
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
15
3 / 4 / 5
9,798
544
11,538
8,264
3,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 4 / 2
9,429
524
8,631
13,371
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 6 / 1
9,945
553
12,223
17,175
9,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
29
Kills
16
16
Deaths
29
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Amorphicist
Xbalanque
3
7
0
0.43
W
Mulan
Cthúlhu
Mulan
7
6
2
1.33
W
4
2
5
3.25
W
Da Ji
Hyotai
Da Ji
3
4
2
1
L
Athena
Morgana05
Athena
0
8
3
0.19
L
Nu Wa
3
4
5
1.38
W
Ullr
9
2
5
5.75
L
6
4
2
1.75
W
Erlang Shen
Reinun
Erlang Shen
6
2
10
5.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,239
Damage
42,385
78,803
Taken
66,671
34,908
Mitigated
40,186
29,436
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Amorphicist
Xbalanque
6,554
4,143
0
2,446
11,299
3,053
1,380
75
11,224
0
56,719
W
Mulan
Cthúlhu
Mulan
15,794
4,781
0
12,055
21,951
8,431
2,998
2,369
19,582
0
89,708
W
7,946
235
0
2,185
9,396
2,925
860
2,176
7,220
50,284
0
W
Da Ji
Hyotai
Da Ji
3,479
859
0
2,369
13,842
6,846
0
1,246
12,596
0
70,789
L
Athena
Morgana05
Athena
3,439
972
0
2,046
16,562
18,573
0
2,069
14,363
18,161
0
L
Nu Wa
11,538
2,240
0
808
8,264
3,229
0
1,522
6,552
58,670
0
W
Ullr
14,721
9,720
0
4,962
16,586
7,124
4,385
3,254
13,332
0
95,762
L
8,631
5,443
0
3,585
13,371
5,761
36
3,078
10,161
0
48,990
W
Erlang Shen
Reinun
Erlang Shen
8,299
4,171
2,493
5,372
17,028
9,582
108
5,999
11,029
0
28,738
L
12,223
7,072
0
6,717
17,175
9,570
2,577
785
16,350
0
62,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,575
Gold Earned
45,644
541
Minions Killed
425
0
Camps Cleared
0
1,707,370
Distance Traveled
1,584,010
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,009
501
96
5
0
279,904
1
W
Mulan
12,163
676
144
8
0
333,162
0
W
He Bo
9,901
550
91
5
0
353,770
7
W
Da Ji
9,857
548
113
6
0
310,194
6
L
Athena
7,463
415
23
1
0
311,634
4
L
Nu Wa
9,798
544
98
5
0
329,734
2
W
Ullr
11,552
642
155
9
0
330,381
4
L
Arachne
9,429
524
87
5
0
376,915
7
W
Erlang Shen
11,102
617
38
2
0
379,863
6
L
Kali
9,945
553
121
7
0
285,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role