Player Matchup

Set
Set
Gold V
GutsyBoy
Set
Gold V
Level 67
God Stats
27W - 28L
1,623 SR
Queue Stats
194W - 203L
1,420 MMR
Solo
Cernunnos
Cernunnos
Gold IV
call933
Cernunnos
Gold IV
Level 120
God Stats
6W - 5L
1,613 SR
Queue Stats
278W - 286L
1,382 MMR
Solo
Artio
Artio
Gold II
domppi99
Artio
Gold II
Level 91
God Stats
25W - 22L
1,654 SR
Queue Stats
408W - 416L
1,391 MMR
Solo
Merlin
Merlin
Gold IV
thedarkjedi222
Merlin
Gold IV
Level 98
God Stats
3W - 1L
1,444 SR
Queue Stats
118W - 123L
1,448 MMR
Solo
Ymir
Ymir
Gold V
xLa_Princesse
Ymir
Gold V
Level 128
God Stats
4W - 0L
1,745 SR
Queue Stats
287W - 281L
1,375 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,616 SR
1,403 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,543 SR
1,412 MMR
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
Darkcor210
Achilles
Bronze III
Level 32
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 3L
1,398 MMR
Solo
Nemesis
Nemesis
Silver III
l-Jxing-l
Nemesis
Silver III
Level 37
God Stats
1W - 7L
1,618 SR
Queue Stats
62W - 73L
1,374 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
maluisa420
Zhong Kui
Bronze III
Level 84
God Stats
1W - 2L
1,487 SR
Queue Stats
11W - 23L
1,411 MMR
Solo
Charybdis
Charybdis
Gold V
xRGxthe-ownd
Charybdis
Gold V
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 117L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 8
14,379
599
18,916
18,861
17,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
call933
Cernunnos
20
5 / 4 / 6
14,054
586
15,948
19,328
8,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
domppi99
Artio
20
5 / 0 / 11
14,171
590
21,510
26,411
36,225
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 1 / 8
13,576
566
17,793
12,629
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 10
11,612
484
10,313
18,596
23,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatGilgameshAthenaMorgan Le FayCabrakan

VS

Bans
TsukuyomiHeraDanzaburouCupidOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 5 / 5
9,265
386
6,938
22,014
27,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Darkcor210
Achilles
15
1 / 6 / 0
8,976
374
7,158
25,423
20,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
l-Jxing-l
Nemesis
15
3 / 5 / 2
9,986
416
10,913
22,931
10,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
maluisa420
Zhong Kui
14
2 / 8 / 2
9,112
380
8,975
17,913
12,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xRGxthe-ownd
Charybdis
16
2 / 6 / 3
9,966
415
10,467
16,581
5,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
30
Kills
8
9
Deaths
30
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
5
0.5
L
Achilles
Darkcor210
Achilles
1
6
0
0.17
W
13
2
8
8.5
W
Cernunnos
call933
Cernunnos
5
4
6
2
W
Artio
domppi99
Artio
5
0
11
10.5
L
Nemesis
l-Jxing-l
Nemesis
3
5
2
0.8
L
Zhong Kui
maluisa420
Zhong Kui
2
8
2
0.38
W
5
1
8
9
W
2
2
10
3.5
L
Charybdis
xRGxthe-ownd
Charybdis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,480
Damage
44,451
95,825
Taken
104,862
91,958
Mitigated
77,299
40,550
Healing
22,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,938
777
859
4,570
22,014
27,473
0
10,898
11,116
32,783
0
L
Achilles
Darkcor210
Achilles
7,158
1,719
0
848
25,423
20,239
0
17,656
7,767
0
49,507
W
18,916
9,043
0
4,019
18,861
17,345
2,575
3,560
15,301
0
118,812
W
Cernunnos
call933
Cernunnos
15,948
7,375
0
7,711
19,328
8,579
626
2,197
17,131
0
132,174
W
Artio
domppi99
Artio
21,510
1,815
2,741
18,017
26,411
36,225
1,138
3,394
23,017
117,969
0
L
Nemesis
l-Jxing-l
Nemesis
10,913
4,560
0
6,581
22,931
10,876
818
8,223
14,708
0
62,379
L
Zhong Kui
maluisa420
Zhong Kui
8,975
669
986
5,339
17,913
12,736
0
9,130
8,783
45,974
0
W
17,793
688
539
5,142
12,629
6,284
847
4,086
8,543
108,063
0
W
10,313
1,645
0
2,381
18,596
23,525
237
4,705
13,891
39,449
0
L
Charybdis
xRGxthe-ownd
Charybdis
10,467
5,017
0
2,911
16,581
5,975
319
3,902
12,679
0
73,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,792
Gold Earned
47,305
744
Minions Killed
461
0
Camps Cleared
0
2,357,640
Distance Traveled
2,141,112
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,265
386
44
2
0
420,859
5
L
Achilles
8,976
374
83
3
0
428,430
5
W
Set
14,379
599
149
6
0
514,339
4
W
Cernunnos
14,054
586
189
8
0
432,557
2
W
Artio
14,171
590
188
8
0
528,593
3
L
Nemesis
9,986
416
101
4
0
477,038
1
L
Zhong Kui
9,112
380
82
3
0
413,686
15
W
Merlin
13,576
566
172
7
0
448,640
7
W
Ymir
11,612
484
46
2
0
433,511
6
L
Charybdis
9,966
415
151
6
0
401,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role