Player Matchup

He Bo
He Bo
DragonKing3567
He Bo
Level 17
God Stats
0W - 1L
1,227 SR
Queue Stats
10W - 17L
1,354 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gojo_DIODO0315
Kumbhakarna
Level 14
God Stats
4W - 6L
1,471 SR
Queue Stats
6W - 16L
1,279 Elo+
Party 1
Susano
Susano
KiNgJex
Susano
Level 18
God Stats
5W - 4L
1,447 SR
Queue Stats
17W - 20L
1,395 Elo+
Party 1
Izanami
Izanami
Lishi1515
Izanami
Level 24
God Stats
1W - 6L
1,275 SR
Queue Stats
75W - 102L
1,298 Elo+
Solo
Horus
Horus
Littlelasifer
Horus
Level 22
God Stats
21W - 18L
1,635 SR
Queue Stats
70W - 68L
1,392 Elo+
Solo
Team Averages
Level 19
1,411 SR
1,344 Elo+

VS

Team Averages
Level 17
1,577 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
HEIlCat
Morgan Le Fay
Level 23
God Stats
22W - 30L
1,394 SR
Queue Stats
114W - 137L
1,416 Elo+
Solo
Khepri
Khepri
Synzerious
Khepri
Level 28
God Stats
2W - 1L
1,750 SR
Queue Stats
31W - 39L
1,391 Elo+
Solo
Nemesis
Nemesis
ViinsteR
Nemesis
Level 17
God Stats
48W - 52L
1,499 SR
Queue Stats
228W - 238L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
WhereDAchicken
Gilgamesh
Level 13
God Stats
2W - 2L
1,745 SR
Queue Stats
65W - 84L
1,413 Elo+
Solo
Neith
Neith
skeelle
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 8
13,431
433
20,328
26,744
9,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
Gojo_DIODO0315
Kumbhakarna
18
2 / 7 / 12
12,244
395
6,780
30,895
27,303
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
KiNgJex
Susano
20
10 / 6 / 11
14,246
460
18,629
35,139
19,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Lishi1515
Izanami
4
0 / 1 / 1
7,897
255
0
866
112
20
16 / 7 / 9
15,475
499
31,898
33,977
14,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HEIlCat
Morgan Le Fay
20
11 / 5 / 6
14,645
472
27,441
18,010
7,278
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Synzerious
Khepri
20
1 / 9 / 12
14,393
464
15,836
26,118
15,295
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
ViinsteR
Nemesis
20
7 / 7 / 5
15,281
493
14,348
24,868
11,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
WhereDAchicken
Gilgamesh
20
3 / 8 / 9
14,182
457
14,704
28,511
24,289
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
skeelle
Neith
20
5 / 9 / 8
14,986
483
31,414
25,250
10,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
67
34
Kills
27
27
Deaths
38
41
Assists
40
Player
Kills
Deaths
Assists
KDA
L
6
6
8
1.67
L
Kumbhakarna
Gojo_DIODO0315
Kumbhakarna
2
7
12
1.14
W
Morgan Le Fay
HEIlCat
Morgan Le Fay
11
5
6
2.8
L
Susano
KiNgJex
Susano
10
6
11
2.58
L
Izanami
Lishi1515
Izanami
0
1
1
0.5
L
16
7
9
2.93
W
Khepri
Synzerious
Khepri
1
9
12
0.78
W
Nemesis
ViinsteR
Nemesis
7
7
5
1.36
W
Gilgamesh
WhereDAchicken
Gilgamesh
3
8
9
0.94
W
Neith
skeelle
Neith
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,635
Damage
103,743
127,621
Taken
122,757
70,855
Mitigated
69,006
30,444
Healing
24,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,328
2,337
907
7,054
26,744
9,008
0
9,710
17,034
57,757
0
L
Kumbhakarna
Gojo_DIODO0315
Kumbhakarna
6,780
946
0
275
30,895
27,303
369
11,427
19,468
41,570
0
W
Morgan Le Fay
HEIlCat
Morgan Le Fay
27,441
1,176
0
3,607
18,010
7,278
2,227
3,499
14,511
86,122
0
L
Susano
KiNgJex
Susano
18,629
3,895
0
6,387
35,139
19,873
482
11,558
23,581
0
75,195
L
Izanami
Lishi1515
Izanami
0
0
0
0
866
112
0
866
0
0
0
L
31,898
14,330
4,662
11,159
33,977
14,559
0
9,716
24,261
0
92,589
W
Khepri
Synzerious
Khepri
15,836
1,216
0
3,940
26,118
15,295
2,388
3,915
21,033
79,586
0
W
Nemesis
ViinsteR
Nemesis
14,348
6,968
0
2,926
24,868
11,815
741
5,806
19,062
0
112,388
W
Gilgamesh
WhereDAchicken
Gilgamesh
14,704
3,848
0
5,500
28,511
24,289
1,114
5,902
22,609
0
110,665
W
Neith
skeelle
Neith
31,414
15,936
0
8,284
25,250
10,329
6,435
8,292
16,958
0
105,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,293
Gold Earned
73,487
321
Minions Killed
663
0
Camps Cleared
0
1,831,049
Distance Traveled
2,624,694
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,431
433
53
2
0
257,806
0
L
Kumbhakarna
12,244
395
53
2
0
514,577
0
W
Morgan Le Fay
14,645
472
86
3
0
571,024
4
L
Susano
14,246
460
97
3
0
529,981
1
L
Izanami
7,897
255
0
0
0
0
0
L
Horus
15,475
499
118
4
0
528,685
0
W
Khepri
14,393
464
108
3
0
510,179
8
W
Nemesis
15,281
493
157
5
0
613,954
0
W
Gilgamesh
14,182
457
145
5
0
477,361
0
W
Neith
14,986
483
167
5
0
452,176
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role