Player Matchup

Rama
Rama
Cassius Kublai
Rama
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
345W - 268L
1,638 Elo+
Solo
Geb
Geb
DuhLevel
Geb
Level 29
God Stats
2W - 0L
1,174 SR
Queue Stats
68W - 48L
1,551 Elo+
Solo
Arachne
Arachne
LeanBeanCream
Arachne
Level 15
God Stats
17W - 6L
1,831 SR
Queue Stats
36W - 24L
1,527 Elo+
Solo
Kukulkan
Kukulkan
StretchŸ
Kukulkan
Level 20
God Stats
2W - 1L
1,732 SR
Queue Stats
103W - 95L
1,632 Elo+
Solo
Loki
Loki
WhiteMan3998
Loki
Level 29
God Stats
11W - 8L
1,700 SR
Queue Stats
18W - 10L
1,652 Elo+
Solo
Team Averages
Level 24
1,587 SR
1,600 Elo+

VS

Team Averages
Level 15
1,590 SR
1,571 Elo+
Freya
Freya
Bardock1588
Freya
Level 2
God Stats
6W - 5L
1,760 SR
Queue Stats
37W - 33L
1,703 Elo+
Solo
Zhong Kui
Zhong Kui
Battle-Spliff
Zhong Kui
Level 24
God Stats
19W - 10L
1,690 SR
Queue Stats
48W - 37L
1,498 Elo+
Solo
Chaac
Chaac
Chaos_dky
Chaac
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 82L
1,452 Elo+
Solo
Geb
Geb
Oranyan6219
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 68L
1,633 Elo+
Solo
Charybdis
Charybdis
raw_in_dih_bih
Charybdis
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 131L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 3
13,928
606
13,284
17,029
7,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
0 / 0 / 20
12,105
526
9,413
17,732
26,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
20
12 / 0 / 7
14,424
627
16,477
19,255
9,583
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
StretchŸ
Kukulkan
20
7 / 3 / 5
14,386
625
17,116
11,837
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
14 / 1 / 8
14,065
612
21,656
14,002
6,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 0
9,851
428
8,661
20,986
13,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Battle-Spliff
Zhong Kui
14
3 / 13 / 0
9,470
412
11,738
27,986
18,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Chaos_dky
Chaac
12
0 / 9 / 2
8,002
348
9,216
22,385
19,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 8 / 1
7,611
331
5,371
15,923
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
raw_in_dih_bih
Charybdis
11
1 / 3 / 0
8,139
354
4,490
11,315
3,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
39
Kills
6
6
Deaths
39
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Zhong Kui
Battle-Spliff
Zhong Kui
3
13
0
0.23
W
6
2
3
3.75
L
Chaac
Chaos_dky
Chaac
0
9
2
0.11
W
0
0
20
10
W
Arachne
12
0
7
15.5
L
0
8
1
0.06
W
Kukulkan
StretchŸ
Kukulkan
7
3
5
3.17
W
14
1
8
18
L
Charybdis
raw_in_dih_bih
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,946
Damage
39,476
79,855
Taken
98,595
55,744
Mitigated
68,251
23,873
Healing
31,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,661
2,643
0
8,288
20,986
13,357
0
4,704
16,067
51,142
6,993
L
Zhong Kui
Battle-Spliff
Zhong Kui
11,738
1,040
0
9,020
27,986
18,757
20
9,637
18,123
53,212
0
W
13,284
11,668
0
4,279
17,029
7,587
5,222
6,886
9,758
0
92,688
L
Chaac
Chaos_dky
Chaac
9,216
1,349
0
7,032
22,385
19,479
0
4,036
18,195
593
39,817
W
9,413
1,931
0
4,240
17,732
26,474
371
4,338
13,308
32,135
0
W
Arachne
16,477
12,806
0
9,824
19,255
9,583
612
5,700
13,555
0
138,674
L
5,371
812
338
3,135
15,923
12,983
286
5,430
10,355
21,737
0
W
Kukulkan
StretchŸ
Kukulkan
17,116
2,314
0
4,301
11,837
5,983
4,426
4,570
7,139
133,570
0
W
21,656
7,597
0
1,229
14,002
6,117
3,360
5,037
8,658
0
90,031
L
Charybdis
raw_in_dih_bih
Charybdis
4,490
1,593
0
3,672
11,315
3,675
804
1,963
9,326
0
39,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,908
Gold Earned
43,073
666
Minions Killed
369
0
Camps Cleared
0
2,236,276
Distance Traveled
1,740,763
14
Wards Purchased
86
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,851
428
108
5
0
407,582
1
L
Zhong Kui
9,470
412
90
4
0
313,210
1
W
Rama
13,928
606
165
7
0
375,419
1
L
Chaac
8,002
348
60
3
0
363,347
0
W
Geb
12,105
526
23
1
0
436,677
3
W
Arachne
14,424
627
154
7
0
505,984
3
L
Geb
7,611
331
20
1
0
350,915
77
W
Kukulkan
14,386
625
213
9
0
415,336
5
W
Loki
14,065
612
111
5
0
502,860
2
L
Charybdis
8,139
354
91
4
0
305,709
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role