Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Project_BR2
Hel
Level 123
God Stats
1W - 2L
1,296 SR
Queue Stats
177W - 183L
1,428 Elo+
Solo
Nemesis
Nemesis
Vampirek1
Nemesis
Level 22
God Stats
1W - 0L
1,521 SR
Queue Stats
6W - 8L
1,319 Elo+
Solo
Fenrir
Fenrir
Vazio33
Fenrir
Level 63
God Stats
3W - 1L
1,647 SR
Queue Stats
566W - 573L
1,466 Elo+
Solo
Team Averages
Level 95
1,493 SR
1,443 Elo+

VS

Team Averages
Level 84
1,419 SR
1,457 Elo+
Camazotz
Camazotz
Beliefic
Camazotz
Level 68
God Stats
1W - 4L
1,505 SR
Queue Stats
122W - 84L
1,545 Elo+
Solo
Serqet
Serqet
Calacacou
Serqet
Level 132
God Stats
0W - 4L
1,297 SR
Queue Stats
228W - 229L
1,388 Elo+
Solo
Jing Wei
Jing Wei
Destraksn
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 155L
1,447 Elo+
Solo
Horus
Horus
Mindkiller4983
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
TiaZilda
Gilgamesh
Level 129
God Stats
0W - 3L
1,292 SR
Queue Stats
372W - 380L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
12 / 5 / 6
11,365
947
15,109
15,891
9,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
17
3 / 2 / 18
10,086
841
17,911
18,525
26,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
0 / 0 / 18
10,042
837
12,125
8,106
3,975
Nemesis
Vampirek1
Nemesis
17
9 / 3 / 13
10,810
901
12,940
15,757
8,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Vazio33
Fenrir
15
4 / 4 / 14
9,623
802
8,784
17,158
9,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Beliefic
Camazotz
15
5 / 4 / 6
8,826
736
13,875
15,390
9,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Calacacou
Serqet
15
4 / 6 / 5
8,869
739
11,641
11,168
4,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
Destraksn
Jing Wei
16
3 / 7 / 9
9,143
762
18,424
14,066
6,094
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 4 / 9
7,777
648
7,977
16,118
14,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
TiaZilda
Gilgamesh
14
2 / 7 / 8
8,292
691
8,142
15,453
17,705
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
51
28
Kills
14
14
Deaths
28
69
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
5
6
3
W
Cthulhu
 
Cthulhu
3
2
18
6
L
Camazotz
Beliefic
Camazotz
5
4
6
2
L
Serqet
Calacacou
Serqet
4
6
5
1.08
L
Jing Wei
Destraksn
Jing Wei
3
7
9
1.07
L
0
4
9
1.13
W
0
0
18
9
L
Gilgamesh
TiaZilda
Gilgamesh
2
7
8
0.86
W
Nemesis
Vampirek1
Nemesis
9
3
13
5.17
W
Fenrir
Vazio33
Fenrir
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,869
Damage
60,059
75,437
Taken
72,195
57,460
Mitigated
51,870
30,910
Healing
27,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,109
3,993
2,372
2,913
15,891
9,163
557
0
15,209
0
29,039
W
Cthulhu
 
Cthulhu
17,911
1,245
1,664
2,298
18,525
26,298
643
0
18,525
33,068
0
L
Camazotz
Beliefic
Camazotz
13,875
3,546
1,248
6,362
15,390
9,149
0
7,056
8,334
0
22,016
L
Serqet
Calacacou
Serqet
11,641
1,276
1,749
858
11,168
4,568
0
5,035
6,133
0
16,720
L
Jing Wei
Destraksn
Jing Wei
18,424
13,256
1,005
1,442
14,066
6,094
0
7,618
6,448
0
33,558
L
7,977
3,792
6,366
6,456
16,118
14,354
0
4,919
11,199
0
11,029
W
12,125
722
7,629
4,069
8,106
3,975
577
0
7,790
33,276
0
L
Gilgamesh
TiaZilda
Gilgamesh
8,142
1,397
706
954
15,453
17,705
0
5,408
10,045
0
15,727
W
Nemesis
Vampirek1
Nemesis
12,940
5,334
1,263
3,954
15,757
8,085
2,326
0
15,612
0
19,538
W
Fenrir
Vazio33
Fenrir
8,784
1,630
731
4,017
17,158
9,939
156
0
16,697
0
13,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,926
Gold Earned
42,907
127
Minions Killed
85
0
Camps Cleared
0
1,331,755
Distance Traveled
1,090,306
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,365
947
32
3
0
231,346
1
W
Cthulhu
10,086
841
29
2
0
277,318
0
L
Camazotz
8,826
736
26
2
0
205,399
1
L
Serqet
8,869
739
10
1
0
237,818
0
L
Jing Wei
9,143
762
37
3
0
201,354
0
L
Horus
7,777
648
8
1
0
227,714
4
W
Hel
10,042
837
45
4
0
297,792
1
L
Gilgamesh
8,292
691
4
0
0
218,021
5
W
Nemesis
10,810
901
14
1
0
271,777
0
W
Fenrir
9,623
802
7
1
0
253,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role