Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
badguybala
Achilles
Level 138
God Stats
18W - 17L
1,424 SR
Queue Stats
818W - 880L
1,517 Elo+
Solo
Nu Wa
Nu Wa
postalkestrel22
Nu Wa
Level 155
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 3L
1,230 Elo+
Solo
Team Averages
Level 146
1,489 SR
1,415 Elo+

VS

Team Averages
Level 121
1,569 SR
1,496 Elo+
Jormungandr
Jormungandr
DAnutHANDler
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,318 Elo+
Solo
Skadi
Skadi
MadCookies313
Skadi
Level 142
God Stats
8W - 5L
1,585 SR
Queue Stats
259W - 248L
1,687 Elo+
Solo
Baba Yaga
Baba Yaga
RHYNOx24
Baba Yaga
Level 136
God Stats
2W - 3L
1,622 SR
Queue Stats
191W - 173L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 1 / 9
10,654
666
10,483
8,684
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
badguybala
Achilles
15
7 / 1 / 5
10,731
671
13,341
15,756
17,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 9
10,284
643
8,505
9,289
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DAnutHANDler
Jormungandr
12
0 / 7 / 1
8,586
537
5,471
15,307
13,935
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 1
9,776
611
13,361
7,772
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
RHYNOx24
Baba Yaga
11
1 / 4 / 2
8,954
560
7,599
12,361
4,040
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
9
7.5
L
Jormungandr
DAnutHANDler
Jormungandr
0
7
1
0.07
L
2
1
1
2.5
L
Baba Yaga
RHYNOx24
Baba Yaga
1
4
2
0.5
W
Achilles
badguybala
Achilles
7
1
5
9.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,329
Damage
26,431
33,729
Taken
35,440
24,124
Mitigated
20,687
9,471
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,483
1,732
0
3,338
8,684
3,540
1,674
3,543
5,141
0
44,398
L
Jormungandr
DAnutHANDler
Jormungandr
5,471
304
270
798
15,307
13,935
0
3,762
11,545
27,294
0
L
13,361
5,330
0
2,024
7,772
2,712
24
2,217
5,555
0
53,092
L
Baba Yaga
RHYNOx24
Baba Yaga
7,599
526
0
2,009
12,361
4,040
75
2,921
9,440
34,058
0
W
Achilles
badguybala
Achilles
13,341
1,746
0
3,068
15,756
17,653
0
5,754
10,002
0
35,651
W
8,505
2,328
948
2,117
9,289
2,931
295
4,303
4,986
45,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
27,316
199
Minions Killed
214
9
Camps Cleared
6
923,250
Distance Traveled
854,037
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,654
666
77
5
3
288,258
5
L
Jormungandr
8,586
537
32
2
0
271,743
2
L
Skadi
9,776
611
107
7
2
312,560
4
L
Baba Yaga
8,954
560
75
5
4
269,734
1
W
Achilles
10,731
671
37
2
1
333,723
2
W
Nu Wa
10,284
643
85
5
5
301,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role