Player Matchup

Nemesis
Nemesis
Lykishin
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
RhysColeman
Arachne
Level 4
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 7L
1,273 Elo+
Solo
Kukulkan
Kukulkan
VietcongPartisan
Kukulkan
Level 16
God Stats
17W - 17L
1,500 SR
Queue Stats
137W - 120L
1,303 Elo+
Solo
Bellona
Bellona
monvb
Bellona
Level 18
God Stats
1W - 2L
1,074 SR
Queue Stats
2W - 4L
1,182 Elo+
Solo
Cthulhu
Cthulhu
vigisfames
Cthulhu
Level 7
God Stats
1W - 3L
1,144 SR
Queue Stats
2W - 11L
1,044 Elo+
Party 2
Team Averages
Level 9
1,309 SR
1,261 Elo+

VS

Team Averages
Level 12
1,560 SR
1,267 Elo+
Cernunnos
Cernunnos
Cernni
Cernunnos
Level 8
God Stats
17W - 17L
1,532 SR
Queue Stats
42W - 56L
1,309 Elo+
Party 1
Loki
Loki
JakeArcherVII
Loki
Level 4
God Stats
3W - 4L
1,251 SR
Queue Stats
56W - 57L
1,337 Elo+
Party 1
Zeus
Zeus
JeeM45
Zeus
Level 11
God Stats
21W - 19L
1,793 SR
Queue Stats
37W - 61L
1,201 Elo+
Party 3
Ra
Ra
SpeedWater
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,268 Elo+
Solo
Thor
Thor
Winz87
Thor
Level 11
God Stats
5W - 3L
1,721 SR
Queue Stats
35W - 56L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lykishin
Nemesis
20
6 / 14 / 14
13,331
1,111
16,964
23,411
9,583
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
RhysColeman
Arachne
20
4 / 13 / 16
12,477
1,040
8,864
21,270
8,577
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
19 / 4 / 11
16,849
1,404
35,054
10,563
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
monvb
Bellona
20
11 / 2 / 13
15,336
1,278
21,922
12,954
12,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
vigisfames
Cthulhu
20
3 / 6 / 21
12,996
1,083
14,607
22,737
22,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cernni
Cernunnos
20
7 / 10 / 25
13,074
1,090
23,409
25,387
9,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 2 / 19
13,741
1,145
9,669
11,313
4,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
JeeM45
Zeus
20
9 / 9 / 17
13,184
1,099
14,163
18,066
6,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 13 / 22
14,018
1,168
17,334
23,677
9,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Winz87
Thor
20
5 / 9 / 24
13,044
1,087
16,756
23,916
8,744
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
146
43
Kills
39
39
Deaths
43
75
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cernni
Cernunnos
7
10
25
1.95
L
7
2
19
8.25
L
Zeus
JeeM45
Zeus
9
9
17
1.94
W
Nemesis
Lykishin
Nemesis
6
14
14
0.93
W
Arachne
RhysColeman
Arachne
4
13
16
0.92
L
11
13
22
1.69
W
19
4
11
6.13
L
Thor
Winz87
Thor
5
9
24
1.89
W
Bellona
monvb
Bellona
11
2
13
8.75
W
Cthulhu
vigisfames
Cthulhu
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,411
Damage
81,331
90,935
Taken
102,359
58,397
Mitigated
38,029
9,965
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cernni
Cernunnos
23,409
14,229
0
1,904
25,387
9,228
0
12,866
12,521
0
42,553
L
9,669
2,461
0
0
11,313
4,413
0
3,873
7,440
0
36,008
L
Zeus
JeeM45
Zeus
14,163
2,503
241
543
18,066
6,245
0
7,131
10,935
26,413
0
W
Nemesis
Lykishin
Nemesis
16,964
7,572
0
2,926
23,411
9,583
0
8,134
15,277
0
45,966
W
Arachne
RhysColeman
Arachne
8,864
6,386
0
1,636
21,270
8,577
0
5,226
16,044
0
18,252
L
17,334
3,618
1,887
1,054
23,677
9,399
0
12,615
11,062
34,382
0
W
35,054
3,743
1,263
1,255
10,563
4,489
0
4,701
5,862
48,918
0
L
Thor
Winz87
Thor
16,756
3,904
0
0
23,916
8,744
0
14,010
9,906
0
24,207
W
Bellona
monvb
Bellona
21,922
7,799
1,016
995
12,954
12,845
0
5,425
7,529
1,294
47,309
W
Cthulhu
vigisfames
Cthulhu
14,607
1,360
438
436
22,737
22,903
0
8,011
14,726
34,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,989
Gold Earned
67,061
209
Minions Killed
156
8
Camps Cleared
6
1,051,350
Distance Traveled
956,728
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,074
1,090
39
3
2
182,118
0
L
Loki
13,741
1,145
42
4
4
253,551
0
L
Zeus
13,184
1,099
17
1
0
130,490
0
W
Nemesis
13,331
1,111
63
5
0
179,732
3
W
Arachne
12,477
1,040
9
1
1
227,978
2
L
Ra
14,018
1,168
45
4
0
175,862
1
W
Kukulkan
16,849
1,404
24
2
0
214,282
1
L
Thor
13,044
1,087
13
1
0
214,707
1
W
Bellona
15,336
1,278
68
6
7
202,826
4
W
Cthulhu
12,996
1,083
45
4
0
226,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role