Player Matchup

Pele
Pele
Furxan
Pele
Level 20
God Stats
60W - 50L
1,517 SR
Queue Stats
180W - 181L
1,405 Elo+
Solo
Guan Yu
Guan Yu
KostaKi_90
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,160 Elo+
Solo
Chaac
Chaac
burtybonce212
Chaac
Level 15
God Stats
1W - 1L
1,669 SR
Queue Stats
72W - 47L
1,561 Elo+
Solo
Hera
Hera
ooMARICAoo
Hera
Level 30
God Stats
4W - 4L
1,360 SR
Queue Stats
80W - 88L
1,396 Elo+
Solo
Ymir
Ymir
x_DeltaZombi_x
Ymir
Level 13
God Stats
13W - 14L
1,550 SR
Queue Stats
294W - 306L
1,370 Elo+
Solo
Team Averages
Level 16
1,519 SR
1,378 Elo+

VS

Team Averages
Level 23
1,503 SR
1,403 Elo+
Camazotz
Camazotz
Malacka69
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,088 Elo+
Solo
Hun Batz
Hun Batz
No_Chill_ZA
Hun Batz
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 75L
1,394 Elo+
Solo
Xing Tian
Xing Tian
PePPe__9
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 78L
1,376 Elo+
Solo
Hou Yi
Hou Yi
SimoD96
Hou Yi
Level 30
God Stats
0W - 1L
1,277 SR
Queue Stats
6W - 5L
1,568 Elo+
Solo
Tiamat
Tiamat
gslabc1
Tiamat
Level 29
God Stats
1W - 2L
1,737 SR
Queue Stats
20W - 27L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Furxan
Pele
19
7 / 1 / 5
12,282
558
8,234
16,886
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
KostaKi_90
Guan Yu
7
0 / 5 / 0
7,447
339
101
4,620
2,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 1 / 10
13,434
611
16,374
20,040
23,580
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
8 / 1 / 7
12,117
551
14,110
11,213
4,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 3 / 2
10,484
477
3,925
13,832
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Malacka69
Camazotz
6
0 / 5 / 0
6,239
284
458
4,903
2,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
No_Chill_ZA
Hun Batz
16
2 / 6 / 2
9,687
440
5,500
16,443
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
PePPe__9
Xing Tian
14
2 / 4 / 4
9,337
424
3,836
16,272
16,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
SimoD96
Hou Yi
13
1 / 4 / 4
8,609
391
8,717
11,760
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
gslabc1
Tiamat
14
5 / 7 / 2
9,897
450
12,451
15,389
7,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
26
Kills
10
11
Deaths
26
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
Furxan
Pele
7
1
5
9.5
W
Guan Yu
KostaKi_90
Guan Yu
0
5
0
0
L
Camazotz
Malacka69
Camazotz
0
5
0
0
L
Hun Batz
No_Chill_ZA
Hun Batz
2
6
2
0.5
L
Xing Tian
PePPe__9
Xing Tian
2
4
4
1
L
Hou Yi
SimoD96
Hou Yi
1
4
4
0.75
W
11
1
10
16
L
Tiamat
gslabc1
Tiamat
5
7
2
0.86
W
8
1
7
11.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,744
Damage
30,962
66,591
Taken
64,767
43,877
Mitigated
36,220
24,557
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Furxan
Pele
8,234
1,468
0
6,976
16,886
7,261
4,484
2,858
13,834
0
100,035
W
Guan Yu
KostaKi_90
Guan Yu
101
48
35
102
4,620
2,267
0
1,825
2,615
0
4,752
L
Camazotz
Malacka69
Camazotz
458
130
0
531
4,903
2,280
0
831
4,072
0
5,736
L
Hun Batz
No_Chill_ZA
Hun Batz
5,500
1,214
0
500
16,443
5,887
0
4,209
11,821
0
58,219
L
Xing Tian
PePPe__9
Xing Tian
3,836
496
407
4,346
16,272
16,441
21
6,254
9,720
33,665
0
L
Hou Yi
SimoD96
Hou Yi
8,717
5,096
0
3,424
11,760
3,874
697
2,134
9,577
0
53,675
W
16,374
3,341
0
10,463
20,040
23,580
2,415
4,349
15,443
14,082
78,680
L
Tiamat
gslabc1
Tiamat
12,451
1,092
0
1,166
15,389
7,738
140
7,223
8,011
46,976
0
W
14,110
2,384
0
5,507
11,213
4,575
0
3,765
7,168
73,790
0
W
3,925
356
0
1,474
13,832
6,194
2,809
2,628
11,094
49,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,764
Gold Earned
43,769
543
Minions Killed
292
0
Camps Cleared
0
1,690,425
Distance Traveled
1,631,848
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,282
558
130
6
0
463,262
2
W
Guan Yu
7,447
339
11
1
0
85,204
0
L
Camazotz
6,239
284
12
1
0
146,981
0
L
Hun Batz
9,687
440
85
4
0
401,603
0
L
Xing Tian
9,337
424
41
2
0
422,454
6
L
Hou Yi
8,609
391
76
3
0
332,715
1
W
Chaac
13,434
611
165
8
0
382,059
1
L
Tiamat
9,897
450
78
4
0
328,095
1
W
Hera
12,117
551
133
6
0
398,369
3
W
Ymir
10,484
477
104
5
0
361,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role