Player Matchup

Hades
Hades
FillInYourName
Hades
Level 48
God Stats
17W - 18L
1,478 SR
Queue Stats
81W - 101L
1,468 Elo+
Solo
Chaac
Chaac
Fleshking1
Chaac
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 259L
1,433 Elo+
Solo
Bacchus
Bacchus
Izvratik
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PierreWoodmanCS
Ah Muzen Cab
Level 57
God Stats
8W - 3L
1,759 SR
Queue Stats
39W - 34L
1,554 Elo+
Solo
Nu Wa
Nu Wa
escenso
Nu Wa
Level 126
God Stats
18W - 13L
1,621 SR
Queue Stats
260W - 244L
1,544 Elo+
Solo
Team Averages
Level 64
1,572 SR
1,500 Elo+

VS

Team Averages
Level 110
1,496 SR
1,507 Elo+
Chiron
Chiron
Amarock42
Chiron
Level 154
God Stats
10W - 5L
1,636 SR
Queue Stats
284W - 264L
1,467 Elo+
Solo
Nike
Nike
MagicTurtle42
Nike
Level 98
God Stats
66W - 44L
1,544 SR
Queue Stats
401W - 433L
1,509 Elo+
Party 1
Bacchus
Bacchus
Zenwayz23
Bacchus
Level 98
God Stats
2W - 0L
1,152 SR
Queue Stats
110W - 104L
1,512 Elo+
Party 2
Mercury
Mercury
iAteTehPie
Mercury
Level 106
God Stats
12W - 2L
1,909 SR
Queue Stats
379W - 369L
1,530 Elo+
Party 2
Merlin
Merlin
naXalt
Merlin
Level 94
God Stats
7W - 10L
1,237 SR
Queue Stats
387W - 406L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,969
554
10,719
15,897
11,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
2
0 / 1 / 0
4,903
272
106
1,175
481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Izvratik
Bacchus
13
1 / 5 / 2
7,903
439
6,134
13,763
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
PierreWoodmanCS
Ah Muzen Cab
12
3 / 6 / 1
7,826
435
8,408
13,086
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
escenso
Nu Wa
14
1 / 8 / 3
8,655
481
5,130
9,642
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Amarock42
Chiron
16
3 / 2 / 4
9,784
544
7,990
9,619
3,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 7
10,815
601
8,007
13,815
12,889
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Zenwayz23
Bacchus
14
0 / 1 / 5
8,740
486
3,294
12,802
13,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
iAteTehPie
Mercury
19
11 / 2 / 4
11,792
655
14,049
13,623
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
naXalt
Merlin
18
9 / 1 / 5
11,848
658
8,216
8,290
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
25
25
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
Amarock42
Chiron
3
2
4
2.5
L
2
5
1
0.5
L
Chaac
0
1
0
0
L
Bacchus
Izvratik
Bacchus
1
5
2
0.4
W
2
1
7
5.5
L
Ah Muzen Cab
PierreWoodmanCS
Ah Muzen Cab
3
6
1
0.58
W
Bacchus
Zenwayz23
Bacchus
0
1
5
2.5
L
Nu Wa
escenso
Nu Wa
1
8
3
0.31
W
Mercury
iAteTehPie
Mercury
11
2
4
6.5
W
Merlin
naXalt
Merlin
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
41,556
53,563
Taken
58,149
32,222
Mitigated
38,803
17,182
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Amarock42
Chiron
7,990
3,218
849
3,176
9,619
3,298
2,909
2,722
6,897
0
80,906
L
10,719
1,785
23
7,513
15,897
11,009
0
1,931
13,966
62,815
0
L
Chaac
106
69
0
287
1,175
481
0
356
819
0
1,454
L
Bacchus
Izvratik
Bacchus
6,134
774
203
3,545
13,763
13,866
0
3,088
10,675
17,227
0
W
8,007
1,945
0
3,208
13,815
12,889
131
8,681
5,134
288
67,479
L
Ah Muzen Cab
PierreWoodmanCS
Ah Muzen Cab
8,408
4,312
0
5,081
13,086
3,917
19
3,287
9,799
0
49,902
W
Bacchus
Zenwayz23
Bacchus
3,294
719
0
3,309
12,802
13,691
615
3,640
9,162
20,668
0
L
Nu Wa
escenso
Nu Wa
5,130
1,172
0
530
9,642
2,949
171
2,848
6,794
48,217
0
W
Mercury
iAteTehPie
Mercury
14,049
10,094
0
263
13,623
5,832
2,040
3,468
10,155
0
111,361
W
Merlin
naXalt
Merlin
8,216
443
190
2,623
8,290
3,093
0
5,095
3,158
77,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
52,979
377
Minions Killed
630
0
Camps Cleared
0
1,174,077
Distance Traveled
1,725,242
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,784
544
141
8
0
337,621
0
L
Hades
9,969
554
154
9
0
244,443
8
L
Chaac
4,903
272
6
0
0
29,315
0
L
Bacchus
7,903
439
18
1
0
293,713
4
W
Nike
10,815
601
136
8
0
307,399
4
L
Ah Muzen Cab
7,826
435
108
6
0
302,338
2
W
Bacchus
8,740
486
48
3
0
317,615
5
L
Nu Wa
8,655
481
91
5
0
304,268
3
W
Mercury
11,792
655
162
9
0
413,833
4
W
Merlin
11,848
658
143
8
0
348,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role