Player Matchup

Ares
Ares
 
Ares
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AlfredRektYou
Arachne
Level 108
God Stats
3W - 2L
1,709 SR
Queue Stats
127W - 103L
1,579 Elo+
Solo
Chaac
Chaac
Elcoh
Chaac
Level 128
God Stats
3W - 6L
1,219 SR
Queue Stats
78W - 85L
1,478 Elo+
Solo
The Morrigan
The Morrigan
Fidelfreimon
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,516 Elo+
Solo
Ullr
Ullr
enialius
Ullr
Level 68
God Stats
1W - 3L
1,576 SR
Queue Stats
206W - 238L
1,361 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,487 Elo+

VS

Team Averages
Level 106
1,431 SR
1,483 Elo+
Osiris
Osiris
 
Osiris
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Flachhobel
Awilix
Level 115
God Stats
3W - 3L
1,519 SR
Queue Stats
269W - 236L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SheepLegio
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,411 SR
Queue Stats
26W - 26L
1,492 Elo+
Solo
Cthulhu
Cthulhu
jenzal
Cthulhu
Level 66
God Stats
11W - 12L
1,398 SR
Queue Stats
271W - 298L
1,430 Elo+
Party 1
Izanami
Izanami
kiinoacrew
Izanami
Level 117
God Stats
1W - 3L
1,325 SR
Queue Stats
319W - 331L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 1
6,731
421
4,250
12,307
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
13
5 / 5 / 0
8,350
522
6,014
12,627
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Elcoh
Chaac
13
1 / 7 / 2
7,963
498
5,343
17,631
11,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Fidelfreimon
The Morrigan
14
0 / 3 / 1
7,941
496
2,599
9,822
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
12
0 / 2 / 1
7,361
460
2,360
7,242
2,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
6 / 3 / 4
9,097
569
10,143
11,650
9,944
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Flachhobel
Awilix
14
5 / 3 / 6
8,587
537
9,587
8,642
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
SheepLegio
Morgan Le Fay
16
5 / 0 / 3
9,602
600
9,450
6,325
2,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
jenzal
Cthulhu
13
3 / 1 / 2
7,844
490
4,528
5,667
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
kiinoacrew
Izanami
14
1 / 0 / 5
7,879
492
5,808
5,534
1,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
20
20
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
1
0.5
W
Osiris
 
Osiris
6
3
4
2.67
L
Arachne
5
5
0
1
L
Chaac
Elcoh
Chaac
1
7
2
0.29
L
The Morrigan
Fidelfreimon
The Morrigan
0
3
1
0.17
W
Awilix
Flachhobel
Awilix
5
3
6
2.67
W
Morgan Le Fay
SheepLegio
Morgan Le Fay
5
0
3
6.5
L
Ullr
0
2
1
0.25
W
Cthulhu
jenzal
Cthulhu
3
1
2
4
W
Izanami
kiinoacrew
Izanami
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
39,516
59,629
Taken
37,818
32,011
Mitigated
22,249
13,004
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,250
94
0
2,068
12,307
9,164
0
3,984
8,323
16,009
0
W
Osiris
 
Osiris
10,143
4,344
0
2,999
11,650
9,944
0
737
10,913
0
53,879
L
Arachne
6,014
3,925
0
2,596
12,627
5,654
0
1,917
10,710
0
46,730
L
Chaac
Elcoh
Chaac
5,343
1,544
0
4,622
17,631
11,396
0
943
16,688
236
48,259
L
The Morrigan
Fidelfreimon
The Morrigan
2,599
554
0
1,376
9,822
3,448
0
6,351
3,471
55,393
1,256
W
Awilix
Flachhobel
Awilix
9,587
3,756
0
1,317
8,642
4,207
88
699
7,943
0
50,713
W
Morgan Le Fay
SheepLegio
Morgan Le Fay
9,450
1,228
83
4,505
6,325
2,874
244
2,609
3,716
70,211
0
L
Ullr
2,360
741
0
2,342
7,242
2,349
768
783
6,459
0
52,904
W
Cthulhu
jenzal
Cthulhu
4,528
466
432
2,080
5,667
3,458
0
1,931
3,736
18,721
0
W
Izanami
kiinoacrew
Izanami
5,808
3,948
0
1,583
5,534
1,766
472
1,205
4,329
0
63,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
43,009
422
Minions Killed
479
0
Camps Cleared
0
1,433,115
Distance Traveled
1,541,676
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,731
421
16
1
0
272,625
6
W
Osiris
9,097
569
92
6
0
324,929
2
L
Arachne
8,350
522
76
5
0
320,030
0
L
Chaac
7,963
498
101
6
0
240,310
4
L
The Morrigan
7,941
496
123
8
0
297,770
1
W
Awilix
8,587
537
90
6
0
324,309
7
W
Morgan Le Fay
9,602
600
139
9
0
314,770
6
L
Ullr
7,361
460
106
7
0
302,380
2
W
Cthulhu
7,844
490
24
2
0
295,040
5
W
Izanami
7,879
492
134
8
0
282,628
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role