Player Matchup

Khepri
Khepri
Chestnut458
Khepri
Level 13
God Stats
0W - 1L
1,677 SR
Queue Stats
6W - 12L
1,492 Elo+
Party 1
Fenrir
Fenrir
KingSammy8105
Fenrir
Level 26
God Stats
3W - 8L
1,327 SR
Queue Stats
111W - 123L
1,382 Elo+
Party 1
Hel
Hel
TdogBootyHog
Hel
Level 29
God Stats
4W - 9L
1,376 SR
Queue Stats
107W - 129L
1,406 Elo+
Party 1
Team Averages
Level 23
1,460 SR
1,427 Elo+

VS

Team Averages
Level 33
1,595 SR
1,389 Elo+
Scylla
Scylla
JesuisKen
Scylla
Level 88
God Stats
242W - 243L
1,537 SR
Queue Stats
257W - 268L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LigmaTestySack
Ah Muzen Cab
Level 4
God Stats
1W - 0L
1,748 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
gitrektscrubz420
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 4 / 4
7,180
598
2,553
13,663
13,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 9 / 2
7,333
611
4,169
13,899
5,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 8 / 1
8,194
683
6,447
15,034
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JesuisKen
Scylla
14
11 / 1 / 7
10,247
854
13,738
7,350
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
LigmaTestySack
Ah Muzen Cab
13
3 / 3 / 13
9,264
772
16,248
8,647
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
gitrektscrubz420
Kumbhakarna
14
7 / 1 / 13
9,918
827
7,014
13,083
12,980
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
21
21
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
4
0.5
W
Scylla
JesuisKen
Scylla
11
1
7
14.5
L
1
9
2
0.22
W
Ah Muzen Cab
LigmaTestySack
Ah Muzen Cab
3
3
13
3.17
L
3
8
1
0.44
W
Kumbhakarna
gitrektscrubz420
Kumbhakarna
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,169
Damage
37,000
42,596
Taken
29,080
24,570
Mitigated
17,620
10,130
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,553
473
0
190
13,663
13,409
0
6,476
6,899
9,234
0
W
Scylla
JesuisKen
Scylla
13,738
924
92
1,175
7,350
2,369
718
1,028
6,322
42,991
0
L
4,169
208
0
928
13,899
5,265
0
6,971
6,742
0
13,911
W
Ah Muzen Cab
LigmaTestySack
Ah Muzen Cab
16,248
5,837
0
1,663
8,647
2,271
1,807
4,554
4,093
0
41,580
L
6,447
849
4,403
4,609
15,034
5,896
0
6,920
7,854
32,847
0
W
Kumbhakarna
gitrektscrubz420
Kumbhakarna
7,014
675
0
409
13,083
12,980
425
3,767
9,316
18,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,707
Gold Earned
29,429
116
Minions Killed
147
2
Camps Cleared
9
607,519
Distance Traveled
678,339
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,180
598
13
1
0
213,419
2
W
Scylla
10,247
854
66
6
5
218,374
5
L
Fenrir
7,333
611
34
3
1
204,049
3
W
Ah Muzen Cab
9,264
772
65
5
3
230,424
3
L
Hel
8,194
683
69
6
1
190,051
4
W
Kumbhakarna
9,918
827
16
1
1
229,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role