Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlbulFanGameON
Nu Wa
Level 85
God Stats
4W - 1L
1,726 SR
Queue Stats
192W - 216L
1,492 Elo+
Solo
Ymir
Ymir
MaxPsix
Ymir
Level 66
God Stats
6W - 5L
1,471 SR
Queue Stats
66W - 68L
1,489 Elo+
Solo
Awilix
Awilix
PropheticMonk254
Awilix
Level 67
God Stats
5W - 11L
1,565 SR
Queue Stats
287W - 335L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Williehh
Heimdallr
Level 40
God Stats
3W - 2L
1,571 SR
Queue Stats
27W - 18L
1,611 Elo+
Solo
Team Averages
Level 69
1,567 SR
1,517 Elo+

VS

Team Averages
Level 114
1,578 SR
1,447 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mipeje
Sylvanus
Level 86
God Stats
13W - 12L
1,479 SR
Queue Stats
427W - 469L
1,393 Elo+
Party 1
Sol
Sol
Saixina
Sol
Level 129
God Stats
11W - 4L
1,724 SR
Queue Stats
52W - 56L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
hectorrd
Tsukuyomi
Level 88
God Stats
11W - 14L
1,441 SR
Queue Stats
525W - 565L
1,386 Elo+
Party 1
Ratatoskr
Ratatoskr
josegoncalves
Ratatoskr
Level 111
God Stats
4W - 2L
1,744 SR
Queue Stats
78W - 82L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 2
6,762
564
5,545
9,890
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 6
6,291
524
8,708
5,309
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
MaxPsix
Ymir
9
1 / 2 / 11
5,751
479
3,552
10,692
6,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 1 / 5
6,862
572
4,441
7,860
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Williehh
Heimdallr
11
6 / 1 / 2
7,172
598
6,544
7,346
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 4 / 2
6,023
502
7,196
7,415
2,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Mipeje
Sylvanus
9
3 / 5 / 1
5,800
483
6,875
9,637
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
9
0 / 2 / 4
5,965
497
4,528
7,696
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
hectorrd
Tsukuyomi
9
1 / 2 / 2
5,891
491
3,345
8,134
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
josegoncalves
Ratatoskr
11
1 / 1 / 0
6,624
552
4,450
9,874
7,780
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
6
6
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
2
2
L
Cernunnos
 
Cernunnos
1
4
2
0.5
W
2
1
6
5
W
Ymir
MaxPsix
Ymir
1
2
11
3.25
L
Sylvanus
Mipeje
Sylvanus
3
5
1
0.7
W
4
1
5
6.5
L
Sol
0
2
4
1
W
Heimdallr
Williehh
Heimdallr
6
1
2
7
L
Tsukuyomi
hectorrd
Tsukuyomi
1
2
2
1
L
Ratatoskr
josegoncalves
Ratatoskr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
26,394
41,097
Taken
42,756
18,982
Mitigated
21,692
10,114
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,545
710
0
4,536
9,890
6,064
0
588
8,441
0
36,127
L
Cernunnos
 
Cernunnos
7,196
3,621
0
2,101
7,415
2,254
420
2,402
4,913
0
35,431
W
8,708
2,542
0
1,143
5,309
1,528
12
2,518
2,791
35,386
0
W
Ymir
MaxPsix
Ymir
3,552
612
0
750
10,692
6,967
250
3,140
7,506
11,938
0
L
Sylvanus
Mipeje
Sylvanus
6,875
1,639
848
2,818
9,637
6,784
0
2,226
7,213
16,123
4,657
W
4,441
1,461
0
295
7,860
2,617
0
2,288
5,528
0
41,773
L
Sol
4,528
1,851
0
3,542
7,696
1,931
766
2,794
4,674
33,068
0
W
Heimdallr
Williehh
Heimdallr
6,544
3,536
0
3,390
7,346
1,806
702
2,265
5,040
0
38,378
L
Tsukuyomi
hectorrd
Tsukuyomi
3,345
717
0
2,345
8,134
2,943
0
2,837
5,108
0
28,966
L
Ratatoskr
josegoncalves
Ratatoskr
4,450
568
0
4,035
9,874
7,780
0
1,551
7,320
0
36,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
30,303
325
Minions Killed
295
0
Camps Cleared
0
1,197,217
Distance Traveled
1,161,338
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,762
564
101
8
0
265,659
1
L
Cernunnos
6,023
502
56
5
0
215,459
1
W
Nu Wa
6,291
524
63
5
0
224,253
1
W
Ymir
5,751
479
13
1
0
205,508
6
L
Sylvanus
5,800
483
30
3
0
249,196
5
W
Awilix
6,862
572
77
6
0
270,697
1
L
Sol
5,965
497
73
6
0
210,509
2
W
Heimdallr
7,172
598
71
6
0
231,100
0
L
Tsukuyomi
5,891
491
60
5
0
247,380
2
L
Ratatoskr
6,624
552
76
6
0
238,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role