Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Naramsın
Neith
Level 26
God Stats
69W - 75L
1,372 SR
Queue Stats
80W - 89L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Reikyu
Cthulhu
Level 15
God Stats
6W - 10L
1,288 SR
Queue Stats
18W - 17L
1,249 Elo+
Solo
Cerberus
Cerberus
Sokkuri
Cerberus
Level 25
God Stats
3W - 4L
1,519 SR
Queue Stats
48W - 49L
1,258 Elo+
Solo
Hou Yi
Hou Yi
Torisame
Hou Yi
Level 28
God Stats
15W - 11L
1,600 SR
Queue Stats
35W - 38L
1,499 Elo+
Solo
Team Averages
Level 25
1,456 SR
1,384 Elo+

VS

Team Averages
Level 25
1,466 SR
1,500 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Alvaroxd2017
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,745 Elo+
Party 1
Chang'e
Chang'e
Javaska
Chang'e
Level 17
God Stats
65W - 80L
1,419 SR
Queue Stats
71W - 99L
1,355 Elo+
Solo
Fenrir
Fenrir
VICCSSSS
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,532 Elo+
Party 1
Baba Yaga
Baba Yaga
skullkangoo
Baba Yaga
Level 29
God Stats
28W - 31L
1,410 SR
Queue Stats
48W - 52L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
0 / 12 / 6
9,086
909
7,143
16,840
7,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Naramsın
Neith
15
5 / 9 / 3
10,064
1,006
12,986
14,618
5,266
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Reikyu
Cthulhu
16
2 / 7 / 7
9,729
973
11,791
15,785
14,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Sokkuri
Cerberus
16
4 / 7 / 8
10,592
1,059
7,447
18,813
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Torisame
Hou Yi
16
2 / 4 / 7
9,479
948
10,684
11,221
4,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

99

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
18 / 0 / 12
13,203
1,320
17,533
9,185
8,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
10 / 5 / 14
11,750
1,175
19,030
12,688
4,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Javaska
Chang'e
16
3 / 1 / 13
9,764
976
4,503
8,256
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
VICCSSSS
Fenrir
16
5 / 7 / 4
9,541
954
5,073
10,939
3,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baba Yaga
skullkangoo
Baba Yaga
19
3 / 0 / 22
11,237
1,124
9,967
12,617
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
13
Kills
39
39
Deaths
13
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
12
6
0.25
W
Kuzenbo
 
Kuzenbo
18
0
12
24
W
10
5
14
3.4
W
Chang'e
Javaska
Chang'e
3
1
13
9.5
L
Neith
Naramsın
Neith
5
9
3
0.72
L
Cthulhu
Reikyu
Cthulhu
2
7
7
0.79
L
Cerberus
Sokkuri
Cerberus
4
7
8
1.14
L
Hou Yi
Torisame
Hou Yi
2
4
7
1.38
W
Fenrir
VICCSSSS
Fenrir
5
7
4
1
W
Baba Yaga
skullkangoo
Baba Yaga
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,051
Damage
56,106
77,277
Taken
53,685
51,775
Mitigated
24,880
8,090
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,143
1,406
0
254
16,840
7,311
0
6,601
8,971
0
22,173
W
Kuzenbo
 
Kuzenbo
17,533
2,671
0
1,285
9,185
8,887
0
2,980
6,205
26,661
0
W
19,030
9,196
185
1,622
12,688
4,811
0
3,667
9,021
0
38,685
W
Chang'e
Javaska
Chang'e
4,503
287
3,162
2,632
8,256
3,061
0
2,597
5,659
20,287
0
L
Neith
Naramsın
Neith
12,986
9,450
0
2,200
14,618
5,266
0
5,803
5,912
0
34,283
L
Cthulhu
Reikyu
Cthulhu
11,791
627
485
40
15,785
14,779
0
7,760
6,927
29,471
0
L
Cerberus
Sokkuri
Cerberus
7,447
604
0
2,435
18,813
19,435
0
7,340
9,039
15,747
0
L
Hou Yi
Torisame
Hou Yi
10,684
4,543
328
2,348
11,221
4,984
0
4,499
6,722
0
27,075
W
Fenrir
VICCSSSS
Fenrir
5,073
1,661
0
449
10,939
3,940
0
4,347
6,592
0
9,376
W
Baba Yaga
skullkangoo
Baba Yaga
9,967
1,998
0
2,673
12,617
4,181
0
5,647
6,970
27,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,950
Gold Earned
55,495
152
Minions Killed
140
9
Camps Cleared
4
849,245
Distance Traveled
1,224,067
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,086
909
33
3
1
148,486
2
W
Kuzenbo
13,203
1,320
7
1
0
566,789
0
W
Cupid
11,750
1,175
46
5
2
159,192
0
W
Chang'e
9,764
976
33
3
2
168,563
0
L
Neith
10,064
1,006
44
4
4
146,897
0
L
Cthulhu
9,729
973
35
4
2
193,475
1
L
Cerberus
10,592
1,059
15
2
2
168,752
2
L
Hou Yi
9,479
948
25
3
0
191,635
0
W
Fenrir
9,541
954
17
2
0
127,652
0
W
Baba Yaga
11,237
1,124
37
4
0
201,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role