Player Matchup

Cthulhu
Cthulhu
DaddyLugi
Cthulhu
Level 26
God Stats
9W - 3L
1,720 SR
Queue Stats
80W - 69L
1,499 Elo+
Solo
Kukulkan
Kukulkan
EnriquePR456
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,625 Elo+
Solo
Cernunnos
Cernunnos
Gunner613
Cernunnos
Level 6
God Stats
8W - 6L
1,606 SR
Queue Stats
9W - 7L
1,435 Elo+
Solo
Danzaburou
Danzaburou
NexusRexx
Danzaburou
Level 25
God Stats
21W - 13L
1,522 SR
Queue Stats
85W - 67L
1,512 Elo+
Solo
Osiris
Osiris
raw_in_dih_bih
Osiris
Level 22
God Stats
8W - 4L
1,871 SR
Queue Stats
185W - 131L
1,560 Elo+
Solo
Team Averages
Level 16
1,644 SR
1,526 Elo+

VS

Team Averages
Level 19
1,547 SR
1,515 Elo+
Heimdallr
Heimdallr
Frankenstein929
Heimdallr
Level 29
God Stats
5W - 4L
1,621 SR
Queue Stats
182W - 207L
1,317 Elo+
Solo
Yemoja
Yemoja
HI Hater 347620
Yemoja
Level 25
God Stats
1W - 5L
1,116 SR
Queue Stats
74W - 95L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
LlouOpp
Sun Wukong
Level 24
God Stats
12W - 9L
1,466 SR
Queue Stats
215W - 177L
1,486 Elo+
Solo
Ra
Ra
Wolfnoodles
Ra
Level 14
God Stats
1W - 1L
1,847 SR
Queue Stats
20W - 12L
1,775 Elo+
Solo
Fenrir
Fenrir
montaynmen
Fenrir
Level 5
God Stats
1W - 3L
1,686 SR
Queue Stats
14W - 11L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddyLugi
Cthulhu
10
1 / 0 / 3
6,215
518
1,476
4,860
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
EnriquePR456
Kukulkan
11
1 / 4 / 1
6,788
566
2,320
5,279
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Gunner613
Cernunnos
9
0 / 7 / 1
5,327
444
1,355
7,325
2,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
NexusRexx
Danzaburou
12
8 / 0 / 2
7,899
658
10,667
6,862
2,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 2
7,498
625
4,691
9,016
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frankenstein929
Heimdallr
9
0 / 4 / 0
5,692
474
2,453
6,013
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 1 / 0
4,050
338
122
706
157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
LlouOpp
Sun Wukong
12
2 / 0 / 1
6,887
574
2,879
7,976
5,066
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
9 / 3 / 0
7,805
650
12,209
8,530
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
montaynmen
Fenrir
6
1 / 7 / 2
4,910
409
2,827
9,307
2,289
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
14
Kills
12
13
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaddyLugi
Cthulhu
1
0
3
2.5
W
Kukulkan
EnriquePR456
Kukulkan
1
4
1
0.38
L
Heimdallr
Frankenstein929
Heimdallr
0
4
0
0
W
Cernunnos
Gunner613
Cernunnos
0
7
1
0.07
L
0
1
0
0
L
Sun Wukong
LlouOpp
Sun Wukong
2
0
1
2.5
W
Danzaburou
NexusRexx
Danzaburou
8
0
2
9
L
9
3
0
3
L
Fenrir
montaynmen
Fenrir
1
7
2
0.29
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
20,490
33,342
Taken
32,532
14,075
Mitigated
11,895
7,668
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaddyLugi
Cthulhu
1,476
32
0
1,210
4,860
2,505
492
343
4,515
18,732
0
W
Kukulkan
EnriquePR456
Kukulkan
2,320
569
0
106
5,279
1,645
595
545
4,718
29,432
0
L
Heimdallr
Frankenstein929
Heimdallr
2,453
1,119
0
568
6,013
1,600
0
732
5,281
0
21,532
W
Cernunnos
Gunner613
Cernunnos
1,355
831
0
155
7,325
2,136
840
5,903
1,094
0
18,335
L
122
54
108
0
706
157
0
0
706
646
0
L
Sun Wukong
LlouOpp
Sun Wukong
2,879
893
0
2,622
7,976
5,066
313
1,874
5,986
0
37,947
W
Danzaburou
NexusRexx
Danzaburou
10,667
5,210
0
3,154
6,862
2,274
957
2,131
4,571
0
38,324
L
12,209
1,516
88
1,925
8,530
2,783
366
855
7,639
50,359
0
L
Fenrir
montaynmen
Fenrir
2,827
1,234
0
620
9,307
2,289
0
183
9,124
0
14,130
W
4,691
2,003
0
3,043
9,016
5,515
296
2,672
6,113
0
53,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
29,344
305
Minions Killed
232
0
Camps Cleared
0
1,154,364
Distance Traveled
956,373
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,215
518
31
3
0
215,520
0
W
Kukulkan
6,788
566
74
6
0
202,277
1
L
Heimdallr
5,692
474
43
4
0
204,536
0
W
Cernunnos
5,327
444
35
3
0
195,270
0
L
Yemoja
4,050
338
0
0
0
25,588
0
L
Sun Wukong
6,887
574
91
8
0
246,200
3
W
Danzaburou
7,899
658
65
5
0
263,261
1
L
Ra
7,805
650
82
7
0
236,282
4
L
Fenrir
4,910
409
16
1
0
243,767
0
W
Osiris
7,498
625
100
8
0
278,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role