Player Matchup

Rama
Rama
TEODIOSMITE
Rama
Level 101
God Stats
2W - 4L
1,529 SR
Queue Stats
120W - 116L
1,540 Elo+
Solo
Horus
Horus
gitrektscrubz420
Horus
Level 6
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 2L
1,171 Elo+
Solo
Nu Wa
Nu Wa
mdseaking
Nu Wa
Level 118
God Stats
1W - 4L
1,326 SR
Queue Stats
279W - 338L
1,474 Elo+
Solo
Team Averages
Level 75
1,379 SR
1,395 Elo+

VS

Team Averages
Level 46
1,472 SR
1,509 Elo+
Scylla
Scylla
JesuisKen
Scylla
Level 88
God Stats
242W - 243L
1,530 SR
Queue Stats
257W - 268L
1,539 Elo+
Solo
Ravana
Ravana
cherrybot
Ravana
Level 23
God Stats
2W - 3L
1,546 SR
Queue Stats
129W - 175L
1,321 Elo+
Solo
Chaac
Chaac
edrielgamer14
Chaac
Level 28
God Stats
1W - 1L
1,339 SR
Queue Stats
88W - 74L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 4
10,721
766
11,757
13,259
4,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 6
8,207
586
3,554
15,559
15,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
mdseaking
Nu Wa
12
4 / 8 / 5
9,746
696
12,936
11,367
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JesuisKen
Scylla
16
13 / 2 / 9
12,036
860
11,627
8,040
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
cherrybot
Ravana
13
4 / 4 / 10
10,064
719
6,262
11,519
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 4 / 13
10,980
784
17,380
18,585
18,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
10
Kills
23
23
Deaths
10
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
JesuisKen
Scylla
13
2
9
8.75
L
6
7
4
1.14
W
Ravana
cherrybot
Ravana
4
4
10
2.25
W
6
4
13
3.13
L
0
8
6
0.38
L
Nu Wa
mdseaking
Nu Wa
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
35,269
40,185
Taken
38,144
22,927
Mitigated
27,926
8,455
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
JesuisKen
Scylla
11,627
400
45
2,625
8,040
2,646
763
3,540
4,500
45,744
0
L
11,757
10,141
0
2,849
13,259
4,226
1,157
2,928
9,947
0
34,231
W
Ravana
cherrybot
Ravana
6,262
2,545
0
3,095
11,519
6,414
0
5,654
5,865
0
40,759
W
17,380
3,800
0
7,601
18,585
18,866
982
4,582
14,003
0
44,793
L
3,554
1,775
2,004
2,842
15,559
15,370
0
5,875
8,830
0
7,916
L
Nu Wa
mdseaking
Nu Wa
12,936
3,628
0
760
11,367
3,331
353
2,165
8,549
29,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
33,080
111
Minions Killed
180
2
Camps Cleared
11
661,995
Distance Traveled
782,331
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,036
860
69
5
5
257,265
5
L
Rama
10,721
766
69
5
0
219,112
2
W
Ravana
10,064
719
56
4
5
264,552
3
W
Chaac
10,980
784
55
4
1
260,514
1
L
Horus
8,207
586
8
1
0
230,280
0
L
Nu Wa
9,746
696
34
2
2
212,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role