Player Matchup

Izanami
Izanami
 
Izanami
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Adrianxthez
Fenrir
Level 76
God Stats
5W - 9L
1,201 SR
Queue Stats
297W - 383L
1,413 Elo+
Party 1
Hades
Hades
AustrianDM
Hades
Level 28
God Stats
1W - 1L
1,344 SR
Queue Stats
117W - 119L
1,634 Elo+
Solo
Baron Samedi
Baron Samedi
HallowedLoki459
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,282 Elo+
Party 2
Ganesha
Ganesha
Mazureik Junior
Ganesha
Level 27
God Stats
2W - 2L
1,675 SR
Queue Stats
8W - 25L
1,180 Elo+
Party 2
Team Averages
Level 31
1,444 SR
1,402 Elo+

VS

Team Averages
Level 20
1,444 SR
1,495 Elo+
Ymir
Ymir
DarckSoul123
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Masterliam123
Izanami
Level 22
God Stats
2W - 8L
1,384 SR
Queue Stats
28W - 52L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
Miyavi382
Gilgamesh
Level 27
God Stats
4W - 4L
1,729 SR
Queue Stats
52W - 55L
1,499 Elo+
Solo
Loki
Loki
Simpito4Savi
Loki
Level 16
God Stats
1W - 1L
1,193 SR
Queue Stats
43W - 23L
1,803 Elo+
Solo
Chang'e
Chang'e
ivanolalde334
Chang'e
Level 26
God Stats
3W - 3L
1,412 SR
Queue Stats
75W - 102L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 3 / 3
9,440
590
11,906
12,386
4,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
14
8 / 2 / 3
8,829
552
8,284
13,061
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
16
9 / 1 / 4
10,161
635
13,236
11,987
9,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
HallowedLoki459
Baron Samedi
12
1 / 4 / 9
7,569
473
4,879
7,655
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 7
7,089
443
2,222
9,667
3,907
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 3
5,537
346
1,413
4,892
2,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
13
2 / 5 / 2
7,962
498
6,464
10,938
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Miyavi382
Gilgamesh
14
3 / 6 / 3
7,873
492
5,714
12,622
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 4 / 5
9,406
588
15,060
14,290
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
12
3 / 8 / 1
8,217
514
4,070
11,867
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
26
Kills
13
13
Deaths
26
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
3
3.17
W
Fenrir
8
2
3
4.75
W
Hades
9
1
4
11
L
0
3
3
0.5
W
Baron Samedi
HallowedLoki459
Baron Samedi
1
4
9
1.38
L
Izanami
2
5
2
0.6
W
0
3
7
1.17
L
Gilgamesh
Miyavi382
Gilgamesh
3
6
3
0.75
L
5
4
5
1.88
L
Chang'e
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,527
Damage
32,721
54,756
Taken
54,609
25,190
Mitigated
25,956
17,670
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,906
8,347
0
3,963
12,386
4,101
603
945
11,260
0
64,898
W
Fenrir
8,284
2,299
0
4,296
13,061
5,077
337
1,701
11,048
0
56,173
W
Hades
13,236
1,238
403
7,746
11,987
9,347
86
935
10,668
61,455
0
L
1,413
187
0
1,032
4,892
2,628
0
1,739
3,153
4,169
0
W
Baron Samedi
HallowedLoki459
Baron Samedi
4,879
929
135
567
7,655
2,758
454
1,222
6,247
27,623
0
L
Izanami
6,464
3,689
0
2,774
10,938
3,072
667
1,216
9,722
0
52,572
W
2,222
56
0
560
9,667
3,907
0
680
8,854
28,000
0
L
Gilgamesh
Miyavi382
Gilgamesh
5,714
1,673
0
3,602
12,622
4,844
0
7,323
5,299
0
36,452
L
15,060
4,669
0
1,526
14,290
12,084
0
4,406
9,884
0
61,715
L
Chang'e
4,070
717
348
1,980
11,867
3,328
192
5,653
6,214
23,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
38,995
430
Minions Killed
326
0
Camps Cleared
0
1,432,545
Distance Traveled
1,286,315
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,440
590
140
9
0
277,548
3
W
Fenrir
8,829
552
95
6
0
360,987
3
W
Hades
10,161
635
112
7
0
251,727
4
L
Ymir
5,537
346
3
0
0
140,455
0
W
Baron Samedi
7,569
473
60
4
0
246,362
2
L
Izanami
7,962
498
110
7
0
281,606
2
W
Ganesha
7,089
443
23
1
0
295,921
1
L
Gilgamesh
7,873
492
71
4
0
277,577
1
L
Loki
9,406
588
96
6
0
324,961
0
L
Chang'e
8,217
514
46
3
0
261,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role