Player Matchup

Arachne
Arachne
MaquinaMBS
Arachne
Level 48
God Stats
12W - 11L
1,637 SR
Queue Stats
187W - 210L
1,424 Elo+
Solo
Jormungandr
Jormungandr
PowderKeg420
Jormungandr
Level 24
God Stats
12W - 17L
1,577 SR
Queue Stats
141W - 159L
1,492 Elo+
Party 1
Ra
Ra
Smeggerelli
Ra
Level 29
God Stats
8W - 8L
1,440 SR
Queue Stats
187W - 175L
1,516 Elo+
Party 3
Bellona
Bellona
benboom412
Bellona
Level 58
God Stats
8W - 12L
1,604 SR
Queue Stats
204W - 228L
1,415 Elo+
Party 1
Artemis
Artemis
the_eggman56
Artemis
Level 86
God Stats
46W - 22L
1,695 SR
Queue Stats
187W - 191L
1,513 Elo+
Party 3
Team Averages
Level 49
1,591 SR
1,472 Elo+

VS

Team Averages
Level 93
1,641 SR
1,568 Elo+
Ravana
Ravana
 
Ravana
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Camppos11
Nu Wa
Level 99
God Stats
31W - 23L
1,603 SR
Queue Stats
371W - 374L
1,513 Elo+
Solo
Geb
Geb
Pari Dev
Geb
Level 47
God Stats
4W - 2L
1,685 SR
Queue Stats
39W - 17L
1,654 Elo+
Party 2
Artemis
Artemis
Pari Jay
Artemis
Level 108
God Stats
1W - 1L
1,768 SR
Queue Stats
300W - 219L
1,573 Elo+
Party 2
Hera
Hera
smvckers
Hera
Level 114
God Stats
52W - 27L
1,648 SR
Queue Stats
367W - 269L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaquinaMBS
Arachne
11
2 / 6 / 1
6,654
475
4,659
13,558
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
PowderKeg420
Jormungandr
11
1 / 2 / 0
6,645
475
3,772
13,156
9,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 4 / 0
7,306
522
2,895
10,236
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
benboom412
Bellona
13
2 / 2 / 0
7,213
515
4,887
9,893
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
the_eggman56
Artemis
12
0 / 2 / 0
6,568
469
4,848
9,619
3,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 2 / 3
8,069
576
5,613
6,806
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Camppos11
Nu Wa
14
2 / 2 / 6
8,419
601
11,597
8,500
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 3
6,900
493
3,697
7,611
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Pari Jay
Artemis
14
0 / 1 / 4
7,454
532
8,094
6,445
2,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
15
11 / 0 / 2
9,578
684
12,407
5,239
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
16
16
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
2
3
2.25
W
Nu Wa
Camppos11
Nu Wa
2
2
6
2.5
L
Arachne
MaquinaMBS
Arachne
2
6
1
0.42
W
0
0
3
1.5
W
Artemis
Pari Jay
Artemis
0
1
4
2
L
Jormungandr
PowderKeg420
Jormungandr
1
2
0
0.5
L
0
4
0
0
L
Bellona
benboom412
Bellona
2
2
0
1
W
Hera
11
0
2
12
L
Artemis
the_eggman56
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
41,408
56,462
Taken
34,601
25,738
Mitigated
15,540
15,408
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,613
1,935
0
2,948
6,806
2,600
0
1,252
5,493
0
51,870
W
Nu Wa
Camppos11
Nu Wa
11,597
4,637
84
3,218
8,500
2,926
717
523
7,977
54,142
0
L
Arachne
MaquinaMBS
Arachne
4,659
3,042
0
4,100
13,558
5,052
0
5,938
7,317
0
32,444
W
3,697
184
18
2,263
7,611
5,825
476
1,981
5,584
18,231
0
W
Artemis
Pari Jay
Artemis
8,094
2,775
0
1,656
6,445
2,477
510
1,638
4,807
0
63,988
L
Jormungandr
PowderKeg420
Jormungandr
3,772
445
1,473
2,364
13,156
9,298
0
5,262
7,778
32,507
0
L
2,895
225
200
2,074
10,236
3,089
0
6,629
3,291
50,990
0
L
Bellona
benboom412
Bellona
4,887
2,119
0
1,246
9,893
5,137
0
5,699
3,861
0
49,213
W
Hera
12,407
2,393
0
1,305
5,239
1,712
835
1,218
3,959
63,922
0
L
Artemis
the_eggman56
Artemis
4,848
1,351
0
3,951
9,619
3,162
0
3,031
6,514
0
45,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
40,420
425
Minions Killed
498
0
Camps Cleared
0
1,337,534
Distance Traveled
1,398,120
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,069
576
104
7
0
320,512
8
W
Nu Wa
8,419
601
105
8
0
239,559
1
L
Arachne
6,654
475
62
4
0
289,327
0
W
Geb
6,900
493
24
2
0
282,841
2
W
Artemis
7,454
532
132
9
0
260,677
4
L
Jormungandr
6,645
475
46
3
0
265,308
6
L
Ra
7,306
522
120
9
0
247,523
5
L
Bellona
7,213
515
111
8
0
276,229
1
W
Hera
9,578
684
133
10
0
294,531
5
L
Artemis
6,568
469
86
6
0
259,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role