Player Matchup

Sylvanus
Sylvanus
Dreamtumbler
Sylvanus
Level 60
God Stats
12W - 9L
1,755 SR
Queue Stats
126W - 101L
1,666 Elo+
Solo
Ymir
Ymir
KodaTubs
Ymir
Level 85
God Stats
7W - 5L
1,609 SR
Queue Stats
36W - 30L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Scorp25530
Hou Yi
Level 117
God Stats
1W - 3L
1,801 SR
Queue Stats
207W - 221L
1,539 Elo+
Solo
Hun Batz
Hun Batz
ThexNightman
Hun Batz
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 6L
1,470 Elo+
Solo
Nu Wa
Nu Wa
sonsyoboy
Nu Wa
Level 126
God Stats
2W - 1L
1,698 SR
Queue Stats
218W - 216L
1,604 Elo+
Solo
Team Averages
Level 87
1,673 SR
1,568 Elo+

VS

Team Averages
Level 146
1,590 SR
1,582 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AbsPro
Sun Wukong
Level 157
God Stats
15W - 7L
1,697 SR
Queue Stats
308W - 200L
1,704 Elo+
Party 1
Nu Wa
Nu Wa
NSwitchBot
Nu Wa
Level 119
God Stats
58W - 48L
1,591 SR
Queue Stats
570W - 618L
1,515 Elo+
Solo
Hou Yi
Hou Yi
YT-Klax
Hou Yi
Level 146
God Stats
32W - 34L
1,544 SR
Queue Stats
1,607W - 1,648L
1,588 Elo+
Party 2
Neith
Neith
riyaz_
Neith
Level 148
God Stats
75W - 68L
1,617 SR
Queue Stats
1,210W - 1,222L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dreamtumbler
Sylvanus
19
5 / 4 / 2
12,042
573
10,617
20,382
15,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
0 / 4 / 4
8,925
425
4,230
16,311
14,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Scorp25530
Hou Yi
16
1 / 6 / 3
9,625
458
5,686
17,351
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ThexNightman
Hun Batz
17
4 / 5 / 2
10,209
486
10,610
19,731
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
sonsyoboy
Nu Wa
16
3 / 6 / 3
10,400
495
13,007
14,879
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
5 / 1 / 4
12,948
617
22,778
8,300
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
AbsPro
Sun Wukong
20
4 / 1 / 3
12,919
615
10,651
17,457
16,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
17
3 / 3 / 9
10,590
504
10,529
12,666
7,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
YT-Klax
Hou Yi
18
8 / 6 / 6
11,846
564
13,875
17,415
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
riyaz_
Neith
19
5 / 2 / 4
12,195
581
13,392
12,569
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
13
Kills
25
25
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
4
7
W
Sun Wukong
AbsPro
Sun Wukong
4
1
3
5.5
L
Sylvanus
Dreamtumbler
Sylvanus
5
4
2
1.5
L
Ymir
0
4
4
0.5
W
Nu Wa
3
3
9
2.5
L
Hou Yi
Scorp25530
Hou Yi
1
6
3
0.42
L
Hun Batz
ThexNightman
Hun Batz
4
5
2
1
W
Hou Yi
YT-Klax
Hou Yi
8
6
6
1.83
W
Neith
riyaz_
Neith
5
2
4
3.5
L
Nu Wa
sonsyoboy
Nu Wa
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,150
Damage
71,225
88,654
Taken
68,407
48,324
Mitigated
37,788
22,942
Healing
21,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,778
3,403
0
1,606
8,300
3,045
643
3,788
4,512
136,838
0
W
Sun Wukong
AbsPro
Sun Wukong
10,651
1,442
0
7,382
17,457
16,336
0
7,095
10,362
0
104,081
L
Sylvanus
Dreamtumbler
Sylvanus
10,617
1,725
1,800
10,332
20,382
15,834
0
7,348
12,892
64,209
10,275
L
Ymir
4,230
343
0
1,499
16,311
14,753
0
9,698
6,418
34,013
0
W
Nu Wa
10,529
1,969
0
2,390
12,666
7,921
840
5,886
6,780
52,468
0
L
Hou Yi
Scorp25530
Hou Yi
5,686
2,686
0
4,650
17,351
5,717
249
4,097
13,200
0
77,400
L
Hun Batz
ThexNightman
Hun Batz
10,610
3,763
0
3,224
19,731
7,379
0
7,108
12,439
0
70,423
W
Hou Yi
YT-Klax
Hou Yi
13,875
5,704
0
3,868
17,415
5,266
0
8,892
8,409
0
79,192
W
Neith
riyaz_
Neith
13,392
4,903
0
6,269
12,569
5,220
65
2,755
9,814
0
106,061
L
Nu Wa
sonsyoboy
Nu Wa
13,007
1,556
0
1,437
14,879
4,641
0
4,676
10,063
68,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,201
Gold Earned
60,498
589
Minions Killed
750
0
Camps Cleared
0
1,977,510
Distance Traveled
2,050,176
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,948
617
233
11
0
459,247
4
W
Sun Wukong
12,919
615
187
9
0
467,975
5
L
Sylvanus
12,042
573
160
8
0
398,092
4
L
Ymir
8,925
425
49
2
0
398,386
10
W
Nu Wa
10,590
504
64
3
0
352,268
0
L
Hou Yi
9,625
458
122
6
0
371,256
3
L
Hun Batz
10,209
486
110
5
0
436,489
4
W
Hou Yi
11,846
564
109
5
0
408,424
2
W
Neith
12,195
581
157
7
0
362,262
7
L
Nu Wa
10,400
495
148
7
0
373,287
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role