Player Matchup

Anubis
Anubis
JamesKook
Anubis
Level 28
God Stats
2W - 2L
1,736 SR
Queue Stats
9W - 11L
1,599 Elo+
Solo
Cthulhu
Cthulhu
Rakxale
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ullr
Ullr
StonedCzupakabra
Ullr
Level 24
God Stats
10W - 24L
1,591 SR
Queue Stats
81W - 89L
1,520 Elo+
Solo
Loki
Loki
kratos2699
Loki
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,504 Elo+
Solo
King Arthur
King Arthur
youghoitsmyname
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,509 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,526 Elo+

VS

Team Averages
Level 21
1,514 SR
1,569 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HolyCarp
Nemesis
Level 27
God Stats
1W - 0L
1,263 SR
Queue Stats
5W - 3L
1,750 Elo+
Party 1
Khepri
Khepri
MORWNIX
Khepri
Level 17
God Stats
4W - 3L
1,295 SR
Queue Stats
40W - 44L
1,321 Elo+
Solo
Arachne
Arachne
SpeedboyGT
Arachne
Level 26
God Stats
12W - 8L
1,684 SR
Queue Stats
62W - 54L
1,524 Elo+
Solo
King Arthur
King Arthur
akarano
King Arthur
Level 8
God Stats
3W - 0L
1,826 SR
Queue Stats
5W - 3L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JamesKook
Anubis
9
1 / 5 / 1
6,337
396
4,440
8,349
2,387
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Rakxale
Cthulhu
9
1 / 6 / 0
5,812
363
4,503
13,907
6,957
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 7 / 0
7,628
477
6,788
11,925
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 7 / 2
7,259
454
7,426
11,588
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
youghoitsmyname
King Arthur
14
3 / 2 / 1
8,312
520
5,412
7,928
6,440
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 2 / 4
7,655
478
6,231
7,295
2,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
HolyCarp
Nemesis
14
9 / 2 / 6
8,726
545
10,722
9,356
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
MORWNIX
Khepri
11
1 / 1 / 6
7,794
487
6,432
10,186
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
SpeedboyGT
Arachne
15
12 / 2 / 6
9,385
587
12,796
15,203
7,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
akarano
King Arthur
13
3 / 3 / 1
8,382
524
3,360
8,292
6,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
10
Kills
27
27
Deaths
10
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
4
2
W
Nemesis
HolyCarp
Nemesis
9
2
6
6
L
Anubis
JamesKook
Anubis
1
5
1
0.3
W
Khepri
MORWNIX
Khepri
1
1
6
4
L
Cthulhu
Rakxale
Cthulhu
1
6
0
0.17
W
Arachne
SpeedboyGT
Arachne
12
2
6
7.5
L
1
7
0
0.14
W
King Arthur
akarano
King Arthur
3
3
1
1.17
L
4
7
2
0.71
L
King Arthur
youghoitsmyname
King Arthur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,569
Damage
39,541
53,697
Taken
50,332
23,264
Mitigated
28,721
4,747
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,231
2,531
0
1,933
7,295
2,781
0
1,287
6,008
0
46,276
W
Nemesis
HolyCarp
Nemesis
10,722
4,875
0
1,741
9,356
4,455
822
529
8,827
0
43,428
L
Anubis
JamesKook
Anubis
4,440
801
0
1,367
8,349
2,387
0
1,479
6,870
24,934
0
W
Khepri
MORWNIX
Khepri
6,432
775
0
2,353
10,186
8,137
279
5,839
4,259
14,538
0
L
Cthulhu
Rakxale
Cthulhu
4,503
861
247
263
13,907
6,957
70
4,163
9,744
16,298
0
W
Arachne
SpeedboyGT
Arachne
12,796
9,219
0
7,620
15,203
7,191
525
1,276
13,884
0
60,542
L
6,788
3,082
0
792
11,925
3,383
0
255
11,670
0
50,987
W
King Arthur
akarano
King Arthur
3,360
639
0
2,990
8,292
6,157
450
0
8,292
0
37,462
L
7,426
2,457
0
1,783
11,588
4,097
75
433
11,155
0
31,815
L
King Arthur
youghoitsmyname
King Arthur
5,412
706
0
295
7,928
6,440
0
102
7,826
263
46,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,348
Gold Earned
41,942
331
Minions Killed
300
0
Camps Cleared
0
1,373,707
Distance Traveled
1,526,618
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,655
478
73
5
0
270,607
2
W
Nemesis
8,726
545
57
4
0
344,019
4
L
Anubis
6,337
396
45
3
0
248,809
0
W
Khepri
7,794
487
16
1
0
300,223
2
L
Cthulhu
5,812
363
23
1
0
264,351
0
W
Arachne
9,385
587
82
5
0
324,539
4
L
Ullr
7,628
477
102
6
0
273,427
4
W
King Arthur
8,382
524
72
5
0
287,230
0
L
Loki
7,259
454
54
3
0
266,117
0
L
King Arthur
8,312
520
107
7
0
321,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role