Player Matchup

Thanatos
Thanatos
BABSOO
Thanatos
Level 62
God Stats
4W - 4L
1,377 SR
Queue Stats
31W - 18L
1,340 Elo+
Party 1
Scylla
Scylla
Babso
Scylla
Level 87
God Stats
2W - 0L
1,501 SR
Queue Stats
35W - 18L
1,638 Elo+
Party 1
Kuzenbo
Kuzenbo
Danooo
Kuzenbo
Level 104
God Stats
1W - 2L
1,290 SR
Queue Stats
79W - 63L
1,579 Elo+
Party 1
Team Averages
Level 84
1,389 SR
1,519 Elo+

VS

Team Averages
Level 69
1,546 SR
1,396 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Zon3Gam3rs
Anubis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 160L
1,344 Elo+
Party 2
Heimdallr
Heimdallr
beltrilp8
Heimdallr
Level 51
God Stats
8W - 11L
1,638 SR
Queue Stats
116W - 157L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BABSOO
Thanatos
10
3 / 2 / 5
7,451
677
5,041
5,612
1,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Babso
Scylla
13
9 / 0 / 2
8,866
806
13,970
4,961
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Danooo
Kuzenbo
12
0 / 0 / 12
8,389
763
7,018
8,063
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 3 / 1
7,054
641
3,967
13,325
12,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Zon3Gam3rs
Anubis
10
0 / 4 / 2
6,889
626
4,246
7,350
2,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
beltrilp8
Heimdallr
9
2 / 5 / 0
7,048
641
6,088
8,746
3,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
1
0.17
W
Thanatos
BABSOO
Thanatos
3
2
5
2.75
W
Scylla
Babso
Scylla
9
0
2
10
W
Kuzenbo
Danooo
Kuzenbo
0
0
12
6
L
Anubis
Zon3Gam3rs
Anubis
0
4
2
0.25
L
Heimdallr
beltrilp8
Heimdallr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,029
Damage
14,301
18,636
Taken
29,421
14,220
Mitigated
18,761
4,470
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,967
555
775
3,686
13,325
12,978
0
8,164
4,655
11,085
0
W
Thanatos
BABSOO
Thanatos
5,041
1,791
0
2,899
5,612
1,780
0
2,751
2,858
0
11,130
W
Scylla
Babso
Scylla
13,970
812
0
440
4,961
1,650
0
2,865
2,096
34,769
0
W
Kuzenbo
Danooo
Kuzenbo
7,018
3,108
0
1,131
8,063
10,790
37
2,681
5,382
14,226
0
L
Anubis
Zon3Gam3rs
Anubis
4,246
385
518
2,121
7,350
2,676
0
4,801
2,387
23,051
0
L
Heimdallr
beltrilp8
Heimdallr
6,088
1,486
0
0
8,746
3,107
0
7,125
1,295
0
22,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,706
Gold Earned
20,991
93
Minions Killed
106
3
Camps Cleared
4
694,777
Distance Traveled
561,561
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,054
641
11
1
1
195,325
6
W
Thanatos
7,451
677
13
1
0
217,407
3
W
Scylla
8,866
806
68
6
2
219,634
2
W
Kuzenbo
8,389
763
12
1
1
257,736
2
L
Anubis
6,889
626
56
5
2
180,798
5
L
Heimdallr
7,048
641
39
4
1
185,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role