Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Haampp
Arachne
Level 48
God Stats
12W - 7L
1,731 SR
Queue Stats
96W - 92L
1,453 Elo+
Party 3
Eset
Eset
SherriffOvindu
Eset
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 102L
1,566 Elo+
Solo
Kukulkan
Kukulkan
ludwigmelin
Kukulkan
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 85L
1,396 Elo+
Party 3
Rama
Rama
pablo_nct
Rama
Level 27
God Stats
8W - 4L
1,660 SR
Queue Stats
170W - 157L
1,562 Elo+
Party 2
Team Averages
Level 48
1,578 SR
1,495 Elo+

VS

Team Averages
Level 68
1,462 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
BangOrangutang
Morgan Le Fay
Level 125
God Stats
10W - 5L
1,422 SR
Queue Stats
286W - 281L
1,475 Elo+
Solo
Medusa
Medusa
ChungsClapU
Medusa
Level 43
God Stats
16W - 19L
1,507 SR
Queue Stats
113W - 117L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
DSK Vandal
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,539 Elo+
Party 1
Fafnir
Fafnir
SnowFury9
Fafnir
Level 107
God Stats
3W - 4L
1,372 SR
Queue Stats
441W - 382L
1,545 Elo+
Party 1
Ymir
Ymir
art_steppa
Ymir
Level 48
God Stats
34W - 28L
1,509 SR
Queue Stats
515W - 548L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
6 / 0 / 0
9,876
617
10,765
9,655
9,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Haampp
Arachne
14
3 / 2 / 3
8,565
535
8,903
14,141
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 4 / 2
7,759
485
5,979
13,758
5,318
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ludwigmelin
Kukulkan
10
1 / 3 / 3
7,017
439
6,581
8,211
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
10
0 / 3 / 0
6,763
423
3,560
6,649
1,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BangOrangutang
Morgan Le Fay
15
3 / 1 / 3
9,294
581
13,689
11,206
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
3 / 3 / 4
8,048
503
10,830
11,089
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
DSK Vandal
Tsukuyomi
12
3 / 3 / 3
7,581
474
1,853
9,973
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
SnowFury9
Fafnir
11
3 / 2 / 6
8,124
508
4,869
13,416
12,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 0
7,987
499
6,766
13,830
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
14
Kills
12
12
Deaths
15
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
0
0
6
W
Morgan Le Fay
BangOrangutang
Morgan Le Fay
3
1
3
4.5
W
Medusa
3
3
4
1.67
W
Tsukuyomi
DSK Vandal
Tsukuyomi
3
3
3
1.5
L
Arachne
Haampp
Arachne
3
2
3
2.25
L
4
4
2
1.25
W
Fafnir
SnowFury9
Fafnir
3
2
6
3
W
0
6
0
0
L
Kukulkan
ludwigmelin
Kukulkan
1
3
3
0.83
L
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,788
Damage
38,007
52,414
Taken
59,514
24,049
Mitigated
30,092
15,951
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,765
4,243
0
3,390
9,655
9,319
253
6,911
2,744
61,779
0
W
Morgan Le Fay
BangOrangutang
Morgan Le Fay
13,689
372
82
4,270
11,206
4,317
704
2,140
8,920
75,085
0
W
Medusa
10,830
4,791
0
2,529
11,089
3,872
164
3,293
7,748
0
59,581
W
Tsukuyomi
DSK Vandal
Tsukuyomi
1,853
567
0
1,183
9,973
3,195
554
2,657
7,194
0
32,825
L
Arachne
Haampp
Arachne
8,903
6,455
0
4,971
14,141
5,575
0
6,765
7,376
0
65,128
L
5,979
1,332
0
5,219
13,758
5,318
0
4,535
9,223
36,655
0
W
Fafnir
SnowFury9
Fafnir
4,869
1,390
1,957
3,848
13,416
12,886
3
4,349
8,887
18,211
0
W
6,766
977
0
1,678
13,830
5,822
344
10,390
3,440
56,948
0
L
Kukulkan
ludwigmelin
Kukulkan
6,581
1,242
0
1,248
8,211
2,256
0
5,315
2,896
31,960
0
L
Rama
3,560
2,768
0
1,123
6,649
1,581
946
1,963
4,686
0
31,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
41,034
406
Minions Killed
425
0
Camps Cleared
0
1,431,591
Distance Traveled
1,481,991
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,876
617
128
8
0
282,002
3
W
Morgan Le Fay
9,294
581
144
9
0
312,454
3
W
Medusa
8,048
503
110
7
0
294,313
2
W
Tsukuyomi
7,581
474
52
3
0
301,226
0
L
Arachne
8,565
535
100
6
0
364,617
6
L
Eset
7,759
485
43
3
0
245,955
1
W
Fafnir
8,124
508
16
1
0
306,636
3
W
Ymir
7,987
499
103
6
0
267,362
4
L
Kukulkan
7,017
439
64
4
0
292,733
0
L
Rama
6,763
423
71
4
0
246,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role