Player Matchup

Bellona
Bellona
Gnar1y
Bellona
Level 53
God Stats
0W - 2L
1,482 SR
Queue Stats
72W - 51L
1,660 Elo+
Solo
Ra
Ra
Joopis
Ra
Level 109
God Stats
0W - 1L
1,594 SR
Queue Stats
9W - 12L
1,557 Elo+
Solo
Bastet
Bastet
Kyle47
Bastet
Level 108
God Stats
4W - 5L
1,259 SR
Queue Stats
127W - 136L
1,581 Elo+
Solo
Ymir
Ymir
McBebSter
Ymir
Level 103
God Stats
18W - 9L
1,763 SR
Queue Stats
580W - 571L
1,497 Elo+
Solo
Sol
Sol
ononickname
Sol
Level 127
God Stats
4W - 3L
1,805 SR
Queue Stats
389W - 376L
1,627 Elo+
Solo
Team Averages
Level 100
1,581 SR
1,584 Elo+

VS

Team Averages
Level 158
1,672 SR
1,752 Elo+
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ruedy
Heimdallr
Level 160
God Stats
39W - 32L
1,638 SR
Queue Stats
1,829W - 674L
1,947 Elo+
Party 1
Fafnir
Fafnir
blobasurousrex
Fafnir
Level 159
God Stats
6W - 0L
1,752 SR
Queue Stats
211W - 95L
1,839 Elo+
Party 1
The Morrigan
The Morrigan
imascrub
The Morrigan
Level 160
God Stats
13W - 3L
1,968 SR
Queue Stats
1,081W - 346L
1,975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gnar1y
Bellona
18
8 / 2 / 2
11,064
582
12,210
17,544
21,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
17
4 / 5 / 5
10,503
553
10,051
13,717
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Kyle47
Bastet
16
8 / 8 / 10
10,733
565
11,093
16,131
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
13
5 / 4 / 8
9,305
490
7,882
17,527
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 11 / 6
8,181
431
8,688
17,476
5,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
5 / 8 / 5
11,067
582
8,563
13,739
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
14
0 / 4 / 2
8,655
456
6,070
12,512
11,395
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Ruedy
Heimdallr
20
14 / 2 / 7
12,452
655
23,097
16,016
7,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 5 / 15
9,615
506
5,304
16,856
22,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
imascrub
The Morrigan
18
10 / 6 / 7
11,780
620
19,582
9,356
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
66
25
Kills
30
30
Deaths
25
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
8
5
0.94
W
Cthulhu
 
Cthulhu
0
4
2
0.25
L
Bellona
Gnar1y
Bellona
8
2
2
4.5
L
Ra
4
5
5
1.3
L
Bastet
Kyle47
Bastet
8
8
10
1.63
L
Ymir
5
4
8
2.25
W
Heimdallr
Ruedy
Heimdallr
14
2
7
8.75
W
1
5
15
1.7
W
The Morrigan
imascrub
The Morrigan
10
6
7
2.25
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,924
Damage
62,616
82,395
Taken
68,479
58,694
Mitigated
51,573
21,244
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,563
1,652
0
2,703
13,739
6,432
0
2,769
10,970
70,848
0
W
Cthulhu
 
Cthulhu
6,070
334
187
2,084
12,512
11,395
0
4,448
8,064
50,410
0
L
Bellona
Gnar1y
Bellona
12,210
3,112
0
7,348
17,544
21,520
0
9,648
7,896
11,117
63,958
L
Ra
10,051
797
698
5,680
13,717
5,727
495
6,441
7,276
89,044
0
L
Bastet
Kyle47
Bastet
11,093
2,927
0
1,499
16,131
5,731
0
6,090
10,041
0
62,625
L
Ymir
7,882
1,943
0
1,668
17,527
19,880
0
7,325
10,202
15,823
0
W
Heimdallr
Ruedy
Heimdallr
23,097
18,275
0
8,675
16,016
7,177
2,720
9,517
6,499
0
105,454
W
5,304
1,969
0
3,513
16,856
22,047
0
8,521
8,335
15,671
0
W
The Morrigan
imascrub
The Morrigan
19,582
4,279
0
1,850
9,356
4,522
0
4,161
5,109
62,622
13,194
L
8,688
2,195
0
4,351
17,476
5,836
0
4,624
12,851
47,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,786
Gold Earned
53,569
505
Minions Killed
544
0
Camps Cleared
0
1,949,631
Distance Traveled
1,704,210
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,067
582
143
8
0
332,413
4
W
Cthulhu
8,655
456
99
5
0
333,185
1
L
Bellona
11,064
582
144
8
0
396,058
0
L
Ra
10,503
553
161
8
0
372,868
7
L
Bastet
10,733
565
109
6
0
384,989
3
L
Ymir
9,305
490
15
1
0
403,517
10
W
Heimdallr
12,452
655
159
8
0
343,773
2
W
Fafnir
9,615
506
25
1
0
339,989
5
W
The Morrigan
11,780
620
118
6
0
354,850
2
L
Sol
8,181
431
76
4
0
392,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role