Player Matchup

Tyr
Tyr
RuNiCo_96
Tyr
Level 69
God Stats
4W - 2L
1,704 SR
Queue Stats
54W - 44L
1,491 Elo+
Party 1
Ullr
Ullr
stoLeeN1
Ullr
Level 27
God Stats
0W - 2L
1,524 SR
Queue Stats
20W - 12L
1,498 Elo+
Party 1
Merlin
Merlin
wolrath
Merlin
Level 43
God Stats
6W - 9L
1,542 SR
Queue Stats
35W - 55L
1,341 Elo+
Solo
Team Averages
Level 46
1,590 SR
1,443 Elo+

VS

Team Averages
Level 71
1,519 SR
1,375 Elo+
Hercules
Hercules
BlackGrif
Hercules
Level 43
God Stats
3W - 3L
1,403 SR
Queue Stats
77W - 98L
1,248 Elo+
Party 2
Olorun
Olorun
GodLock
Olorun
Level 108
God Stats
4W - 0L
1,831 SR
Queue Stats
48W - 43L
1,555 Elo+
Solo
Mercury
Mercury
Manudu2a
Mercury
Level 62
God Stats
3W - 1L
1,324 SR
Queue Stats
69W - 105L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 5
7,191
719
5,832
11,450
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
9
3 / 5 / 2
6,659
666
5,693
7,706
2,650
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
wolrath
Merlin
12
2 / 1 / 3
7,275
728
10,239
5,050
1,750
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlackGrif
Hercules
13
5 / 0 / 8
8,001
800
4,329
11,006
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
GodLock
Olorun
12
6 / 3 / 7
8,464
846
10,896
10,570
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Manudu2a
Mercury
10
2 / 4 / 7
6,991
699
2,268
6,624
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
13
13
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlackGrif
Hercules
5
0
8
9
W
Olorun
GodLock
Olorun
6
3
7
3.17
W
Mercury
Manudu2a
Mercury
2
4
7
1.38
L
2
7
5
0.64
L
Ullr
3
5
2
0.8
L
Merlin
wolrath
Merlin
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,764
Damage
17,493
24,206
Taken
28,200
14,905
Mitigated
12,587
3,633
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlackGrif
Hercules
4,329
1,137
0
6,600
11,006
6,068
73
4,235
6,605
0
8,865
W
Olorun
GodLock
Olorun
10,896
5,182
692
3,817
10,570
4,062
927
3,966
6,285
37,094
4,931
W
Mercury
Manudu2a
Mercury
2,268
1,184
0
198
6,624
2,457
0
2,225
4,273
0
10,640
L
5,832
807
403
2,221
11,450
10,505
72
4,068
7,030
0
13,374
L
Ullr
5,693
2,999
0
759
7,706
2,650
147
3,555
3,902
0
12,518
L
Merlin
wolrath
Merlin
10,239
649
0
250
5,050
1,750
0
2,131
2,746
32,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,125
Gold Earned
23,456
81
Minions Killed
93
4
Camps Cleared
3
519,892
Distance Traveled
592,691
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,001
800
11
1
0
208,716
3
W
Olorun
8,464
846
65
7
3
174,099
2
W
Mercury
6,991
699
17
2
0
209,876
3
L
Tyr
7,191
719
21
2
1
193,770
2
L
Ullr
6,659
666
10
1
1
155,123
1
L
Merlin
7,275
728
50
5
2
170,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role