Player Matchup

Ao Kuang
Ao Kuang
Nuke3d
Ao Kuang
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 92L
1,807 Elo+
Solo
Hou Yi
Hou Yi
Pistachlo
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 118L
1,491 Elo+
Solo
Ares
Ares
Reshizard
Ares
Level 29
God Stats
1W - 1L
1,819 SR
Queue Stats
96W - 38L
1,711 Elo+
Party 1
Hel
Hel
Vibach
Hel
Level 16
God Stats
1W - 2L
1,935 SR
Queue Stats
149W - 134L
1,553 Elo+
Solo
Susano
Susano
yasuortroll
Susano
Level 16
God Stats
13W - 9L
1,696 SR
Queue Stats
26W - 19L
1,647 Elo+
Party 1
Team Averages
Level 20
1,690 SR
1,642 Elo+

VS

Team Averages
Level 20
1,576 SR
1,540 Elo+
Ares
Ares
Piugpiug2
Ares
Level 27
God Stats
11W - 9L
1,564 SR
Queue Stats
89W - 73L
1,602 Elo+
Solo
Mercury
Mercury
Poooooor
Mercury
Level 17
God Stats
3W - 0L
1,870 SR
Queue Stats
211W - 203L
1,622 Elo+
Solo
Scylla
Scylla
ZagomBrottos
Scylla
Level 16
God Stats
26W - 19L
1,616 SR
Queue Stats
398W - 389L
1,460 Elo+
Solo
Medusa
Medusa
soldier1997
Medusa
Level 18
God Stats
2W - 0L
1,331 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
theBCGiant
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Nuke3d
Ao Kuang
19
4 / 4 / 4
12,576
524
4,960
18,719
7,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Pistachlo
Hou Yi
17
1 / 3 / 1
11,518
480
3,639
14,595
5,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
15
3 / 7 / 10
10,712
446
9,675
27,893
23,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hel
Vibach
Hel
19
1 / 5 / 6
12,663
528
10,951
13,775
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
16
11 / 2 / 3
12,557
523
9,952
8,118
4,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 4 / 12
12,113
505
9,553
20,551
21,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Poooooor
Mercury
20
11 / 4 / 5
17,496
729
17,795
18,046
8,316
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
19
6 / 5 / 7
12,605
525
13,037
11,147
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
16
1 / 5 / 4
10,625
443
6,885
12,919
4,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
5
0 / 2 / 0
7,283
303
298
1,663
481
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
20
Kills
21
21
Deaths
20
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Nuke3d
Ao Kuang
4
4
4
1.5
L
Hou Yi
Pistachlo
Hou Yi
1
3
1
0.5
W
Ares
3
4
12
2.25
W
Mercury
Poooooor
Mercury
11
4
5
3.38
L
Ares
3
7
10
1.14
L
Hel
Vibach
Hel
1
5
6
0.8
W
Scylla
6
5
7
1.9
W
Medusa
1
5
4
0.6
W
Chaac
0
2
0
0
L
Susano
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,177
Damage
47,568
83,100
Taken
64,326
46,934
Mitigated
39,645
24,757
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Nuke3d
Ao Kuang
4,960
1,513
0
9,230
18,719
7,469
0
2,109
16,533
111,488
0
L
Hou Yi
Pistachlo
Hou Yi
3,639
2,027
0
3,419
14,595
5,922
81
3,345
11,192
0
93,588
W
Ares
9,553
344
0
4,123
20,551
21,116
551
8,142
12,169
36,522
0
W
Mercury
Poooooor
Mercury
17,795
9,794
0
4,155
18,046
8,316
5,154
6,904
11,028
0
201,666
L
Ares
9,675
149
48
1,414
27,893
23,978
0
14,198
13,625
31,086
0
L
Hel
Vibach
Hel
10,951
353
2,797
6,187
13,775
5,529
1,249
3,303
10,472
90,619
0
W
Scylla
13,037
953
0
1,883
11,147
4,981
1,982
5,357
5,602
93,526
0
W
Medusa
6,885
1,546
0
978
12,919
4,751
384
7,837
4,862
0
40,718
W
Chaac
298
112
0
160
1,663
481
0
0
1,663
0
2,150
L
Susano
9,952
3,169
0
1,662
8,118
4,036
1,429
255
7,863
0
51,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,026
Gold Earned
60,122
615
Minions Killed
541
0
Camps Cleared
0
2,069,681
Distance Traveled
1,880,964
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,576
524
143
6
0
418,898
0
L
Hou Yi
11,518
480
148
6
0
414,737
2
W
Ares
12,113
505
37
2
0
462,915
13
W
Mercury
17,496
729
275
11
0
560,812
6
L
Ares
10,712
446
33
1
0
434,914
3
L
Hel
12,663
528
173
7
0
452,334
4
W
Scylla
12,605
525
147
6
0
407,236
6
W
Medusa
10,625
443
80
3
0
422,503
5
W
Chaac
7,283
303
2
0
0
27,498
0
L
Susano
12,557
523
118
5
0
348,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role