Player Matchup

Cerberus
Cerberus
FAITHnINSANITY
Cerberus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,200 Elo+
Solo
Chang'e
Chang'e
Zarok_1
Chang'e
Level 117
God Stats
5W - 0L
1,613 SR
Queue Stats
96W - 120L
1,439 Elo+
Solo
Awilix
Awilix
kldg69332
Awilix
Level 87
God Stats
1W - 1L
1,316 SR
Queue Stats
56W - 56L
1,544 Elo+
Solo
Team Averages
Level 100
1,476 SR
1,394 Elo+

VS

Team Averages
Level 27
1,572 SR
1,372 Elo+
Vamana
Vamana
Blaze200IQ
Vamana
Level 27
God Stats
2W - 6L
1,693 SR
Queue Stats
129W - 261L
1,230 Elo+
Party 1
Scylla
Scylla
Bubs The Fox
Scylla
Level 48
God Stats
2W - 1L
1,815 SR
Queue Stats
89W - 31L
1,776 Elo+
Solo
Nemesis
Nemesis
andreu_TMMONTU
Nemesis
Level 7
God Stats
0W - 3L
1,207 SR
Queue Stats
19W - 64L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 2 / 12
11,154
697
4,680
15,298
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Zarok_1
Chang'e
16
5 / 1 / 9
11,810
738
13,125
12,644
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
kldg69332
Awilix
15
8 / 2 / 4
11,205
700
10,979
10,229
4,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Blaze200IQ
Vamana
13
1 / 4 / 3
10,069
629
9,005
12,536
9,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
15
3 / 3 / 2
11,051
691
15,471
11,582
4,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 7 / 0
8,817
551
1,772
12,621
3,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
5
5
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
Blaze200IQ
Vamana
1
4
3
0.63
L
Scylla
3
3
2
1.33
W
Cerberus
1
2
12
3.5
W
Chang'e
Zarok_1
Chang'e
5
1
9
9.5
L
1
7
0
0.14
W
Awilix
kldg69332
Awilix
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
26,248
38,171
Taken
36,739
25,388
Mitigated
17,638
16,747
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Blaze200IQ
Vamana
9,005
4,377
0
1,690
12,536
9,493
0
5,544
6,992
0
23,754
L
Scylla
15,471
2,732
0
1,442
11,582
4,314
0
7,283
4,299
66,688
0
W
Cerberus
4,680
194
0
3,635
15,298
16,183
170
6,317
8,981
21,288
0
W
Chang'e
Zarok_1
Chang'e
13,125
618
5,080
7,295
12,644
4,910
1,204
4,824
7,820
57,521
0
L
1,772
285
0
402
12,621
3,831
0
5,680
6,941
0
9,023
W
Awilix
kldg69332
Awilix
10,979
3,007
0
737
10,229
4,295
1,640
4,835
5,394
0
43,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,169
Gold Earned
29,937
195
Minions Killed
161
10
Camps Cleared
4
955,099
Distance Traveled
837,212
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,069
629
33
2
0
291,766
4
L
Scylla
11,051
691
110
7
3
286,706
4
W
Cerberus
11,154
697
33
2
0
292,980
2
W
Chang'e
11,810
738
110
7
6
343,511
4
L
Nemesis
8,817
551
18
1
1
258,740
1
W
Awilix
11,205
700
52
3
4
318,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role