Player Matchup

Thanatos
Thanatos
FartonmBallz
Thanatos
Level 51
God Stats
5W - 9L
1,275 SR
Queue Stats
96W - 130L
1,354 Elo+
Solo
Ymir
Ymir
Warmgummybear
Ymir
Level 15
God Stats
2W - 1L
1,873 SR
Queue Stats
65W - 9L
1,627 Elo+
Solo
Achilles
Achilles
luckybanda
Achilles
Level 40
God Stats
1W - 3L
1,501 SR
Queue Stats
47W - 53L
1,414 Elo+
Solo
Team Averages
Level 35
1,550 SR
1,465 Elo+

VS

Team Averages
Level 59
1,535 SR
1,545 Elo+
Gilgamesh
Gilgamesh
Antinium
Gilgamesh
Level 54
God Stats
6W - 1L
1,514 SR
Queue Stats
20W - 9L
1,634 Elo+
Party 1
Janus
Janus
BeoWulf617
Janus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Infernous123
Fafnir
Level 6
God Stats
2W - 0L
1,592 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FartonmBallz
Thanatos
7
0 / 6 / 1
5,705
571
1,829
5,554
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 1
6,362
636
2,630
12,688
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
luckybanda
Achilles
8
0 / 5 / 0
5,730
573
3,279
8,987
3,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Antinium
Gilgamesh
11
5 / 1 / 10
7,830
783
7,634
6,430
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
13
9 / 0 / 5
8,833
883
12,150
4,021
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
11
1 / 0 / 13
8,283
828
3,252
8,800
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
0
Kills
15
15
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Antinium
Gilgamesh
5
1
10
10
W
Janus
9
0
5
11.5
L
Thanatos
FartonmBallz
Thanatos
0
6
1
0.08
W
Fafnir
1
0
13
7.5
L
0
4
1
0.13
L
Achilles
luckybanda
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,738
Damage
23,036
27,229
Taken
19,251
13,915
Mitigated
12,844
2,309
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Antinium
Gilgamesh
7,634
2,147
0
399
6,430
4,279
208
973
5,457
0
19,730
W
Janus
12,150
644
0
708
4,021
1,297
928
363
3,658
47,611
0
L
Thanatos
FartonmBallz
Thanatos
1,829
487
0
892
5,554
2,086
0
3,131
2,325
0
6,840
W
Fafnir
3,252
689
0
3,792
8,800
7,268
308
1,766
7,034
5,995
0
L
2,630
438
159
966
12,688
8,147
0
6,797
5,663
14,089
0
L
Achilles
luckybanda
Achilles
3,279
295
0
292
8,987
3,682
0
5,121
3,647
0
11,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,797
Gold Earned
24,946
52
Minions Killed
117
2
Camps Cleared
6
428,483
Distance Traveled
571,044
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,830
783
15
2
3
190,274
6
W
Janus
8,833
883
93
9
3
195,027
0
L
Thanatos
5,705
571
12
1
1
115,434
1
W
Fafnir
8,283
828
9
1
0
185,743
0
L
Ymir
6,362
636
18
2
1
157,648
4
L
Achilles
5,730
573
22
2
0
155,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role