Player Matchup

Chernobog
Chernobog
Matasd
Chernobog
Level 14
God Stats
12W - 9L
1,710 SR
Queue Stats
53W - 45L
1,565 Elo+
Solo
Anubis
Anubis
Skeptica
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 67L
1,519 Elo+
Solo
Kukulkan
Kukulkan
YuhAight
Kukulkan
Level 5
God Stats
1W - 0L
1,194 SR
Queue Stats
6W - 2L
1,272 Elo+
Solo
Tiamat
Tiamat
cskeeter
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 99L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
king of all 786
Tsukuyomi
Level 29
God Stats
25W - 30L
1,767 SR
Queue Stats
622W - 641L
1,453 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,446 Elo+

VS

Team Averages
Level 23
1,508 SR
1,423 Elo+
Scylla
Scylla
Alexajin
Scylla
Level 28
God Stats
2W - 1L
1,617 SR
Queue Stats
65W - 59L
1,645 Elo+
Party 1
Nox
Nox
HattedpillarMoth
Nox
Level 29
God Stats
7W - 9L
1,282 SR
Queue Stats
103W - 101L
1,478 Elo+
Solo
Bellona
Bellona
cococh6
Bellona
Level 8
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 6L
1,015 Elo+
Solo
Ra
Ra
lucasluv
Ra
Level 28
God Stats
6W - 5L
1,880 SR
Queue Stats
81W - 61L
1,687 Elo+
Party 1
Chaac
Chaac
全民酱油党
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 54L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Matasd
Chernobog
20
22 / 1 / 6
17,245
1,327
35,064
15,352
7,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Skeptica
Anubis
20
4 / 2 / 19
13,170
1,013
9,871
10,028
4,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
YuhAight
Kukulkan
20
5 / 3 / 17
13,646
1,050
17,071
11,367
3,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
cskeeter
Tiamat
19
2 / 5 / 19
12,125
933
9,021
12,204
8,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
king of all 786
Tsukuyomi
19
2 / 5 / 12
11,579
891
9,591
16,821
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alexajin
Scylla
19
4 / 5 / 6
13,088
1,007
11,088
18,197
6,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 8 / 6
12,483
960
13,035
17,310
7,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
cococh6
Bellona
16
1 / 5 / 1
9,898
761
2,223
7,879
3,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 8 / 9
12,709
978
25,109
20,406
8,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 9 / 8
11,836
910
10,160
24,170
33,034
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
46
35
Kills
16
16
Deaths
35
73
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alexajin
Scylla
4
5
6
1.4
L
4
8
6
0.88
W
Chernobog
Matasd
Chernobog
22
1
6
25
W
Anubis
Skeptica
Anubis
4
2
19
6.75
W
Kukulkan
YuhAight
Kukulkan
5
3
17
4.5
L
Bellona
cococh6
Bellona
1
5
1
0.3
W
Tiamat
cskeeter
Tiamat
2
5
19
2.3
W
Tsukuyomi
king of all 786
Tsukuyomi
2
5
12
1.6
L
4
8
9
1.06
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,618
Damage
61,615
65,772
Taken
87,962
29,639
Mitigated
58,363
10,255
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alexajin
Scylla
11,088
358
0
0
18,197
6,736
0
5,816
12,381
49,109
0
L
13,035
1,000
255
814
17,310
7,079
0
7,595
9,715
34,508
0
W
Chernobog
Matasd
Chernobog
35,064
18,927
0
5,046
15,352
7,089
0
11,865
3,016
0
66,990
W
Anubis
Skeptica
Anubis
9,871
48
0
2,487
10,028
4,544
0
7,077
2,729
33,927
0
W
Kukulkan
YuhAight
Kukulkan
17,071
2,112
0
690
11,367
3,947
0
9,527
1,374
44,213
0
L
Bellona
cococh6
Bellona
2,223
88
0
0
7,879
3,467
0
3,159
4,720
0
4,022
W
Tiamat
cskeeter
Tiamat
9,021
1,379
0
1,776
12,204
8,062
0
7,980
3,831
16,590
0
W
Tsukuyomi
king of all 786
Tsukuyomi
9,591
3,449
0
256
16,821
5,997
0
10,828
5,590
0
26,092
L
25,109
1,184
769
1,878
20,406
8,047
0
10,019
10,387
46,456
0
L
10,160
2,062
0
2,234
24,170
33,034
0
9,374
14,796
0
22,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,765
Gold Earned
60,014
260
Minions Killed
217
10
Camps Cleared
3
1,151,674
Distance Traveled
1,030,085
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,088
1,007
85
7
1
236,206
0
L
Nox
12,483
960
51
4
0
247,151
1
W
Chernobog
17,245
1,327
73
6
5
242,639
0
W
Anubis
13,170
1,013
54
4
1
232,353
0
W
Kukulkan
13,646
1,050
74
6
0
217,731
1
L
Bellona
9,898
761
4
0
0
93,645
0
W
Tiamat
12,125
933
10
1
1
225,220
0
W
Tsukuyomi
11,579
891
49
4
3
233,731
0
L
Ra
12,709
978
56
4
0
268,495
0
L
Chaac
11,836
910
21
2
2
184,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role