Player Matchup

Ares
Ares
AngryDestroyer
Ares
Level 153
God Stats
8W - 16L
1,333 SR
Queue Stats
398W - 378L
1,565 Elo+
Solo
Jormungandr
Jormungandr
Roadrage133
Jormungandr
Level 128
God Stats
37W - 18L
1,681 SR
Queue Stats
106W - 94L
1,637 Elo+
Solo
Ullr
Ullr
Rychu14
Ullr
Level 88
God Stats
2W - 1L
1,677 SR
Queue Stats
64W - 49L
1,609 Elo+
Solo
Osiris
Osiris
SiTeCojo
Osiris
Level 84
God Stats
20W - 11L
1,662 SR
Queue Stats
235W - 212L
1,592 Elo+
Solo
Poseidon
Poseidon
Yeeeeeeeha
Poseidon
Level 160
God Stats
2W - 1L
1,642 SR
Queue Stats
120W - 110L
1,573 Elo+
Solo
Team Averages
Level 123
1,599 SR
1,595 Elo+

VS

Team Averages
Level 115
1,547 SR
1,556 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fidelfreimon
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,530 Elo+
Solo
Tyr
Tyr
JinShepard
Tyr
Level 125
God Stats
13W - 7L
1,736 SR
Queue Stats
416W - 396L
1,642 Elo+
Solo
Discordia
Discordia
JuanKar428
Discordia
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 177L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 6
5,267
527
4,174
6,154
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Roadrage133
Jormungandr
12
5 / 0 / 2
7,479
748
5,214
4,728
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Rychu14
Ullr
12
6 / 0 / 3
6,874
687
4,800
3,887
1,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
SiTeCojo
Osiris
10
3 / 1 / 6
6,131
613
4,269
5,453
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
Yeeeeeeeha
Poseidon
11
0 / 0 / 5
6,244
624
2,135
4,548
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 4 / 1
5,398
540
2,367
7,699
2,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
9
0 / 4 / 0
4,940
494
2,091
7,590
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Fidelfreimon
Danzaburou
9
0 / 3 / 0
5,231
523
2,049
4,951
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,864
486
2,659
8,519
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
JuanKar428
Discordia
10
1 / 2 / 0
5,716
572
4,910
3,757
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
2
2
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
1
1
6
4
L
Danzaburou
Fidelfreimon
Danzaburou
0
3
0
0
L
0
2
1
0.25
L
Discordia
JuanKar428
Discordia
1
2
0
0.5
W
Jormungandr
Roadrage133
Jormungandr
5
0
2
6
W
Ullr
Rychu14
Ullr
6
0
3
7.5
W
Osiris
SiTeCojo
Osiris
3
1
6
6
W
Poseidon
Yeeeeeeeha
Poseidon
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,592
Damage
14,076
24,770
Taken
32,516
12,304
Mitigated
11,661
6,550
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,367
541
0
1,135
7,699
2,319
0
1,757
5,892
32,499
0
L
Gilgamesh
 
Gilgamesh
2,091
829
0
2,472
7,590
3,648
0
4,322
3,268
0
22,601
W
4,174
426
0
1,564
6,154
3,532
0
2,655
3,499
9,945
0
L
Danzaburou
Fidelfreimon
Danzaburou
2,049
561
0
1,324
4,951
1,314
506
742
4,209
0
29,482
L
2,659
388
0
3,728
8,519
3,344
0
2,949
5,414
0
13,381
L
Discordia
JuanKar428
Discordia
4,910
378
0
445
3,757
1,036
0
1,375
2,210
37,475
0
W
Jormungandr
Roadrage133
Jormungandr
5,214
2,609
0
1,400
4,728
3,042
0
473
4,255
41,895
0
W
Ullr
Rychu14
Ullr
4,800
1,852
0
1,048
3,887
1,049
0
872
3,015
0
33,732
W
Osiris
SiTeCojo
Osiris
4,269
960
0
1,320
5,453
3,278
0
1,162
4,291
0
32,794
W
Poseidon
Yeeeeeeeha
Poseidon
2,135
386
0
1,218
4,548
1,403
0
2,265
2,283
40,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
26,149
337
Minions Killed
292
0
Camps Cleared
0
1,020,938
Distance Traveled
980,852
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,398
540
66
7
0
201,661
3
L
Gilgamesh
4,940
494
50
5
0
194,468
5
W
Ares
5,267
527
9
1
0
208,698
4
L
Danzaburou
5,231
523
65
7
0
190,428
1
L
Tyr
4,864
486
23
2
0
197,350
2
L
Discordia
5,716
572
88
9
0
196,945
3
W
Jormungandr
7,479
748
91
9
0
201,070
6
W
Ullr
6,874
687
79
8
0
194,944
0
W
Osiris
6,131
613
65
7
0
220,192
5
W
Poseidon
6,244
624
93
9
0
196,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role